Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10058810330822729531 119 Nimrod the Ducker (level 4, -1/35 HPs) Began as a Demonspawn Gladiator on Apr 4, 2025. Slain by Sigmund ... wielding a +2 scythe of flaming (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:45 (1620 turns). Nimrod the Ducker (Demonspawn Gladiator) Turns: 1620, Time: 00:06:45 Health: -1/35 AC: 15 Str: 16 XL: 4 Next: 73% Magic: 4/4 EV: 11 Int: 9 God: Gold: 107 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . r - +8 sling "Vizog" {drain, Will+} rCold . . . (no shield) rNeg . . . a - +0 leather armour rPois . b - +0 helmet rElec . m - +0 cloak rCorr + (no gloves) SInv . g - +0 pair of boots Will +.... (no amulet) Stlth + p - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: sanguine armoured A: sanguine armour 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons r - the +8 sling "Vizog" (weapon) {drain, Will+} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Missiles c - 3 throwing nets d - 6 javelins Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) g - a +0 pair of boots (worn) m - a +0 cloak (worn) Jewellery p - a ring of resist corrosion (left hand) Talismans w - a blade talisman Scrolls h - a scroll of enchant weapon {unknown} i - a scroll of blinking {unknown} k - a scroll of fog {unknown} n - a scroll of noise {unknown} o - a scroll of vulnerability {unknown} q - 2 scrolls of revelation {unknown} s - a scroll of teleportation {unknown} t - a scroll of identify {unknown} Potions e - 2 potions of curing {unknown} f - 3 potions of enlightenment {unknown} j - a potion of invisibility {unknown} l - a potion of haste {unknown} u - 2 potions of lignification {unknown} v - a potion of heal wounds {unknown} x - 2 potions of degeneration {unknown} Skills: + Level 3.2 Fighting + Level 1.5 Ranged Weapons - Level 2.2 Throwing + Level 3.5 Dodging - Level 2.9 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Shops: D:1 [ Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms thick armour. (AC +9) Message History HP restored. You see here a quokka corpse. There is a stone staircase leading up, spattered with blood here. A kobold comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! There is an open door here. Things that are here: a +0 dagger; a kobold corpse There is an open door here. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. The bat is severely wounded. The bat misses you. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You now have 107 gold pieces (gained 3). A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! Found a pair of gloves. You shoot a sling bullet. Sigmund shouts! The sling bullet hits Sigmund. Sigmund is lightly wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A quokka comes into view. There is an open door here. Something hits you! Something burns you. Your blood congeals into armour. There is an open door here. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! Your blood armour dries and flakes away. Something hits you! Your blood congeals into armour. Something burns you. * * * LOW HITPOINT WARNING * * * Something hits you! You die... #.# #)###### #.# ##+## #......# ########.# ##...## #......# #.......)# ##.....## #)###..# #.###....# ##.......## #.#.#..# #.# #.##.## ##.........###......###.###.#...# .'.........'..................†.) ##)........###{...#.###.........# ##.......## #.#@.#.# #####.##.## ##.....## #......# #.#### ##...## ####<### #.# ##'## #.# #.# #.# #.# #.# #.### #.# #.# ##...########.# #.# ##.............# #.# #.....########## #.##### There were no monsters in sight! Vanquished Creatures Robin (D:3) 4 gnolls (D:3) 2 ribbon worms (D:2) An orc (D:3) 8 bats 6 endoplasms A giant cockroach (D:1) 11 goblins 6 hobgoblins 6 kobolds 3 quokkas A ball python (D:2) 5 frilled lizards 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimrod the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 206 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +9) [demonic ancestry] 206 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 406 | D:1 | Found Leukhlil's Armour Emporium. 406 | D:1 | Noticed an animated golden dragon scales 406 | D:1 | Noticed an animated storm dragon scales 870 | D:2 | Identified the +8 sling "Vizog" {drain, Will+} 880 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 999 | D:2 | Found a hazy altar of Hepliaklqana. 1000 | D:2 | Found a faded altar of an unknown god. 1201 | D:3 | Reached skill level 1 in Ranged Weapons 1201 | D:3 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +9) [demonic ancestry] 1201 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1287 | D:3 | Noticed Sigmund 1423 | D:3 | Noticed Robin 1453 | D:3 | Killed Robin 1620 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, serial_shops, nicolae_shop_mannequins D:2: layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, basic_altar D:3: layout_loops_corners, serial_shops, shop, uniq_robin, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 2 | 2.2 Dodging | 3 | 3.5 Ranged Weapons | 1 | 1.5 Fighting | 3 | 3.2 Unarmed Combat | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 86 | || 86 Punch | 1 | || 1 Fire: Sling | 36 | 36 || 72 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 56 | 37 || 93 Dodge: Dodged | 46 | 18 || 64