Dungeon Crawl Stone Soup version 0.32.0-9-ga5a68c12b4 (webtiles) character file. Game seed: 6404431552484886590 53 Nimrod the Conjurer (level 3, -4/27 HPs) Began as a Demigod Conjurer on Sept 6, 2024. Slain by a sleepcap (16 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (2077 turns). Nimrod the Conjurer (Demigod Conjurer) Turns: 2077, Time: 00:02:16 Health: -4/27 AC: 2 Str: 8 XL: 3 Next: 42% Magic: 2/9 EV: 2 Int: 24 God: Gold: 82 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . l - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: sleeping A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons d - a +0 club l - a +0 dagger (weapon) Missiles f - 2 silver javelins i - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} j - a scroll of summoning {unknown} m - 3 scrolls of acquirement {unknown} n - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} g - a potion of curing {unknown} h - 2 potions of might {unknown} k - a potion of haste {unknown} Skills: + Level 0.8 Fighting + Level 2.1 Dodging - Level 1.7 Stealth * Level 2.5 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 48% 1d6 4% 1 Apportation Tloc 6% N/A 12% 1 Soul Splinter Necr 12% N/A 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Call Imp Summ 6% N/A 17% 2 Call Canine Familiar Summ 3% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 43% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. The searing ray hits the sleepcap. The sleepcap is lightly damaged. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. You finish channelling your searing ray. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap closely misses you. You hit the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... # ##.# #########... #.......$. ###.......# ........f.# ##.†..@..# #.......# #.........<.. ..#.......#.... # #.......#.... ...####### [.. ###. #.# # You could see a sleepcap. Vanquished Creatures A ribbon worm (D:2) 3 dart slugs 4 bats 5 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) 5 hobgoblins 4 ball pythons 2 frilled lizards (D:1) 8 kobolds 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimrod the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 304 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/7 307 | D:1 | Learned a level 2 spell: Searing Ray 1152 | D:1 | Reached skill level 4 in Conjurations 1181 | D:1 | Reached XP level 3. HP: 27/27 MP: 7/9 2077 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_corners, nicolae_titane D:2: layout_basic, basic_altar D:3: layout_rooms, ebering_ecumenical_altar_mist, serial_shops, shop, ebering_ghost_sewer_d, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Dodging | 2 | 2.1 Conjurations | 4 | 4.1 Fighting | | 0.8 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Club || 14 Dagger || 4 Cast: Magic Dart || 87 Searing Ray || 3 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 22