Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 7341022561229284449 79 Nimrod the Conjurer (level 3, -3/28 HPs) Began as a Demigod Conjurer on Aug 21, 2024. Slain by a sky beast (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:24 (2427 turns). Nimrod the Conjurer (Demigod Conjurer) Turns: 2427, Time: 00:05:25 Health: -3/28 AC: 2 Str: 8 XL: 3 Next: 97% Magic: 7/9 EV: 12 Int: 24 God: Gold: 163 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . g - +3 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons e - a +0 dagger g - a +3 dagger (weapon) Missiles h - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery q - a ring of wizardry Scrolls d - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} k - a scroll of poison {unknown} l - a scroll of noise {unknown} m - 2 scrolls of enchant weapon {unknown} p - 3 scrolls of enchant armour {unknown} Potions b - a potion of magic c - a potion of might {unknown} f - 2 potions of resistance {unknown} n - a potion of mutation {unknown} o - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 2.2 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 6% N/A 17% 2 Call Imp Summ 6% N/A 17% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History q - a ring of wizardry The sky beast attacks as it pursues you! The sky beast hits you. The sky beast shocks you. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (69% to hit) The searing ray hits the sky beast! The sky beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the sky beast. The sky beast is heavily wounded. The sky beast barely misses you. The searing ray misses the sky beast. The sky beast hits you. The sky beast shocks you. The searing ray hits the sky beast. The sky beast is severely wounded. You finish channelling your searing ray. The sky beast closely misses you. Unknown command. Magic courses through your body. The sky beast hits you. The sky beast shocks you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (severely wounded, 69% to hit) The searing ray hits the sky beast. The sky beast is almost dead. (Press . to maintain the ray.) The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ... ...#### ## .#.#......# .... #...#.....##.... .....#.......... .._...........# ....~#........# #...#.........# ###. ..#.#.!........##..... ........{@............ .....##.......##...# ...........†....<..# ###...........#....# ... #........###....... ..####........# ....... ....#........# ....... #...#........# ....... ..## #...#..).....# ....... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs 3 ribbon worms (D:3) 5 endoplasms A giant cockroach (D:2) 2 hobgoblins (D:1) 2 jackals (D:2) 5 quokkas 5 ball pythons 3 bats 2 frilled lizards 8 goblins 2 kobolds 11 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimrod the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 487 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 490 | D:1 | Learned a level 2 spell: Searing Ray 1146 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/9 1231 | D:2 | Reached skill level 4 in Conjurations 2264 | D:3 | Reached skill level 1 in Fighting 2407 | D:3 | Noticed a sky beast 2427 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_basic D:2: layout_loops_ring, basic_altar D:3: layout_basic, mainiacjoe_overflow_tiny_flanked, nicolae_qazlal_beasts_of_the_sky, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.7 Dodging | 2 | 2.2 Conjurations | 4 | 4.2 Fighting | 1 | 1.0 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 112 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 14