NineInchNils Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -31, D:1) 9 arrows (10, -11, D:1) a cursed +0 hunting sling (15, 4, D:1) a +0 club (15, 17, D:1) a +0 ring mail (17, 0, D:1) a +0 dagger (29, 2, D:1) a +0 short sword (35, -5, D:1) a +0 leather armour (35, 3, D:1) a +0 hunting sling (37, -18, D:1) a +0 club (39, -12, D:1) 34 stones (48, 12, D:1) 11 stones (51, -1, D:1) a +0 dagger (56, -21, D:1) a +0 ring mail (61, -6, D:1) a +0 dagger Level 2 of the Dungeon (6, 7, D:2) a +0 club (8, -3, D:2) a +0 quarterstaff (18, 11, D:2) 19 arrows (21, 24, D:2) a +0 hunting sling (23, 24, D:2) a potion of berserk rage (27, 30, D:2) a +0 hand axe (33, -29, D:2) 6 javelins (34, 11, D:2) a +0 club (36, 27, D:2) 10 bolts (38, 27, D:2) a +0 short sword (40, -29, D:2) 15 bolts (41, -7, D:2) a +0 club (42, -4, D:2) a +0 robe (43, -8, D:2) a +0 hand axe (49, -5, D:2) a +0 club (53, 9, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling a +0 hand axe a +0 leather armour (1, 0, D:3) a +0 trident (2, 36, D:3) a +0 short sword (3, 2, D:3) a +0 dagger a +0 robe (4, 6, D:3) a +0 club (8, 20, D:3) a stone (11, 3, D:3) a poisoned dart (12, -10, D:3) 23 stones (12, 2, D:3) a poisoned dart (12, 17, D:3) a stone (12, 19, D:3) a +0 club a +0 club (12, 20, D:3) a +0 short sword a stone (14, 2, D:3) a poisoned dart (16, -11, D:3) a cursed -3 mace a +0 ring mail (16, -10, D:3) a +0 club a +0 mace 4 boomerangs (16, -9, D:3) a +0 dagger (16, 2, D:3) a +0 club 3 poisoned darts (17, 12, D:3) a +0 dagger a +0 club (24, -11, D:3) a datura-tipped dart (25, -10, D:3) a datura-tipped dart (26, -10, D:3) a +0 falchion a +0 leather armour (27, -8, D:3) a datura-tipped dart (27, 24, D:3) a +0 club a +0 hunting sling 10 stones (29, -7, D:3) a +0 flail 2 datura-tipped darts (29, 22, D:3) a stone (30, 21, D:3) a stone (35, 3, D:3) a +1 leather armour of cold resistance a +0 dagger a +0 leather armour (37, -12, D:3) a +0 flail a +0 ring mail (38, -12, D:3) a cursed +0 leather armour (38, -11, D:3) a +0 war axe a +0 leather armour (38, -10, D:3) a +0 hand axe a +0 ring mail (42, -15, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, -35, D:4) 19 stones (7, 2, D:4) a +0 leather armour (11, -17, D:4) a scroll of teleportation (13, -17, D:4) 20 stones (13, 0, D:4) 13 poisoned darts (16, -32, D:4) 12 stones (22, -43, D:4) a +0 flail a +0 robe a +0 whip (23, -43, D:4) a +0 whip a +0 spear (34, -43, D:4) a +0 flail of protection a +0 ring mail (36, -43, D:4) a +0 giant club (37, -4, D:4) 19 bolts (39, -16, D:4) a +0 ring mail a +0 dagger a +0 robe (40, -16, D:4) a +0 dagger a +0 robe (40, -13, D:4) a +2 mace of draining (40, -10, D:4) 21 stones (41, -16, D:4) a +0 dagger a +0 scale mail (42, -16, D:4) a +0 club (47, -4, D:4) 20 sling bullets (48, -24, D:4) a +0 spear (49, -43, D:4) 29 arrows (49, -32, D:4) a +2 dagger of pain a +0 ring mail (50, -32, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) 14 poisoned darts (2, -13, D:5) a +0 giant spiked club (11, 29, D:5) 23 stones (20, 9, D:5) 23 stones (36, 25, D:5) 15 stones (36, 35, D:5) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 flail (39, 1, D:5) a +0 ring mail (44, 1, D:5) the +5 flail "Ebbil" {pain, +Blink Will+ Int-5 Dex+10} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-5). It affects your dexterity (+10). It affects your willpower, your defense against some magical effects. It lets you blink. (44, 9, D:5) a +0 whip (56, -12, D:5) a +0 scale mail