NineInchNils Level 1 of the Dungeon (0, 0, D:1) 20 arrows (10, -28, D:1) a +0 dagger (13, -51, D:1) a +0 robe (18, -45, D:1) 15 arrows (19, -28, D:1) a +0 dagger (20, -48, D:1) a +0 short sword 5 stones (21, -25, D:1) a +0 dagger (33, -43, D:1) a +0 dagger (35, -44, D:1) a +0 short sword 5 stones (37, -54, D:1) 21 stones (42, -3, D:1) a +1 dagger of draining (43, -1, D:1) a +0 short sword (47, -14, D:1) a +0 dagger (51, 0, D:1) a +0 dagger (57, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 14 sling bullets (6, -1, D:2) a +0 hunting sling (21, 4, D:2) a +0 short sword (34, 7, D:2) a +0 club (35, -8, D:2) a +2 trident of freezing (35, -5, D:2) a +0 dagger (35, 7, D:2) a +0 club (37, 3, D:2) a +1 hand axe of flaming a +0 leather armour (48, 18, D:2) a +0 club 2 stones (50, -13, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) a +0 flail 3 boomerangs a +0 leather armour (2, -1, D:3) a +0 short sword a +0 ring mail (3, -1, D:3) a +0 hand axe (3, 4, D:3) a +0 leather armour (9, 25, D:3) a +0 club (12, 15, D:3) 27 stones (23, 17, D:3) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) the +2 robe of the Land of Plenty {Fly Archmagi} Fly: It grants you flight. Archmagi: It increases the power of your magical spells. (0, 21, D:5) a +2 pair of gloves (7, 25, D:5) 9 sling bullets (8, 33, D:5) 14 arrows (14, 51, D:5) 22 bolts (16, 14, D:5) 16 sling bullets (20, 36, D:5) a staff of conjuration (23, 3, D:5) a +0 robe (24, 14, D:5) a +0 giant spiked club (24, 17, D:5) a poisoned dart (34, 25, D:5) a +0 short sword an orc corpse (43, 13, D:5) a poisoned dart (44, 13, D:5) a poisoned dart (45, 13, D:5) a poisoned dart (46, 8, D:5) 12 gold pieces (47, 14, D:5) a poisoned dart