Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 2890782386071789443 71 Nimrod the Conjurer (level 3, -2/28 HPs) Began as a Demigod Conjurer on Dec 4, 2024. Slain by Terence ... wielding a +0 falchion (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:02 (1017 turns). Nimrod the Conjurer (Demigod Conjurer) Turns: 1017, Time: 00:04:02 Health: -2/28 AC: 2 Str: 8 XL: 3 Next: 79% Magic: 3/9 EV: 11 Int: 24 God: Gold: 103 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . c - +1 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons c - a +1 dagger of protection (weapon) Missiles j - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery g - a ring of fire Scrolls h - 2 scrolls of identify {unknown} k - a scroll of noise {unknown} m - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} e - a potion of might {unknown} f - 2 potions of brilliance {unknown} i - a potion of lignification {unknown} l - 2 potions of curing {unknown} n - a potion of enlightenment {unknown} Skills: + Level 1.0 Fighting + Level 2.2 Dodging - Level 1.7 Stealth * Level 2.5 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The frilled lizard hisses. The searing ray hits the frilled lizard. You kill the frilled lizard! Terence hits you with a +0 falchion. Terence attacks as he pursues you! Terence closely misses you. You hit Terence but do no damage. Your weapon exudes an aura of protection. Terence closely misses you. An adder comes into view. Found a scroll labelled MOMOSAU WEVVI. The adder hisses angrily. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) Terence closely misses you. The adder bites you. The searing ray hits the adder. You kill the adder! Terence barely misses you. Terence attacks as he pursues you! Terence misses you. You see here an adder corpse. You hit Terence but do no damage. Your weapon exudes an aura of protection. Terence barely misses you. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! Terence screams, "I hate trespassers!" Terence attacks as he pursues you! Terence closely misses you. A gnoll comes into view. It is wielding a +0 club. Terence attacks as he pursues you! Terence hits you but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 falchion. Terence attacks as he pursues you! Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 falchion! You die... Terence says, "And stay out!" #.## ###.# #.. #..# #...# #.# ##.# ##.### #####.# #########.####..# ##..=..# #............#..# #.)##### #........###.._## ##)## #........# ####.# #..# #........# #..(# #B## #........# #@.# #.# #........## #@.# ####.# #..(......# #..####B...# #.........# #..B.##.#### ####†####.# ##.#.#†.# #.# ... ###...## #†# .... #..## #.# ...# ...?. #.# .........## You could see Terence and a giant cockroach. Vanquished Creatures 3 adders (D:2) 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches 5 hobgoblins (D:1) 2 jackals (D:1) 6 kobolds 2 quokkas 3 ball pythons 6 frilled lizards 5 goblins 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimrod the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 222 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 225 | D:1 | Learned a level 2 spell: Searing Ray 648 | D:1 | Reached skill level 4 in Conjurations 853 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/9 974 | D:2 | Noticed Terence 996 | D:2 | Reached skill level 1 in Fighting 1017 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic D:2: layout_rooms, ebering_ecumenical_altar_rust, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.5 Dodging | 2 | 2.2 Conjurations | 4 | 4.2 Fighting | 1 | 1.0 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 67 Cast: Magic Dart || 49 Searing Ray || 4 Armour: Robe || 55 Dodge: Dodged || 49