Dungeon Crawl Stone Soup version 0.33-b1-25-gc6ca977d9c (webtiles) character file. Game seed: 5542084003470720004 320 Nimrod the Conjurer (level 6, 0/72 HPs) Began as a Demigod Conjurer on May 1, 2025. Slain by a water moccasin (2 damage) ... on level 5 of the Dungeon. The game lasted 00:06:57 (3921 turns). Nimrod the Conjurer (Demigod Conjurer) Turns: 3921, Time: 00:06:57 Health: 0/72 AC: 23 Str: 8 XL: 6 Next: 1% Magic: 5/14 EV: 2 Int: 28 God: Gold: 174 SH: 0 Dex: 12 Spells: 4/11 levels left rFire + . . n - +2 falchion (vamp) rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + g - melded +1 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - ring of protection from fire HPRegen 0.32/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (0 -> -5), tree-form (expiring), vertiginous A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons d - a +0 short sword n - a +2 vampiric falchion (weapon) Armour a - a +0 robe (melded) g - a +1 helmet (melded) Jewellery j - a ring of protection from fire (worn) w - a +6 ring of intelligence Scrolls c - 3 scrolls of amnesia {unknown} h - a scroll of fear {unknown} i - a scroll of fog {unknown} k - a scroll of immolation l - a scroll of blinking {unknown} m - 3 scrolls of identify {unknown} p - 3 scrolls of teleportation {unknown} r - a scroll of silence {unknown} s - a scroll of enchant armour {unknown} t - a scroll of summoning {unknown} Potions b - a potion of magic e - a potion of moonshine f - a potion of heal wounds {unknown} o - a potion of curing {unknown} u - a potion of might {unknown} v - a potion of brilliance {unknown} x - a potion of mutation {unknown} Skills: + Level 1.8 Fighting + Level 2.6 Dodging - Level 1.7 Stealth * Level 3.3 Spellcasting * Level 4.7 Conjurations * Level 1.9 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 62% 2d6 4% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 72% 2d10 8% 1 Confusing Touch Hex 4% N/A 38% 3 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Cause Fear Hex 2% N/A 77% 4 Dispel Undead Necr 4% 3d7 77% 4 Fireball Conj/Fire 9% 3d6 77% 5 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Shops: D:3 ( Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The water moccasin bites you but does no damage. x2 You hit the water moccasin. You feel better. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. x2 You miss the water moccasin. The water moccasin is almost dead. Your transformation is almost over. You feel sick. The water moccasin bites you but does no damage. x2 You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin completely misses you. Unknown command. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You die... .......## .........## .[........# #........# ##........# ..........# .........### .##. #....†S♣# ..... #...#<### ..... #.##### .......###...# ............## ........##.## #...##......## #...........# ##...........##.. You could see a water moccasin. Vanquished Creatures A howler monkey (D:5) 2 hounds (D:5) An orc priest (D:3) 2 orc wizards (D:3) A gnoll (D:1) 5 adders A shadow imp (D:4) 2 dart slugs A ribbon worm (D:3) 6 orcs (D:3) 10 endoplasms 5 giant cockroaches 9 hobgoblins 5 quokkas 10 ball pythons 8 bats 5 frilled lizards 5 goblins 8 kobolds 4 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimrod the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 281 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 498 | D:1 | Learned a level 2 spell: Searing Ray 815 | D:1 | Reached XP level 3. HP: 27/27 MP: 5/9 858 | D:1 | Reached skill level 4 in Conjurations 1714 | D:3 | Found Qurahefu's Antique Weapon Shop. 1818 | D:3 | Reached skill level 1 in Fighting 2212 | D:3 | Reached XP level 4. HP: 35/35 MP: 5/10 2217 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2476 | D:3 | Reached skill level 1 in Translocations 2505 | D:3 | Reached XP level 5. HP: 12/40 MP: 5/12 3072 | D:4 | Noticed Edmund 3392 | D:5 | Entered Level 5 of the Dungeon 3434 | D:5 | Noticed a water moccasin 3505 | D:4 | Noticed an ogre 3912 | D:5 | Reached XP level 6. HP: 12/48 MP: 3/14 3920 | D:5 | HP: 3/72 [poisoned by a water moccasin] 3921 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms D:2: layout_rooms, hellmonk_ecumenical_altar_blasted, grunt_decor_resistance, kennysheep_generic_room_13 D:3: minmay_diamond_boxcup, layout_basic, mainiacjoe_overflow_catch_the_wave, serial_shops, shop, minmay_misc_feat_secret_circle, item_on_display_a_b, nicolae_houndstooth_variations D:4: layout_gridville, nicolae_overflow_hidden_temple, uniq_edmund D:5: layout_cave_pools, amcnicky_altar_gilded, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.3 Dodging | 2 | 2.6 Conjurations | 4 | 4.7 Fighting | 1 | 1.8 Translocations | 1 | 1.9 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Short sword | 20 | || 20 Falchion | 9 | 40 || 49 Cast: Magic Dart | 109 | 61 || 170 Searing Ray | 1 | 3 || 4 Use: Potion | | 3 || 3 Armour: Robe | 37 | 22 || 59 Skin | | 18 || 18 Dodge: Dodged | 28 | 27 || 55