Nimbul Level 1 of the Dungeon [Shop] Ynitin's General Store a scroll of immolation (35 gold) a scroll of teleportation (30 gold) a +0 pair of boots (45 gold) a staff of conjuration (250 gold) a +0 whip (25 gold) a wand of flame (23) (125 gold) a +0 hand axe (30 gold) 20 stones (20 gold) (0, 0, D:1) a +0 dagger (11, 8, D:1) a +0 club (17, 2, D:1) a +0 whip (18, -20, D:1) a +0 short sword (20, -22, D:1) 22 arrows (23, 19, D:1) a +0 helmet Level 2 of the Dungeon (11, -5, D:2) 15 bolts (20, 10, D:2) a +0 short sword (32, -25, D:2) a +0 club (33, 8, D:2) a +0 whip (34, 16, D:2) a potion of haste (47, -1, D:2) 26 arrows (51, -23, D:2) a +0 dagger (51, -11, D:2) a +0 club (53, -20, D:2) a +0 club (53, -19, D:2) a +0 spear a +0 animal skin a +0 helmet (53, -17, D:2) a +0 dagger a +0 club a +0 dagger (53, -6, D:2) a +0 club (54, -1, D:2) a +0 short sword (55, -8, D:2) a +0 short sword (56, -6, D:2) a +0 club (58, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (13, 33, D:3) a +0 mace (25, 0, D:3) 13 bolts (30, 30, D:3) a +0 robe (31, 19, D:3) a +0 whip a +0 chain mail (32, 14, D:3) a +0 club (36, 37, D:3) a +0 short sword (51, 16, D:3) a +0 falchion a +0 leather armour (52, 15, D:3) a +0 short sword a +0 leather armour a +0 trident a +0 dagger a +0 robe (58, 24, D:3) a +0 whip (58, 29, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, 9, D:4) a +0 halberd a +0 whip a +1 spear of freezing (4, 6, D:4) a +0 leather armour (4, 43, D:4) a +0 club a +0 short sword a +0 whip a +0 mace a +0 leather armour (7, 2, D:4) a +0 robe a +0 dagger (7, 17, D:4) a +0 club a +0 flail (20, 3, D:4) a +0 giant spiked club (21, 26, D:4) a +0 short sword (28, 2, D:4) a +0 club (30, 17, D:4) a +0 ring mail (33, 30, D:4) a +0 giant club (36, 17, D:4) a +0 robe a +0 mace (37, 15, D:4) a +0 whip (42, 8, D:4) a +0 quarterstaff (45, -2, D:4) a +0 helmet (47, 37, D:4) 27 bolts (49, -1, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration (4, 14, D:5) a +0 flail (8, 7, D:5) 16 bolts (25, 11, D:5) a +2 hand crossbow of flaming (25, 32, D:5) a +0 plate armour (30, 32, D:5) a +0 hand crossbow Level 6 of the Dungeon (11, 43, D:6) 27 arrows (11, 46, D:6) a +0 leather armour (15, 19, D:6) a staff of earth (20, 36, D:6) a +0 flail (31, 47, D:6) a scroll of blinking (32, 42, D:6) a potion of attraction (40, 33, D:6) a potion of attraction Level 7 of the Dungeon (5, 0, D:7) a +0 club (8, -5, D:7) a +0 club (9, -5, D:7) a +0 whip (12, -14, D:7) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (15, -16, D:7) a +1 halberd a +0 robe (21, -17, D:7) a +0 robe a +5 morningstar (23, -15, D:7) a wand of polymorph (14) (23, -12, D:7) a +0 robe (53, 16, D:7) a +0 club a +0 ring mail a +0 war axe a +0 plate armour a +0 morningstar a +0 dagger a +0 leather armour (57, 16, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 22 arrows (1, -2, D:8) a +0 club (1, 0, D:8) 21 bolts (1, 20, D:8) a +0 trident (2, 5, D:8) a +0 robe a +0 flail (3, 5, D:8) a +0 robe a +0 flail (3, 9, D:8) a +0 halberd (3, 19, D:8) a +0 dagger (6, 25, D:8) 17 arrows (8, -3, D:8) a +0 robe a +0 short sword (10, 19, D:8) a +0 whip (17, -10, D:8) a +0 dagger (17, 26, D:8) a +0 club (19, 8, D:8) a +1 dagger (19, 10, D:8) a +0 robe a +3 dagger (21, 8, D:8) a +0 dagger of distortion a +0 robe (29, 16, D:8) a +0 halberd a +0 robe (30, 14, D:8) the +1 mace of Famine {vorpal, Str+2 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). a +0 ring mail (30, 16, D:8) a +0 club (31, 15, D:8) a +0 dagger (34, 2, D:8) a +0 robe a +5 scimitar (34, 17, D:8) a +0 dagger a +0 whip a +0 dagger of venom a +0 robe a +0 dagger a +0 