NineInchNils Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (1, 3, D:1) a +0 dagger (6, -28, D:1) a +0 club (11, -38, D:1) a +0 club 2 stones (21, -25, D:1) a +0 short sword (32, -14, D:1) a +0 short sword 4 stones (43, -42, D:1) a +0 club (43, -30, D:1) a +0 club (45, -10, D:1) a +0 short sword (47, 2, D:1) a +0 short sword (48, 16, D:1) a +0 spear (53, -20, D:1) a +0 club (53, 14, D:1) a +0 club (61, -39, D:1) a +0 club (61, -24, D:1) a +0 hand axe (61, -15, D:1) a +0 helmet Level 2 of the Dungeon [Shop] Pepu's Vocational Training a manual of Invocations (960 gold) (0, 0, D:2) 6 stones (4, 26, D:2) a +0 scimitar (18, 3, D:2) a +0 leather armour (21, 28, D:2) a +0 short sword (27, 35, D:2) 6 stones (30, 35, D:2) 5 stones (37, 34, D:2) 3 stones (45, -9, D:2) a +0 helmet (48, -6, D:2) a +0 hand axe (51, 8, D:2) a +0 dagger a +1 sling of freezing Level 3 of the Dungeon (0, 0, D:3) 5 stones a staff of earth (2, -39, D:3) the +4 ring mail of Voucsa Sazid {rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. (6, -39, D:3) a +0 club (6, -37, D:3) 6 stones (13, -14, D:3) a +0 short sword (13, -11, D:3) 7 stones (19, -13, D:3) a +0 trident (22, -12, D:3) a +0 scale mail a +0 flail (24, -15, D:3) a +0 club a +0 flail (35, -32, D:3) a +0 dagger (35, -31, D:3) a +0 dagger (37, -17, D:3) a +0 longbow (43, -19, D:3) a +0 flail a +0 club (44, -16, D:3) a +0 scale mail (52, 1, D:3) a +0 hammer (62, -42, D:3) 6 poisoned darts (still there?) a +0 club (still there?) (66, -40, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) 8 stones (5, -32, D:4) a +0 club (7, -20, D:4) a +0 dagger a +0 leather armour (9, 8, D:4) a +1 dagger of freezing (10, -19, D:4) a +0 ring mail (26, 5, D:4) a +0 dagger (29, -27, D:4) a +0 dagger of venom (31, -31, D:4) a +0 short sword (46, -12, D:4) a +0 short sword a stone (50, -24, D:4) a +0 dagger of draining Level 5 of the Dungeon (2, 31, D:5) a +0 leather armour a +0 mace (3, -3, D:5) a +0 whip (4, -3, D:5) a +0 club a +0 short sword 3 stones (4, 5, D:5) a +0 dagger (5, -19, D:5) a +0 dagger (5, -3, D:5) a +0 whip a +0 short sword 2 stones (5, -2, D:5) a +0 short sword a curare-tipped dart (5, 5, D:5) a +0 short sword (6, 5, D:5) a +0 mace (12, 9, D:5) a +0 hand axe (13, -2, D:5) a +0 halberd (20, -21, D:5) a +0 leather armour (21, -5, D:5) a +0 mace (21, -4, D:5) a +0 giant spiked club (36, 10, D:5) a +0 quarterstaff (43, 20, D:5) a +0 dagger (44, -24, D:5) a +0 dagger a +0 short sword (47, -10, D:5) a +0 giant club Level 6 of the Dungeon (10, 13, D:6) a +0 dagger (14, 7, D:6) a +0 leather armour a +0 club (22, 12, D:6) a +0 falchion (25, 10, D:6) a +0 scale mail a +0 flail (26, 10, D:6) a +0 flail (28, 23, D:6) 9 stones (32, -7, D:6) a +0 club (32, -6, D:6) a +0 club (33, -6, D:6) a +0 whip (34, -7, D:6) a +0 spear a +0 leather armour (39, -6, D:6) a +0 flail a +0 leather armour a +0 battleaxe a +0 arbalest a +0 chain mail (41, -6, D:6) a +0 flail a +0 robe (50, -6, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 