Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 7271231623396488838 87 Nimrod the Conjurer (level 4, -1/35 HPs) Began as a Demigod Conjurer on Nov 29, 2024. Killed from afar by an orc wizard (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:18 (2358 turns). Nimrod the Conjurer (Demigod Conjurer) Turns: 2358, Time: 00:02:19 Health: -1/35 AC: 6 Str: 4 (7) XL: 4 Next: 7% Magic: 2/10 EV: 11 Int: 26 (28) God: Gold: 119 SH: 0 Dex: 10 (11) Spells: 5/8 levels left rFire . . . f - +2 short sword (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . h - +2 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: confused, attractive A: high MP 1, forlorn, divine attributes, clever 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons c - a +0 whip f - a +2 short sword of electrocution (weapon) Armour a - a +0 robe (worn) e - a +0 cloak (worn) h - a +2 pair of boots (worn) Jewellery n - a +4 ring of protection o - a +6 ring of dexterity Scrolls g - a scroll of poison {unknown} i - a scroll of butterflies {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of acquirement {unknown} Potions b - a potion of magic j - a potion of degeneration Skills: + Level 1.2 Fighting + Level 2.3 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting * Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 10% 1 Stone Arrow Conj/Erth 28% 3d8 12% 3 Passwall Erth 3% N/A 30% 3 Tukima's Dance Hex 3% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dimensional Bullseye Hex/Tloc 1% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Your mind is acute. (Int +4, Str/Dex -1) Message History You hit something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you but does no damage. The searing ray hits something! You hear some strange, mumbled words. You are confused. Unknown command. You bump into the rock wall. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You hear some strange, mumbled words. Something tries to affect you, but you resist. It was a potion of attraction. You feel attractive to monsters. Something hits you but does no damage. It was a potion of mutation. You feel extremely strange. You feel a little pissed off. You feel a little more calm. You feel clever. Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... .. ..# ###..# ### #....# #.#.## #.#.# # #.#.#####.).. #.#.....oo# #.######### #{# #@# #.# #.# ..# ..!. ##### There were no monsters in sight! Vanquished Creatures 4 adders 2 dart slugs 2 orcs (D:3) 4 endoplasms 2 goblins 2 hobgoblins 2 quokkas 5 ball pythons 3 bats 3 frilled lizards 4 kobolds 2 rats (D:2) 35 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimrod the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 598 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/7 601 | D:1 | Learned a level 2 spell: Searing Ray 1476 | D:2 | Reached skill level 4 in Conjurations 1476 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/9 1763 | D:2 | Reached skill level 1 in Fighting 2345 | D:3 | Reached XP level 4. HP: 27/35 MP: 3/10 2357 | D:3 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 2357 | D:3 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 2357 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2358 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic D:2: layout_loops_ring D:3: layout_loops_ring, nicolae_overflow_ecumenical_swirl, fountainhead, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.6 Dodging | 2 | 2.3 Conjurations | 4 | 4.2 Fighting | 1 | 1.2 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Short sword | 8 | 4 || 12 Cast: Magic Dart | 72 | || 72 Searing Ray | 1 | 1 || 2 Use: Potion | | 3 || 3 Armour: Robe | 16 | 10 || 26 Dodge: Dodged | 6 | 1 || 7