whip a +0 mace of protection a +0 whip a +0 club a +0 long sword a +0 robe a -2 spear a +0 animal skin (35, -1, D:8) a +0 robe a +0 trident (35, 16, D:8) a +4 flail of protection a +0 short sword a +0 whip a +0 spear (38, -7, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a potion of attraction (3, -29, D:9) a +0 shortbow 28 arrows (20, -28, D:9) a +0 club a +0 leather armour (21, -29, D:9) a +0 trident a +0 plate armour (21, -27, D:9) a +0 dire flail a +0 chain mail (28, -21, D:9) a +0 falchion a +0 leather armour (31, -36, D:9) a +0 robe (32, -55, D:9) a +0 dagger (34, -53, D:9) a +0 club (38, -57, D:9) a +0 whip a +0 club a +0 dagger (38, -55, D:9) a +0 short sword (38, -41, D:9) a +0 war axe (39, -23, D:9) a poisoned dart (39, 0, D:9) a +0 falchion (40, -7, D:9) a +0 flail (41, -29, D:9) a +0 ring mail (44, -19, D:9) a +0 club (48, -17, D:9) 20 arrows (51, -44, D:9) a +4 ring of evasion (53, -2, D:9) a +0 scale mail (54, -8, D:9) a +0 leather armour (56, -20, D:9) a +0 dagger a +0 leather armour (58, -22, D:9) a +0 whip a +0 dagger a +0 robe (59, -16, D:9) a +0 scale mail (64, -26, D:9) a +3 spear a +0 flail (66, -26, D:9) a +0 club a +0 leather armour (67, -25, D:9) a +0 flail a +0 glaive a +0 chain mail a +0 dagger a +0 flail a +0 spear a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 helmet (2, -14, D:10) a wand of polymorph (5) (3, -15, D:10) a +0 club (3, -13, D:10) a +0 dagger a +0 robe a +0 whip (4, -14, D:10) a potion of degeneration (7, -41, D:10) a +0 spear (14, -1, D:10) a +0 ring mail (17, 3, D:10) 13 arrows (19, -30, D:10) a +0 trident (27, -47, D:10) a +0 robe (30, -49, D:10) a scroll of teleportation (39, -33, D:10) a +0 dagger a +0 robe (42, -35, D:10) the +0 hat of the Other World {+Inv rF+ rN+} It protects you from fire. It protects you from negative energy. It lets you turn invisible. (42, -34, D:10) a +0 dagger a +2 robe of willpower (44, -21, D:10) a book of Necromancy (56, -40, D:10) a +0 hand axe a +0 animal skin (56, -24, D:10) a +0 plate armour (60, -3, D:10) a +0 scimitar a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a potion of might (1, -1, D:11) 7 javelins (1, 0, D:11) a scroll of noise (1, 1, D:11) 17 gold pieces (2, 0, D:11) a potion of heal wounds (4, -6, D:11) a +0 scimitar of flaming a catoblepas corpse (5, -5, D:11) an atropa-tipped dart (9, -9, D:11) a +0 flail (11, -7, D:11) a +0 chain mail a +0 short sword (11, -3, D:11) a +0 robe a +0 dagger (11, -2, D:11) a +0 robe (16, -1, D:11) a +0 flail (34, 0, D:11) a potion of attraction (37, -7, D:11) a +0 dagger a +1 chain mail of fire resistance (37, 2, D:11) a +1 troll leather armour {Snorg} (38, -2, D:11) a +1 flail of protection (39, 15, D:11) a +0 pair of boots (39, 19, D:11) 15 arrows (40, -11, D:11) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, -10, D:11) a +0 dagger an orc corpse (42, -7, D:11) a +1 dagger of venom (44, 27, D:11) a +0 whip (49, 34, D:11) a +0 ring mail a +0 spear (50, 16, D:11) 13 arrows (52, 33, D:11) a scroll of teleportation a +0 club a +0 flail a +0 club a +0 robe a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 mace (3, 5, D:12) a +0 shortbow 18 arrows (4, 6, D:12) a +0 mace (5, 2, D:12) a +0 dagger (16, 6, D:12) a +0 dagger of speed a +0 robe (28, 11, D:12) 5 bolts (49, 7, D:12) the +5 war axe of Eternal Harmony {vamp, rElec Will+ Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It insulates you from electricity. It increases your willpower. (50, 3, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 mace Level 14 of the Dungeon (0, 0, D:14) a +0 rapier a +0 ring mail the Ecumenical Temple