Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 2789347305328532345 200 Nimrod the Conjurer (level 5, -1/40 HPs) Began as a Demigod Conjurer on Dec 5, 2024. Slain by a kobold brigand ... wielding a +0 club (9 damage) ... on level 3 of the Dungeon. The game lasted 00:06:32 (2880 turns). Nimrod the Conjurer (Demigod Conjurer) Turns: 2880, Time: 00:06:32 Health: -1/40 AC: 2 Str: 8 XL: 5 Next: 24% Magic: 5/12 EV: 11 Int: 24 God: Gold: 213 SH: 0 Dex: 12 Spells: 3/10 levels left rFire + . . i - +1 dagger (flame) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-1 -> -2), slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons g - a +0 spear i - a +1 dagger of flaming (weapon) Missiles l - 7 poisoned darts p - 6 datura-tipped darts Armour a - a +0 robe (worn) c - a scarf of resistance (worn) m - a +1 ring mail of cold resistance Jewellery q - a ring of ice Wands o - a wand of digging (6) Scrolls e - a scroll of fog {unknown} f - a scroll of fear {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of noise {unknown} n - a scroll of identify {unknown} Potions b - a potion of magic d - 2 potions of heal wounds {unknown} Skills: + Level 1.5 Fighting + Level 2.4 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting * Level 4.5 Conjurations * Level 1.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 4% 1 Confusing Touch Hex 3% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Dispel Undead Necr 3% 3d7 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (lightly wounded, 74% to hit) The searing ray misses the kobold brigand. (Press . to maintain the ray.) The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The searing ray misses the kobold brigand. You feel very sick. The kobold brigand hits you with a +0 club. Unknown command. The searing ray hits the kobold brigand but does no damage. The kobold brigand is lightly wounded. You feel sick. The kobold brigand hits you with a +0 club. Unknown command. The searing ray misses the kobold brigand. You finish channelling your searing ray. You feel sick. The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (lightly wounded, 74% to hit) The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. (Press . to maintain the ray.) You feel sick. The kobold brigand hits you with a +0 club! You die... #####~~~.....)..###≈≈≈≈≈≈≈≈..... #.#####.###.# #.#.#........ #.# #.# #.# #.##.####### #.# #.# #.# #)##.# #.#####.# #.# #.##.# #.......# #.# ##.##.# #.####### #.# ##.....# # #.# #.###......#### # #.# #@##..........#### ######.# #K#............... ....##.#########...........#.#### ###.##...^.................#.# # #..#.#########..#.......#..# # #.#.............##......#.## ###..#.##########.###...#.#.# .....#.# #...####.#######.#.# ###.##.###.#..............#.# You could see a kobold brigand. Vanquished Creatures Natasha (thrice) (D:2) Terence (D:3) 4 adders A white imp (D:3) 2 ribbon worms (D:2) 10 ball pythons 3 bats 3 endoplasms 2 giant cockroaches (D:2) 5 hobgoblins 12 kobolds A quokka (D:2) 7 frilled lizards 5 goblins 3 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimrod the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 229 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/7 232 | D:1 | Learned a level 2 spell: Searing Ray 1010 | D:2 | You fall into a shaft and drop 2 floors! 1028 | D:3 | Noticed Terence 1040 | D:2 | Reached skill level 4 in Conjurations 1084 | D:2 | Reached XP level 3. HP: 7/27 MP: 1/9 1578 | D:2 | Noticed Natasha 1583 | D:2 | Killed Natasha 1584 | D:2 | Reached skill level 1 in Fighting 1584 | D:2 | Reached XP level 4. HP: 35/35 MP: 3/10 1590 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1697 | D:2 | Noticed Natasha 1705 | D:2 | Killed Natasha 1741 | D:2 | Noticed Natasha 1746 | D:2 | Killed Natasha 2251 | D:3 | Reached skill level 1 in Translocations 2377 | D:3 | Reached XP level 5. HP: 40/40 MP: 10/12 2489 | D:3 | Killed Terence 2880 | D:3 | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_loops_cross D:2: layout_loops_corners, dreamdust_ecumenical_altar_angels_and_demons, uniq_natasha D:3: cheibrodos_thug_alley, layout_loops_ring, nicolae_overflow_squiral, uniq_terence D:4: layout_loops_ring, hellmonk_guarded_unrand_hermit, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.1 Dodging | 2 | 2.4 Conjurations | 4 | 4.5 Fighting | 1 | 1.5 Translocations | 1 | 1.2 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | 12 | 5 || 17 Throw: Dart | | 4 || 4 Throwing net | | 2 || 2 Cast: Magic Dart | 60 | 34 || 94 Searing Ray | 3 | 6 || 9 Iskenderun's Myst | | 2 || 2 Stab: Sleeping | | 1 || 1 Armour: Robe | 18 | 11 || 29 Dodge: Dodged | 23 | 6 || 29