Nimbul Level 1 of the Dungeon (0, 0, D:1) a +0 whip (17, 21, D:1) a +0 club (20, 8, D:1) a hobgoblin skeleton (20, 26, D:1) 2 throwing nets (21, 2, D:1) a ball python skeleton (21, 28, D:1) a +0 robe (23, 16, D:1) 5 stones (25, -1, D:1) 6 stones (26, 25, D:1) 5 boomerangs (27, 25, D:1) 3 boomerangs (27, 26, D:1) 3 stones (30, -1, D:1) a +0 club (37, 4, D:1) a +0 short sword (46, 16, D:1) a bat corpse (skeletalised by now) (46, 27, D:1) a +0 hand axe (48, 17, D:1) a hobgoblin corpse (skeletalised by now) (50, 8, D:1) a +0 spear (52, 5, D:1) the felid skeleton of Nimbul (52, 18, D:1) a +1 spear of flaming (52, 19, D:1) 3 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, 14, D:2) a bat corpse (4, 11, D:2) a +0 mace (4, 15, D:2) a potion of curing (9, 6, D:2) a bat skeleton (12, -7, D:2) a hobgoblin corpse (skeletalised by now) (27, 4, D:2) a hobgoblin skeleton (30, 12, D:2) a +2 whip of electrocution