Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 14190941404562257854 48 NineInchNils the Chiller (level 3, 0/24 HPs) Began as a Merfolk Ice Elementalist on Sept 6, 2021. Slain by Sigmund (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1941 turns). NineInchNils the Chiller (Merfolk Ice Elementalist) Turns: 1941, Time: 00:04:05 Health: 0/24 AC: 8 Str: 9 XL: 3 Next: 72% Magic: 0/6 EV: 17 Int: 14 God: Gold: 67 SH: 0 Dex: 14 Spells: 0/7 levels left rFire x . . SeeInvis . g - +2 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn b - +4 ring of evasion MPRegen 0.10/turn i - ring of ice @: brilliant, ice-armoured, freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons c - a +0 short sword g - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery b - a +4 ring of evasion (left hand) i - a ring of ice (right hand) Scrolls d - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} Skills: + Level 3.7 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.9 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 3% 1 b - Frozen Ramparts Ice 70% 1d9 9% 3 c - Ozocubu's Armour Ice 35% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 19% 3d6 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Sigmund shouts! Sigmund drinks a potion. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The endoplasm quivers. A magic dart appears from out of thin air! The magic dart hits you! Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (9% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The walls around you are covered in ice. The wall freezes something. Something hits you. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (9% risk of failure)! Continue anyway? You feel a surge of power! A film of ice covers your body! The wall freezes something. Something hits you! * * * LOW HITPOINT WARNING * * * x2 The wall freezes something. Something hits you but does no damage. The wall freezes the endoplasm. You hit the endoplasm. You kill the endoplasm! It was a potion of brilliance. You feel clever all of a sudden. The wall freezes something. Something hits you. You die... #### ## .... ..#####[. ..... #.#.#.#.# # ..... ......... .# ...... ##.#.#.#.#.#.# ......##............ .....{.@#.#.#.#.#.### ......#.............# ##.## ###.#.#.#<#.#.# #............# ##.#.#.#.#.### #...........# ##.#.#.#)#.## #########.# #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 endoplasms (D:2) 2 giant cockroaches (D:1) 3 goblins 4 hobgoblins 5 quokkas 2 ball pythons 2 bats A frilled lizard (D:2) 3 kobolds (D:1) A rat (D:2) 28 creatures vanquished. Vanquished Creatures (others) A rat (D:2) 1 creature vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NineInchNils the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 439 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1052 | D:2 | Noticed Sigmund 1305 | D:2 | Reached XP level 3. HP: 22/24 MP: 2/6 1314 | D:2 | Learned a level 3 spell: Frozen Ramparts 1924 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1941 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, minmay_misc_feat_enclosed D:2: layout_rooms, basic_altar, st_stairs_10, kennysheep_nondescript, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.7 Stealth | | 2.1 Spellcasting | | 2.6 Ice Magic | | 4.9 Action || total -------------------------++------- Melee: Short sword || 13 Unarmed || 1 Dagger || 35 Cast: Freeze || 16 Frozen Ramparts || 3 Ozocubu's Armour || 1 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 7 Dodge: Dodged || 37