leather armour (1, 0, D:7) a +0 whip (2, 13, D:7) a +0 club (7, 29, D:7) a +0 shortbow (11, 5, D:7) a +0 club a +0 robe a +0 dagger (11, 6, D:7) a +0 robe a +0 dagger (12, 5, D:7) a +0 club (12, 18, D:7) a +0 robe (13, 5, D:7) a +0 plate armour a +0 war axe a +0 arbalest (13, 6, D:7) a +0 hand axe (19, 10, D:7) a +0 scale mail (19, 24, D:7) a +0 scale mail (20, 23, D:7) a +0 war axe a +0 leather armour (24, 4, D:7) a +0 ring mail (30, -2, D:7) a +0 chain mail a +0 war axe (30, 17, D:7) 6 stones (34, 13, D:7) a +0 hand axe (43, 7, D:7) a +0 dire flail (45, 24, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (14, -2, D:8) a +0 flail (17, 21, D:8) 3 stones (21, 13, D:8) a +0 scale mail (still there?) a +3 hand axe (still there?) a +0 leather armour (still there?) a +0 club (still there?) (22, 30, D:8) a +0 quarterstaff a +0 sling (26, 11, D:8) a +0 battleaxe (26, 16, D:8) the +5 scale mail of Past Mistakes {Harm Int+2} Int: It affects your intelligence (+2). Harm: It increases damage dealt and taken. (28, 11, D:8) 7 stones (30, 17, D:8) a +0 flail (37, 12, D:8) a +0 helmet (43, 37, D:8) a +0 giant club a +0 giant spiked club (48, 6, D:8) 6 stones (48, 11, D:8) a +4 hand axe of electrocution a +2 pair of gloves a +0 ring mail a +0 robe (53, 14, D:8) 5 stones (53, 15, D:8) a +0 falchion (55, 36, D:8) a +0 dagger a +0 robe a +0 hand axe (55, 37, D:8) a +0 hand axe a +0 club a +0 leather armour (56, 37, D:8) a +0 whip (59, 44, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (14, -13, D:9) a +0 whip (22, 37, D:9) a scroll of vulnerability (28, 37, D:9) a +0 club a +0 leather armour (30, 37, D:9) a +0 chain mail a +0 scimitar (31, 37, D:9) a +0 flail (36, 39, D:9) a +0 leather armour (41, -5, D:9) the +1 scale mail of Dyamor {rPois} rPois: It protects you from poison. (42, -10, D:9) a +0 dagger (48, -12, D:9) a +0 spear (51, 4, D:9) a +0 sling (62, 17, D:9) a boomerang (62, 18, D:9) 2 boomerangs (63, 18, D:9) 2 boomerangs (63, 30, D:9) a +0 giant club a +0 giant spiked club (64, 17, D:9) 2 boomerangs Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (8, 0, D:10) a +0 dagger a +0 robe (8, 1, D:10) a +0 dagger (9, 1, D:10) a +0 mace a +0 leather armour (18, -33, D:10) 5 stones (28, -33, D:10) a +0 halberd (32, -35, D:10) a +0 ring mail (42, -5, D:10) 6 stones (51, 3, D:10) 5 stones (53, -13, D:10) a +0 sling of freezing (53, 2, D:10) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 stones (8, 7, Lair:1) a +0 plate armour (9, -33, Lair:1) a +0 robe (26, -36, Lair:1) a staff of earth (29, 7, Lair:1) 3 stones (50, 16, Lair:1) a +0 robe (52, 13, Lair:1) a +0 spear (59, -12, Lair:1) a +0 falchion (62, -12, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (10, -37, Lair:2) a +0 morningstar (15, -30, Lair:2) a +2 whip of electrocution (16, -9, Lair:2) a +0 scimitar (31, 3, Lair:2) a swamp worm corpse (39, -4, Lair:2) 2 stones (43, 7, Lair:2) a +0 robe (43, 10, Lair:2) a scroll of vulnerability (60, -13, Lair:2) a +0 long sword