Nimonuil Level 1 of the Dungeon (0, 0, D:1) a +0 sling (11, -10, D:1) a bat corpse (skeletalised by now) (13, -14, D:1) a +0 club (16, -28, D:1) a bat corpse (skeletalised by now) (18, -29, D:1) a book of Touch (19, -16, D:1) a +0 mace (21, -6, D:1) a ball python corpse (skeletalised by now) (35, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -18, D:1) 9 gold pieces Level 2 of the Dungeon (2, -6, D:2) a bat corpse (3, 0, D:2) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, -1, D:2) a +0 club (5, -1, D:2) a ball python corpse (skeletalised by now) (5, 4, D:2) a +0 trident (11, -30, D:2) a +1 hammer of protection (unseen) (11, -28, D:2) a +0 hammer (11, -13, D:2) 8 gold pieces (12, -30, D:2) a +0 hammer (12, -29, D:2) a +0 hammer (12, -28, D:2) a +0 hammer (13, -30, D:2) a +0 hammer (13, -29, D:2) a +0 hammer (13, -28, D:2) a +0 hammer (14, -19, D:2) a +0 hand axe a +0 chain mail the human corpse of Terence (15, -29, D:2) a +0 hammer (16, -30, D:2) a +0 hammer (17, -30, D:2) a +0 hammer (18, -31, D:2) a +0 hammer (19, -30, D:2) a +0 hammer (20, -31, D:2) a +0 hammer (20, 0, D:2) a +0 scythe a +0 robe the human corpse of Sigmund