Nimbul Level 1 of the Dungeon (0, 0, D:1) a +0 robe (15, -25, D:1) a +0 dagger (16, -11, D:1) 6 stones (21, -9, D:1) a stone (31, 11, D:1) a +0 short sword (36, -25, D:1) a +0 ring mail (48, -12, D:1) a +0 sling (54, -25, D:1) a +0 robe (57, -21, D:1) a +0 club a +0 club Level 2 of the Dungeon [Shop] Focsoloo's Antique Armour Shop the +5 robe of Night {Dark Will+ SInv} (1860 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +3 leather armour of cold resistance (744 gold) a +2 pair of gloves (511 gold) a +0 chain mail (139 gold) a +0 ring mail (124 gold) a +3 ring mail of fire resistance (806 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 robe (21 gold) (0, 0, D:2) a +0 sling (0, 2, D:2) a +0 sling (3, -21, D:2) a +0 spear (9, -19, D:2) 5 stones (33, 10, D:2) a +0 dagger 4 stones (43, 11, D:2) a +0 sling (51, 1, D:2) the +0 leather armour "Voidoune" {Harm +Inv Dex+3 Stlth-} Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. (52, 8, D:2) a +0 club (56, -3, D:2) a staff of air (59, -17, D:2) the +4 spear "Vigewua" {vamp, Drain rPois Str+2 Dex+7} Str: It affects your strength (+2). Dex: It affects your dexterity (+7). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Level 3 of the Dungeon (1, -1, D:3) a +0 whip 2 stones (3, -19, D:3) a +0 flail (9, 5, D:3) a +0 dagger 5 stones (12, -4, D:3) a +0 club a +0 robe (14, -23, D:3) a +0 quarterstaff (16, -8, D:3) a scroll of noise (18, 12, D:3) a +0 scale mail (19, 21, D:3) a +0 trident a +0 leather armour (20, 21, D:3) a +0 club a +0 hand axe (20, 22, D:3) a +0 club a +0 scale mail (20, 23, D:3) a +0 short sword (24, 5, D:3) a +0 hand axe (26, -4, D:3) a +0 flail a +0 leather armour (27, -2, D:3) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, -1, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (27, 0, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (44, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 scale mail an orc corpse (6, -14, D:4) a +0 robe (10, -4, D:4) a +0 club the +2 ring mail "Vorchaitz" {Harm Fly rF++ Str-2} Str: It affects your strength (-2). rF: It greatly protects you from fire. Fly: It grants you flight. Harm: It increases damage dealt and taken. a +2 heavy hand axe a +0 ring mail an orc corpse an orc corpse (10, -2, D:4) a +0 falchion an orc corpse (11, -4, D:4) a +2 mace of protection an orc corpse (11, -3, D:4) a +0 robe (12, 17, D:4) a +0 robe (17, 0, D:4) a quokka corpse (17, 1, D:4) a +0 dagger an orc corpse (18, 1, D:4) a hound corpse (18, 2, D:4) a +0 hand axe (19, 0, D:4) an adder corpse (32, 7, D:4) a +0 robe