Nimbul Level 1 of the Dungeon (0, 0, D:1) a dragon-blood talisman (1, 0, D:1) a +0 ring mail (2, 5, D:1) a +0 short sword (6, -2, D:1) 6 stones (23, -17, D:1) a +0 dagger (24, -21, D:1) a +0 dagger (31, -22, D:1) 6 stones a +0 sling (35, -7, D:1) 6 stones (42, -16, D:1) a +0 dagger 3 stones (43, -16, D:1) a +0 dagger (44, -17, D:1) a +0 pair of boots Level 2 of the Dungeon [Shop] Witoz's General Store a +0 dagger (20 gold) a scroll of revelation (75 gold) a +0 leather armour (20 gold) a +0 helmet (45 gold) a scroll of enchant weapon (75 gold) a +0 hand axe (30 gold) a wand of flame (10) (70 gold) a scroll of blinking (75 gold) (0, 0, D:2) a +0 short sword (5, -7, D:2) a +0 mace (26, 17, D:2) a +0 sling (27, -7, D:2) a +0 ring mail (30, -5, D:2) a +0 dagger (31, 3, D:2) a +0 hand axe (33, 9, D:2) a +0 short sword a stone (41, 2, D:2) a +0 short sword Level 3 of the Dungeon (2, -13, D:3) a +0 dagger (11, -14, D:3) a +0 mace (11, -13, D:3) 5 stones (12, -10, D:3) a +0 dagger (12, -4, D:3) a +0 sling (13, -20, D:3) a +2 whip of electrocution (15, 1, D:3) a +0 club a +0 dagger a +0 animal skin a +0 helmet (16, 1, D:3) a +0 club (16, 15, D:3) a +0 whip (17, 1, D:3) a +0 dagger a +0 ring mail a +0 club a +0 hand axe (26, 10, D:3) a +0 sling (29, -14, D:3) a +0 war axe of electrocution a +0 ring mail (30, -14, D:3) a +0 short sword (30, -5, D:3) a scroll of noise (31, -14, D:3) a +0 hand axe a +0 leather armour (31, 26, D:3) a +0 mace (32, 26, D:3) 3 stones (33, -17, D:3) a +0 trident (33, -16, D:3) a +0 leather armour a +0 club (47, -6, D:3) 3 stones (52, -4, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Peso's Antique Armour Shoppe a +0 chain mail (94 gold) a +0 pair of boots (94 gold) a +2 pair of gloves (346 gold) the +3 chain mail "Ruehysug" {rC+} (703 gold) rC+: It protects you from cold. a +0 pair of gloves (94 gold) a +2 plate armour of willpower (840 gold) a +0 leather armour (42 gold) a +0 kite shield (94 gold) a +0 buckler (94 gold) a +2 chain mail of fire resistance (451 gold) [Shop] Juxuli Walui's Antique Weapon Shoppe a +2 short sword of venom (390 gold) a +0 hand axe (75 gold) a +2 flail of protection (405 gold) the +3 war axe "Diniesu" {heavy, Int+2 Dex+3} (970 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a +0 flail of protection (155 gold) a +0 quarterstaff (100 gold) a +7 dire flail of holy wrath (1105 gold) a +0 great mace (162 gold) a +0 great sword (162 gold) a +0 sling (37 gold) [Shop] Waasudil's Antique Weapon Shop a +0 dagger (62 gold) the +1 spear "Ocerch" {freeze, ^Fragile rElec rF+++ rC++} (2210 gold) rF+++: It renders you almost immune to fire. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. the +3 greatsling "Punk" {acid, rCorr} (970 gold) rCorr: It protects you from acid and corrosion. a +3 heavy orcbow (722 gold) a +0 hand axe (93 gold) a +0 arbalest (139 gold) a +0 long sword of electrocution (331 gold) a +2 rapier of draining (595 gold) a +0 club (31 gold) [Shop] Emoatt's Distillery a potion of lignification (30 gold) a potion of enlightenment (50 gold) 2 potions of brilliance (80 gold) a potion of lignification (30 gold) a potion of enlightenment (50 gold) a potion of enlightenment (50 gold) [Shop] Bangep's Antique Armour Emporium a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 hat of willpower (231 gold) the +2 chain mail "Taiwam" {^Drain rElec Will+ Dex+3} (730 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. a +0 leather armour (42 gold) a +0 ring mail (84 gold) a +0 chain mail (94 gold) a +0 plate armour (483 gold) a +0 helmet (94 gold) a +2 robe of willpower (371 gold) a +0 robe (14 gold) (0, 