Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10093590133779182347 288 Nimbul the Sneak (level 6, 47/47 HPs) Began as a Vampire Enchanter on Feb 16, 2025. Quit the game on level 5 of the Dungeon on Feb 17, 2025. The game lasted 00:12:49 (2136 turns). Nimbul the Sneak (Vampire Enchanter) Turns: 2136, Time: 00:12:49 Health: 47/47 AC: 3 Str: 7 XL: 6 Next: 9% Magic: 9/9 EV: 12 Int: 21 God: Gold: 111 SH: 0 Dex: 17 Spells: 1/9 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg + . . b - +1 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... j - amulet "Leyqaqim" {rPois rN+ Regen+ Int+4} Stlth +++ (no ring) HPRegen 1.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) l - a +0 rapier Armour b - a +1 robe (worn) g - a +0 buckler n - a +2 ring mail of poison resistance Jewellery h - a ring of fire j - the amulet "Leyqaqim" (around neck) {rPois rN+ Regen+ Int+4} (You found it on level 4 of the Dungeon) [amulet of regeneration] Int+4: It affects your intelligence (+4). rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Wands o - a wand of flame (9) Scrolls m - a scroll of blinking Potions c - 3 potions of invisibility d - 2 potions of magic e - a potion of brilliance f - a potion of curing i - a potion of degeneration {unknown} k - a potion of enlightenment {unknown} p - 2 potions of lignification {unknown} Skills: * Level 3.3 Fighting + Level 3.1 Short Blades + Level 3.6 Dodging * Level 5.3 Stealth - Level 2.0 Spellcasting + Level 5.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level h - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 n - Tukima's Dance Hex 23% N/A 5% 3 t - Confusing Touch Hex 23% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 24% N/A 16% 3 Grave Claw Necr 4% 2d7 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Sublimation of Blood Necr 2% N/A 22% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 41% 3 Teleport Other Tloc 2% N/A 41% 3 Animate Dead Necr 2% N/A 82% 4 Ignite Poison Fire/Alch 2% N/A 82% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Death Channel Necr 1% N/A 100% 6 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Shops: D:2 [ Annotations: D:4 unf Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The jackal is lightly wounded. The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You closely miss the jackal. You bite the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. The jackal completely misses you. You closely miss the jackal. You bite the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal completely misses you. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! Magic restored. You now have 111 gold pieces (gained 13). Found a stone staircase leading down. p - 2 bubbling golden potions You pick up a book of Displacement and begin reading... You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable Piledriver to your library. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..#..# #..#..### #..#....## #..#.##..## ...#..##..## ###..#. ##..###### .. . #........# ##. #........# #. #.......@# #........# ####.....# #.###... .... .....# ###.# ###...# #.. ...# ## #... There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A jelly (D:4) A hound (D:4) 2 iguanas (D:4) An orc wizard (D:4) 3 adders (D:4) A shadow imp (D:4) 2 dart slugs (D:1) 4 orcs (D:4) 5 endoplasms 4 giant cockroaches 5 hobgoblins 4 jackals (D:5) 2 kobolds (D:4) A quokka (D:2) 2 ball pythons 6 bats 5 goblins 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimbul the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 124 | D:1 | Reached skill level 1 in Fighting 182 | D:1 | Reached XP level 2. HP: 7/21 MP: 5/5 185 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 822 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 822 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 1008 | D:2 | Found Neowoell's Antique Armour Shop. 1034 | D:2 | You fall into a shaft and drop 2 floors! 1121 | D:4 | Identified the amulet "Leyqaqim" {rPois rN+ Regen+ Int+4} 1137 | D:4 | Learned a level 3 spell: Confusing Touch 1191 | D:4 | Reached XP level 4. HP: 34/34 MP: 7/7 1194 | D:4 | Found an opulent altar of Gozag. 1428 | D:4 | Reached XP level 5. HP: 25/40 MP: 5/8 1654 | D:4 | Reached skill level 5 in Stealth 1745 | D:4 | Learned a level 3 spell: Tukima's Dance 1764 | D:4 | Reached skill level 5 in Hexes 1764 | D:4 | Reached XP level 6. HP: 47/47 MP: 6/9 2062 | D:5 | Entered Level 5 of the Dungeon 2136 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, minmay_misc_feat_secret_circle D:2: minmay_general_purpose_star, layout_basic, basic_altar, serial_shops, nicolae_shop_back_alley_shop D:4: layout_gridville, mainiacjoe_overflow_catwalk, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a D:5: layout_rooms, grunt_qazlal_sundering, lemuel_tele_altar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.3 Dodging | 3 | 3.6 Short Blades | 2 3 | 3.1 Stealth | 5 | 5.3 Hexes | 5 | 5.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 121 | 85 || 206 Bite | 7 | 14 || 21 Cast: Confusing Touch | | 3 || 3 Ensorcelled Hiber | | 3 || 3 Use: Scroll | 4 | 3 || 7 Stab: Sleeping | 8 | 4 || 12 Confused | | 2 || 2 Armour: Robe | 58 | 31 || 89 Dodge: Dodged | 71 | 44 || 115