Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3254268715034001275 9 Nimrod the Conjurer (level 1, -1/14 HPs) Began as a Demigod Conjurer on June 21, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (297 turns). Nimrod the Conjurer (Demigod Conjurer) Turns: 297, Time: 00:00:38 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 86% Magic: 0/5 EV: 12 Int: 20 God: Gold: 15 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles c - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fear {unknown} Potions b - a potion of magic Skills: + Level 0.3 Fighting + Level 1.9 Dodging - Level 1.8 Stealth * Level 2.0 Spellcasting * Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal barely misses you. x2 You barely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. Your magical contamination has completely faded away. You closely miss the jackal. The jackal completely misses you. The jackal barely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the jackal. The jackal bites you. You die... ##.## #....... #.#### #.#..... #.##.####.#.###. #............... ####.#.##....... ####....####.#### #.......# #...# ####.#####.##....# #...# #.......h@.#####.# ..... #.....#####.†....#.##.##. #.... ###.######. #.# .# ^..h #.....# #.. #.....# #. #.....# # #.....# #.....# ####### You could see a jackal. Vanquished Creatures A bat (D:1) A goblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimrod the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 297 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_cross, hangedman_abyss_or_decor_lesser_grid, st_stairs_8, minmay_pentomino_u4 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Fighting | | 0.3 Dodging | | 1.9 Stealth | | 1.8 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Magic Dart || 15 Armour: Robe || 22 Dodge: Dodged || 16