Dungeon Crawl Stone Soup version 0.30-a0-394-g3e4acdb0ae (webtiles) character file. Game seed: 1593272555028668592 98 Nimbul the Insei (level 4, -2/34 HPs) Began as a Merfolk Transmuter on Dec 6, 2022. Slain by an orc priest ... wielding a +0 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:10:22 (1416 turns). Nimbul the Insei (Merfolk Transmuter) Turns: 1416, Time: 00:10:22 Health: -2/34 AC: 6 Str: 10 XL: 4 Next: 71% Magic: 15/16 EV: 12 Int: 14 God: Gold: 125 SH: 0 Dex: 14 Spells: 2/8 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +3 leather armour rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.25/turn e - ring of magical power MPRegen 0.15/turn n - ring of protection from fire @: appendages, wereblooded (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 3 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Missiles c - 26 stones j - 6 javelins m - 14 poisoned darts (quivered) Armour a - a +0 robe f - a +3 leather armour (worn) Jewellery e - a ring of magical power (left hand) n - a ring of protection from fire (right hand) Scrolls d - a scroll of enchant weapon {unknown} g - a scroll of fog h - a scroll of summoning {unknown} i - a scroll of blinking {unknown} l - a scroll of noise {unknown} o - a scroll of identify p - a scroll of teleportation {unknown} q - a scroll of poison {unknown} r - a scroll of torment {unknown} Potions b - a potion of lignification k - a potion of magic Skills: * Level 2.7 Fighting + Level 3.4 Dodging + Level 3.7 Unarmed Combat + Level 2.5 Spellcasting + Level 3.4 Transmutations - Level 1.0 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 8% 1 S - Spider Form Tmut/Pois 8% N/A 36% 3 W - Wereblood Tmut 11% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 30% 1 Frozen Ramparts Ice 2% 1d1 67% 3 Hailstorm Conj/Ice 1% 3d3 67% 3 Ice Form Ice/Tmut 6% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc attacks as you move away! The orc closely misses you. You hit the orc. The orc is heavily wounded. You hit the orc. You feel a bit better. You kill the orc! You hit the orc. The orc is almost dead. The orc hits you with a +0 flail! You hit the orc. You feel a bit better. You kill the orc! The orc priest closely misses you. Things that are here: a +0 flail; a +0 hand axe You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 flail! You closely miss the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Wereblood (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your primal bloodlust is almost over. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is severely wounded. The orc priest misses you. You hit the orc priest. Your punch misses the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 flail! You die... ##. ## ... . # #.# ##.## #. #.# #.... #.#+#### #.# #.#.# #......# #.# #.#.# #......# #.# #.#.# #......###.###.#.# #.# ### #..............@o# #.# #.... #................# #.# #.### ######..........## #.# ### .... #..........# #.# #.# #.# #..........# #.# #.# #.. #.......)†.# #.# #.#####.# ###........<.# #.###........ #............# #...........# #.#..........####.........#.# You could see an orc priest. Vanquished Creatures An orc priest (D:3) 2 adders A worm (D:2) A dart slug (D:1) 3 orcs (D:3) An endoplasm (D:1) 3 giant cockroaches 2 hobgoblins (D:1) 3 jackals (D:1) 6 kobolds 3 quokkas 4 ball pythons (D:1) 3 bats 2 frilled lizards 5 goblins 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimbul the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 127 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 130 | D:1 | Learned a level 2 spell: Wereblood 433 | D:1 | Reached XP level 3. HP: 26/27 MP: 6/6 719 | D:1 | Learned a level 3 spell: Spider Form 801 | D:2 | Found a broken altar of Ashenzari. 916 | D:2 | Found a faded altar of an unknown god. 1301 | D:3 | Reached XP level 4. HP: 33/34 MP: 7/7 1403 | D:3 | Reached skill level 1 in Poison Magic 1416 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_rooms, minmay_vboxes D:2: layout_rooms, basic_altar, basic_ecumenical_altar D:3: minmay_skewed_foursquare, layout_basic, minivault_19, minmay_hedge_maze Skill XL: | 1 2 3 4 | ---------------+-------------+----- Transmutations | 3 | 3.4 Dodging | 3 | 3.4 Fighting | 2 | 2.7 Poison Magic | 1 | 1.0 Unarmed Combat | | 3.7 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 111 | 26 || 137 Headbutt | 17 | 3 || 20 Punch | 2 | || 2 Throw: Stone | 2 | || 2 Cast: Beastly Appendage | 21 | 3 || 24 Wereblood | | 1 || 1 Use: Scroll | 2 | || 2 Armor: Robe | 8 | || 8 Leather armour | 24 | 4 || 28 Dodge: Dodged | 58 | 13 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1406 | 1375 | 31 | 61 | 925 | 3 | 468.7 | Dungeon | 1406 | 1375 | 31 | 61 | 925 | 3 | 468.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 722 daAuts D:2: 461 daAuts D:3: 222 daAuts