NineInchNils Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 17, D:1) a +0 short sword (7, 2, D:1) a +0 falchion (18, -7, D:1) a +0 short sword (26, -16, D:1) a +0 dagger (37, 19, D:1) 18 arrows (40, -7, D:1) a +0 robe (47, 14, D:1) a +0 dagger (47, 19, D:1) a +0 dagger (48, 7, D:1) a +0 club Level 2 of the Dungeon [Shop] Saos's Weapon Boutique 16 stones (17 gold) a +3 quarterstaff (231 gold) 25 arrows (55 gold) a +0 hand axe (33 gold) a +0 hand axe (33 gold) 26 sling bullets (143 gold) a +0 mace (33 gold) the +6 morningstar "Fepid" {vorpal, *Corrode rF+ Dex+5 SInv} (650 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rF: It protects you from fire. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +0 quarterstaff (44 gold) (0, 0, D:2) a +0 dagger (6, -7, D:2) a +0 scale mail (9, 18, D:2) a +0 short sword (11, -1, D:2) 5 arrows (33, -24, D:2) 12 bolts (39, -23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -8, D:3) 12 stones (5, 1, D:3) a +0 dagger (12, 14, D:3) 24 sling bullets (13, 28, D:3) a scroll of teleportation (19, 33, D:3) a scroll of identify (21, 23, D:3) 26 bolts (23, -3, D:3) a +0 dagger a goblin corpse