Nimrod Level 1 of the Dungeon (4, 3, D:1) a bat corpse (skeletalised by now) (7, 9, D:1) a frilled lizard skeleton (10, 27, D:1) a +0 club (17, 6, D:1) 8 stones (19, 1, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (25, -2, D:1) a +0 ring mail (29, 1, D:1) a kobold skeleton (37, 27, D:1) a ball python skeleton (38, 14, D:1) a +0 short sword (41, 38, D:1) a +0 dagger (48, 26, D:1) a quokka skeleton (53, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (55, 14, D:1) 4 stones (58, 18, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Adghov's Weapon Boutique a +0 hand axe (42 gold) a +0 flail (49 gold) a +3 antimagic sling (301 gold) a +0 whip (35 gold) 5 stones (7 gold) a +0 trident (49 gold) a +0 sling (21 gold) a +0 dagger (28 gold) 8 stones (11 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 0, D:2) a rat corpse (skeletalised by now) (8, -8, D:2) a +0 hand axe (10, 18, D:2) a goblin corpse (skeletalised by now) (18, -19, D:2) a +0 club the human corpse of Jessica (skeletalised by now) (20, -20, D:2) a +0 club a stone (30, 20, D:2) a jackal corpse (skeletalised by now) (31, 20, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 1, D:2) a +0 dagger of venom (53, -6, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon [Shop] Dyovis's Armour Emporium the +2 helmet "Bablu" {Rampage rF+ Will+ Slay-3} (215 gold) Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rF+: It protects you from fire. Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. a +0 chain mail (45 gold) a +3 plate armour of cold resistance (450 gold) the +5 ring mail of the Maze {Slay+2} (444 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 leather armour (20 gold) a +0 buckler of reflection (85 gold) a +1 helmet of intelligence (165 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +0 cloak of preservation (115 gold) the +1 ring mail of Watchfulness {-Cast rElec rN+} (202 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. -Cast: It prevents spellcasting. (0, 0, D:3) 5 stones (5, -14, D:3) a +0 whip an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (6, -1, D:3) a +0 hand axe (8, -20, D:3) a hobgoblin corpse (skeletalised by now) (19, -7, D:3) a rat corpse (skeletalised by now) (22, -15, D:3) a +0 leather armour (23, -2, D:3) a bat skeleton (26, 12, D:3) a +0 leather armour (35, -9, D:3) a rat corpse (skeletalised by now) (36, -17, D:3) a +0 spear (37, 13, D:3) a +0 dagger a +2 heavy mace a +0 leather armour an orc corpse (skeletalised by now) (43, 5, D:3) 5 stones (44, -15, D:3) 9 stones Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, -19, D:4) a ring of positive energy (8, -25, D:4) a +0 leather armour (8, -4, D:4) a +0 mace (11, -24, D:4) a hound corpse (14, 1, D:4) a +0 whip (22, -16, D:4) a dart slug corpse (22, 15, D:4) the +2 cloak of Xummefra {Harm Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Harm: It increases damage dealt and taken. (38, -6, D:4) a +0 club (40, -7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (18, 1, D:5) a +0 ring mail