Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4350181145827797599 24 Nimrod the Conjurer (level 2, -3/22 HPs) Began as a Demigod Conjurer on May 14, 2024. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1343 turns). Nimrod the Conjurer (Demigod Conjurer) Turns: 1343, Time: 00:01:43 Health: -3/22 AC: 2 Str: 8 XL: 2 Next: 60% Magic: 1/7 EV: 12 Int: 20 God: Gold: 58 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . h - +0 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +0 dagger h - a +0 long sword (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of enchant armour {unknown} g - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of might {unknown} e - a potion of haste {unknown} Skills: + Level 0.5 Fighting + Level 2.0 Dodging - Level 1.7 Stealth * Level 2.2 Spellcasting * Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal attacks as it pursues you! The jackal bites you. x2 The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the jackal! You kill the jackal! The searing ray hits the ball python. You kill the ball python! The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) A ball python comes into view. The ball python moves out of view. The searing ray misses the kobold. The searing ray misses the kobold. A ball python comes into view. The searing ray misses the kobold. You finish channelling your searing ray. The ball python hisses angrily. You closely miss the kobold. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold. The kobold is moderately wounded. The kobold closely misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold is moderately wounded. The ball python closely misses you. The ball python misses you. The kobold hits you with a +0 dagger. You die... ##?...##....<.######## #.....##..†...# #...##......# #.K.r..#.#### #...†##.####†# #.... #.# #.# #..#.. #.# #†# ... ##. ..# #K# #. .. ... #@# . .##.##...S# # #. ###..# ...# ..... ...... ....... .......## You could see a ball python and a kobold. Vanquished Creatures A ribbon worm (D:2) An endoplasm (D:1) A giant cockroach (D:2) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:2) 3 ball pythons 3 bats A frilled lizard (D:2) A kobold (D:1) 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimrod the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 464 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 467 | D:1 | Learned a level 2 spell: Searing Ray 1342 | D:2 | HP: 1/22 [kobold/+0 dagger (2)] 1343 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic D:2: layout_rooms, serial_bayou_pond_c Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Dodging | 2 | 2.0 Fighting | | 0.5 Stealth | | 1.7 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 8 Unarmed || 6 Long sword || 14 Cast: Magic Dart || 25 Searing Ray || 2 Armour: Robe || 29 Dodge: Dodged || 25