NineInchNils Level 1 of the Dungeon (2, 24, D:1) a +0 club (5, 22, D:1) a +0 leather armour (8, 18, D:1) 3 poisoned darts (9, 16, D:1) a +0 scale mail (10, 36, D:1) a +0 dagger (12, -5, D:1) a +1 dagger of pain (12, 14, D:1) a +0 robe (13, 15, D:1) an orb of guile (17, 27, D:1) a +0 dagger (22, 1, D:1) a +0 leather armour (30, -3, D:1) a bat corpse (skeletalised by now) (32, 17, D:1) 4 stones (40, 5, D:1) a rat corpse Level 2 of the Dungeon [Shop] Nesaf's Antique Armour Boutique a +3 leather armour of positive energy (609 gold) a +0 leather armour (58 gold) a +0 chain mail (130 gold) a +0 robe (20 gold) a +0 pair of boots (130 gold) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (806 gold) When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (10, -7, D:2) a +0 dagger (15, -12, D:2) 6 stones