Nimbul Level 1 of the Dungeon [Shop] Ytaboros's Book Emporium an Inescapable Atlas (374 gold) a book of Debilitation (220 gold) a book of Minor Magic (198 gold) a book of Changes (198 gold) a book of Dangerous Friends (440 gold) a book of the Hunter (286 gold) a book of Displacement (264 gold) a book of Necromancy (264 gold) (0, 0, D:1) a +1 whip of holy wrath (14, -17, D:1) a +0 robe (27, -35, D:1) a +0 dagger (28, 3, D:1) a +0 short sword (32, 3, D:1) a +0 whip (35, -37, D:1) a +0 dagger (36, -23, D:1) a +0 club (49, -12, D:1) a +0 short sword (50, -12, D:1) a +0 whip (50, -11, D:1) a +0 club (56, 1, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Zuzohal's Weapon Emporium 4 stones (5 gold) a +0 whip (35 gold) a +0 short sword (42 gold) 9 stones (12 gold) a +0 mace (42 gold) a +0 dagger (28 gold) the +11 mace of Dullness {freeze, rPois rF++ Str-4 Dex+3} (1218 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-4). Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. rPois: It protects you from poison. (0, 0, D:2) a +0 robe (3, 1, D:2) a potion of curing (9, 4, D:2) a +0 dagger a goblin skeleton (9, 6, D:2) a +0 dagger a +0 sling (10, -1, D:2) a +0 war axe a scroll of enchant weapon 13 gold pieces a goblin corpse (11, 19, D:2) a bat corpse (13, -1, D:2) a worm corpse (23, 2, D:2) a +0 spear (32, 8, D:2) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (35, 5, D:2) a +0 whip (38, 5, D:2) a human corpse (skeletalised by now) (38, 7, D:2) a +0 dagger