Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16116717897106309220 31 Nimrod the Conjurer (level 2, 0/22 HPs) Began as a Demigod Conjurer on May 24, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:59 (1105 turns). Nimrod the Conjurer (Demigod Conjurer) Turns: 1105, Time: 00:01:59 Health: 0/22 AC: 3 Str: 5 (8) XL: 2 Next: 90% Magic: 1/7 EV: 12 Int: 17 (20) God: Gold: 24 SH: 0 Dex: 10 (12) Spells: 2/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . o - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -1), hasted, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles e - 3 curare-tipped darts Armour a - a +0 robe (worn) o - a +0 pair of boots (worn) p - a +0 cloak Wands l - a wand of quicksilver (11) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of amnesia {unknown} h - a scroll of blinking {unknown} j - a scroll of noise {unknown} k - a scroll of poison {unknown} n - 2 scrolls of teleportation Potions b - a potion of magic Skills: + Level 0.7 Fighting + Level 2.0 Dodging - Level 1.7 Stealth * Level 2.2 Spellcasting * Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 3% 1 b - Searing Ray Conj 46% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:2 ? Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The adder poisons you! Your magical contamination has completely faded away. The searing ray misses the adder. The searing ray hits the jackal. You kill the jackal! You feel sick. The adder misses you. You closely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. You hit the adder. The adder is almost dead. You feel sick. The adder barely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You hit the adder. You kill the adder! You feel sick. A jackal comes into view. * * * LOW HITPOINT WARNING * * * You feel sick. You see here an adder corpse. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a jackal corpse. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You see here an adder corpse. You die... ##### ....# .# ###.# .# #.# .# ###.# .# ..#.# .# ..#.###################.# ................@.††....# ..####################..# .......... ..h......# ##........ ######..... .'.>...... ....### ##........ ...... #........ ###..... .#........ ..#.## .######### .. .. There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:2) A jackal (D:2) 5 bats A frilled lizard (D:1) 2 kobolds A rat (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimrod the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 350 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 353 | D:1 | Learned a level 2 spell: Searing Ray 887 | D:2 | Found Otite's Magic Scroll Emporium. 890 | D:2 | Bought a scroll of teleportation for 42 gold pieces 1103 | D:2 | HP: 1/22 [poisoned by an adder] 1105 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_rolled_up Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Dodging | 2 | 2.0 Fighting | | 0.7 Stealth | | 1.7 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 30 Punch || 1 Dagger || 10 Cast: Magic Dart || 28 Searing Ray || 2 Use: Potion || 3 Armour: Robe || 33 Dodge: Dodged || 41