Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 781885441520252449 1 Nimbul the Sneak (level 1, 13/13 HPs) Began as a Merfolk Enchanter on Dec 3, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:22 (58 turns). Nimbul the Sneak (Merfolk Enchanter) Turns: 58, Time: 00:01:23 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility d - a potion of flight {unknown} Skills: * Level 0.1 Fighting - Level 1.2 Short Blades * Level 0.1(0.7) Long Blades + Level 2.7 Dodging + Level 3.3 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 9% N/A 21% 3 Tukima's Dance Hex 9% N/A 21% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Nimbul the Merfolk Enchanter. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a white potion. Found a staircase leading out of the dungeon. d - a white potion A bat comes into view. The bat barely misses you. You hit the bat. The bat is heavily wounded. The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. The bat is heavily wounded. The bat hits you. The bat misses you. You hit the bat but do no damage. The bat is heavily wounded. The bat barely misses you. The bat misses you. The bat hits you but does no damage. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat hits you but does no damage. You miss the bat. The bat is moderately wounded. The bat closely misses you. The bat barely misses you. You hit the bat. You kill the bat! HP restored. A kobold comes into view. It is wielding a +0 short sword. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### # #. ..######### #. #. #.##......# .#.###.##.##.####.# ..........##.# #.# #...K.#..##.## #.# ##.....#......###.# .......##.##......# #.@..###.##### ###### #.# #.# #+# #####.#### ..###........# ## ..##.###.##.##### ##..###..#.# #..#.....# #...#<#....###........# +.....................# You could see a kobold (asleep). Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimbul the Merfolk Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 58 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_corners, st_stairs_5 Action || total -------------------------++------- Melee: Dagger || 6 Armor: Robe || 4 Dodge: Dodged || 7