0, D:4) a +0 dagger a +0 scale mail a +0 war axe a +0 whip a +0 ring mail (4, 18, D:4) 7 stones (14, -25, D:4) a +0 whip 11 stones the +1 leather armour of the Bulwark {-Tele Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. -Tele: It prevents most forms of teleportation. (14, -9, D:4) a +0 robe (17, 7, D:4) a +0 glaive (19, -4, D:4) 6 stones (20, -15, D:4) a potion of degeneration (25, 9, D:4) a +0 mace a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 scale mail (36, 2, D:4) a +0 spear a +0 spear (36, 3, D:4) a +0 long sword (41, -20, D:4) a +0 war axe 2 boomerangs a +0 ring mail (41, 6, D:4) a +0 flail (43, -17, D:4) a +0 ring mail (44, 7, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 1, D:5) a +0 spear (1, -2, D:5) a +0 whip (8, -10, D:5) 5 stones (9, 2, D:5) a +0 club a +0 leather armour a +0 giant club (9, 4, D:5) a +0 trident a boomerang a +0 ring mail (10, 4, D:5) a +0 mace a +0 ring mail (11, 5, D:5) a +0 short sword a +0 leather armour (11, 7, D:5) a +0 flail a +0 leather armour (36, -6, D:5) a +0 dagger (36, -5, D:5) a +0 mace (36, 11, D:5) a +0 leather armour (38, -4, D:5) a +0 robe (38, -2, D:5) a +0 dagger (39, -2, D:5) a +0 hand axe a +0 chain mail (39, 10, D:5) a +0 quarterstaff (39, 21, D:5) 7 stones (46, 16, D:5) a +0 short sword (54, -13, D:5) a +0 flail (55, 34, D:5) a +0 dire flail a +0 robe (59, 16, D:5) a +0 short sword a +0 dagger a +0 short sword a +0 whip a +0 whip (63, 4, D:5) a +0 club a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 dire flail a +0 plate armour (7, 7, D:6) a +0 short sword (8, 7, D:6) a +0 dagger a +0 club (9, 8, D:6) a +0 dagger a +0 dagger 3 stones (9, 23, D:6) a +0 club (10, 8, D:6) a +0 whip 4 stones (10, 23, D:6) a +0 spear a +0 robe a +0 club (10, 24, D:6) a +0 flail a +0 flail (10, 26, D:6) a +0 mace (15, 11, D:6) 8 stones (24, -23, D:6) a +0 ring mail (25, -22, D:6) a +0 orcbow (26, -22, D:6) a +0 leather armour a +0 club (27, -22, D:6) a +0 hand axe (27, -21, D:6) a +0 flail (31, 3, D:6) a +0 ring mail (37, 29, D:6) a +0 war axe a +0 chain mail (38, 29, D:6) a +0 dagger of speed a +0 chain mail (39, 28, D:6) a +0 mace (39, 29, D:6) a +0 hand axe (40, 14, D:6) a +0 orcbow (43, -9, D:6) 9 stones (44, -4, D:6) a +0 ring mail (45, -5, D:6) a +0 mace (55, -15, D:6) a stone a +0 rapier Level 7 of the Dungeon [Shop] Plog's Assorted Antiques a +0 pair of boots (130 gold) a wand of mindburst (7) (284 gold) a scroll of revelation (217 gold) a staff of earth (725 gold) a +0 orcbow (101 gold) a +0 scale mail (116 gold) a +0 dagger (58 gold) a +0 trident (101 gold) (0, 0, D:7) 7 stones (11, -2, D:7) a +1 barding (14, 19, D:7) a +0 long sword (22, -8, D:7) a +0 longbow (25, 4, D:7) 5 stones (27, -9, D:7) a +0 whip (27, 9, D:7) a +0 giant spiked club (33, 32, D:7) a +0 chain mail (51, 3, D:7) 4 stones Level 8 of the Dungeon [Shop] Uclal's Magic Scroll Emporium a scroll of amnesia (44 gold) a scroll of identify (22 gold) (0, 0, D:8) a +0 spear (2, -22, D:8) a +0 hand axe (4, -6, D:8) a +0 short sword a +0 short sword 3 stones (5, -7, D:8) a +0 short sword 4 stones (7, -8, D:8) a +0 short sword a +0 dagger 4 stones a +0 whip a +0 short sword (8, -3, D:8) a +0 club (17, -11, D:8) a +0 dagger 5 stones (18, -11, D:8) a +0 dagger (19, -11, D:8) a +0 dagger (21, -11, D:8) a +0 short sword a +0 dagger 5 stones a +0 dagger (23, -15, D:8) a +0 robe a +2 dire flail a +0 robe (23, -14, D:8) a +1 mace a +0 robe (24, -17, D:8) 3 stones a +0 robe (24, -8, D:8) a +0 long sword 4 stones a +0 robe (25, -23, D:8) a book of the Wilderness (36, -29, D:8) a staff of cold (39, -25, D:8) a +0 dagger a +0 leather armour (44, -36, D:8) a +0 falchion (53, 0, D:8) 6 silver javelins Level 9 of the Dungeon [Shop] Efuy's Armour Shop a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +1 scale mail of willpower (208 gold) a +0 leather armour (26 gold) the +4 ring mail "Eghipt" {Dex+8} (621 gold) Dex+8: It affects your dexterity (+8). a +3 plate armour of poison resistance (546 gold) the +4 storm dragon scales of Mordant Beauty {Harm rElec} (1363 gold) rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. the +1 leather armour of Giluegg {Str+5 SInv} (373 gold) Str+5: It affects your strength (+5). SInv: It lets you see invisible. (0, 0, D:9) a +0 club (1, 0, D:9) a +0 club (2, -2, D:9) a +0 dagger (2, -1, D:9) a +0 dagger 4 stones (2, 1, D:9) a +0 dagger a +0 short sword (4, -9, D:9) a +0 whip (7, -13, D:9) a +0 ring mail (10, -3, D:9) a +2 trident of draining a +0 robe (20, -35, D:9) a beast talisman (22, -4, D:9) a +0 dire flail a +0 chain mail (22, -1, D:9) a +0 short sword a +0 hand axe a +0 dagger a +0 scale mail (22, 0, D:9) a +0 short sword a +0 dagger a +0 hand axe a +0 scale mail a +0 dagger a +0 dagger 3 stones a +0 club a +0 club (23, -3, D:9) a +0 dagger a +0 ring mail (24, 16, D:9) a ring of see invisible (37, -31, D:9) the +7 sling of the Bruised Violins {flame, Will- Dex+7} Dex+7: It affects your dexterity (+7). Will-: It decreases your willpower. (37, 13, D:9) a +0 robe (38, 12, D:9) a scarf of harm (42, -34, D:9) a +0 ring mail (54, -2, D:9) a staff of conjuration Level 10 of the Dungeon (0, 0, D:10) 3 javelins (8, -5, D:10) 6 stones (16, -3, D:10) a +0 chain mail (21, -22, D:10) a +0 dagger of venom a +0 dagger a +0 ring mail a +0 club a +0 battleaxe a +0 chain mail a +0 robe (23, -22, D:10) a maw talisman (23, 0, D:10) a +0 giant club a +0 giant club (42, 3, D:10) a +0 buckler Level 11 of the Dungeon (0, 0, D:11) 2 large rocks (5, -51, D:11) a +0 club (16, -7, D:11) 9 stones (16, 7, D:11) a +0 hand axe (17, 7, D:11) a +0 war axe a +0 chain mail (17, 9, D:11) a +0 club (19, -15, D:11) a maw talisman (21, -34, D:11) a beast talisman (28, -4, D:11) a +0 chain mail a +0 halberd (30, -7, D:11) a +0 hand axe (31, -7, D:11) a +0 flail (31, -6, D:11) a +0 flail (32, -29, D:11) a +0 scale mail (34, -40, D:11) a +0 dagger a +0 robe (34, -21, D:11) 5 javelins (40, 6, D:11) a +0 leather armour (41, -36, D:11) a potion of degeneration (63, -16, D:11) a +0 sling (66, -52, D:11) a +0 leather armour (66, -49, D:11) a scroll of noise Level 12 of the Dungeon (0, 0, D:12) a staff of earth (16, -6, D:12) a +0 giant club a +0 giant club (16, -5, D:12) a +6 ring of strength (20, -8, D:12) 4 large rocks (25, -22, D:12) a +0 helmet (32, -27, D:12) 7 stones (36, -13, D:12) a +0 whip Level 13 of the Dungeon (11, -4, D:13) a +0 long sword (18, 20, D:13) a poisoned dart (unseen) (20, -5, D:13) a manticore corpse (25, 29, D:13) 3 large rocks (31, -7, D:13) a +0 giant club a +0 giant spiked club (34, -12, D:13) 26 boomerangs (34, -10, D:13) a +0 shortbow a +0 orcbow a +0 dagger a +0 robe a +0 orcbow a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, -9, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (41, 19, D:13) the ring of the Middle {rF+ rC++ Int+6 Stlth+} [ring of intelligence] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. (unseen) (42, 17, D:13) 20 gold pieces (42, 18, D:13) a scroll of enchant weapon (42, 19, D:13) the amulet "Cag Meov" {Harm Regen+} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (unseen) (42, 20, D:13) a +0 war axe (44, -2, D:13) 6 stones (46, 4, D:13) a +0 robe (52, -3, D:13) a +0 orcbow a centaur corpse (skeletalised by now) the Ecumenical Temple