Nimbul Level 1 of the Dungeon (7, 29, D:1) a +0 dagger (14, 31, D:1) a +0 dagger (17, 7, D:1) a +0 ring mail (19, -13, D:1) a +0 short sword 4 stones (22, 19, D:1) a +0 short sword (24, 14, D:1) a +0 leather armour (25, -7, D:1) a +0 dagger (27, 19, D:1) a beast talisman (31, 19, D:1) 5 stones (37, 35, D:1) a +0 dagger (45, -23, D:1) 4 stones (58, 8, D:1) a +0 club (62, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 large rocks (15, 8, D:2) a +0 ring mail (19, -39, D:2) a +0 dagger (19, -34, D:2) a +0 leather armour (19, -25, D:2) a +0 dagger a stone (23, -20, D:2) the +1 leather armour of Vehumet's Castigation {*Slow rElec MP+9 Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. (24, -5, D:2) 9 stones (28, -28, D:2) a +0 chain mail (39, 5, D:2) 5 poisoned darts (43, 1, D:2) a book of Displacement Level 3 of the Dungeon (0, 0, D:3) a scroll of silence (0, 5, D:3) a poisoned dart (5, 2, D:3) 6 gold pieces (7, 7, D:3) a rat corpse (7, 14, D:3) a poisoned dart (8, 14, D:3) a poisoned dart a +0 short sword (13, 0, D:3) a +0 sling (14, -22, D:3) a rat corpse (skeletalised by now) (14, 0, D:3) a +0 ring mail (15, -24, D:3) a +0 club (15, -11, D:3) a +0 whip (15, 14, D:3) a +0 ring mail (20, -25, D:3) 8 stones (21, -32, D:3) a +0 dagger (21, -11, D:3) 2 potions of degeneration (38, -32, D:3) a +0 ring mail (40, -19, D:3) a +0 hand axe (41, 11, D:3) a +0 whip (53, -11, D:3) a +0 whip