Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10352732568002989963 19 Nimrod the Conjurer (level 2, -1/22 HPs) Began as a Demigod Conjurer on June 3, 2024. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 4 of the Dungeon. The game lasted 00:01:25 (1054 turns). Nimrod the Conjurer (Demigod Conjurer) Turns: 1054, Time: 00:01:25 Health: -1/22 AC: 2 Str: 8 XL: 2 Next: 39% Magic: 2/7 EV: 12 Int: 26 God: Gold: 64 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) l - a +0 pair of gloves Jewellery e - a +6 ring of intelligence (left hand) i - an amulet of guardian spirit Scrolls g - 2 scrolls of teleportation {unknown} h - 2 scrolls of fog {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} f - 3 potions of degeneration {unknown} j - 2 potions of might {unknown} k - a potion of haste {unknown} Skills: + Level 0.5 Fighting + Level 2.0 Dodging - Level 1.7 Stealth * Level 2.1 Spellcasting * Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The adder closely misses you. An endoplasm comes into view. The kobold throws a poisoned dart. The poisoned dart barely misses you. You feel sick. You are no longer poisoned. The kobold throws a poisoned dart. The poisoned dart closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (72% to hit) The searing ray hits the adder! The adder is severely wounded. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The adder closely misses you. Your Dodging skill increases to level 2! Unknown command. The searing ray misses the adder. The searing ray misses the ogre. The adder bites you. The hound bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The searing ray misses the adder. The searing ray hits the ogre! The ogre is moderately wounded. The searing ray hits the orc! You kill the orc! The hound barely misses you. The adder closely misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * The searing ray misses the adder. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the kobold! You kill the kobold! You finish channelling your searing ray. The adder bites you but does no damage. The hound closely misses you. The kobold hits you with a +0 dagger. You die... # ##. .#... .....## ....... .$8..JK#### 8...8.h@Sw## .......##O.######.. .....8. ##))...(...# .....J. #.........## 8...8.. #............ ..8....###o........... .............:....... .# ......####.......(.# .# _ #.........# .# You could see an ogre, a ribbon worm, a hound, an adder, 2 endoplasms and a kobold. Vanquished Creatures An orc (D:4) 2 ball pythons An endoplasm (D:1) 3 goblins 2 hobgoblins 4 kobolds A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimrod the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 502 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 505 | D:1 | Learned a level 2 spell: Searing Ray 1011 | D:2 | You fall into a shaft and drop 2 floors! 1018 | D:4 | Noticed an ogre 1053 | D:4 | HP: 1/22 [hound (4)] 1054 | D:4 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_loops_corners D:4: layout_loops_ring, nicolae_uskayaw_dance_hall Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Dodging | 2 | 2.0 Fighting | | 0.5 Stealth | | 1.7 Conjurations | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 29 Searing Ray || 1 Armour: Robe || 11 Dodge: Dodged || 17