NineInchNils Level 1 of the Dungeon (0, 7, D:1) a +0 dagger (11, 6, D:1) a +0 falchion (12, 15, D:1) a +0 club (16, 15, D:1) a +0 leather armour (18, 17, D:1) a +0 dagger (24, -20, D:1) a +2 mace of protection (26, 12, D:1) a +0 dagger (27, 17, D:1) a +0 dagger (29, -3, D:1) a +0 dagger a +0 club a stone (30, -8, D:1) 3 poisoned darts (35, -9, D:1) a +0 mace (35, 7, D:1) a +0 club (35, 8, D:1) a +0 dagger (35, 30, D:1) a +0 club (37, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -7, D:2) a +0 whip (11, -2, D:2) a +2 mace of protection (14, 33, D:2) a +0 robe (32, 14, D:2) a +0 dagger (32, 39, D:2) a +0 club (36, 3, D:2) a +0 dagger (37, 2, D:2) a +0 scythe a +0 robe (37, 3, D:2) a +0 dagger (40, 0, D:2) a +0 dagger (40, 29, D:2) a +0 robe (41, 22, D:2) 6 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (7, 0, D:3) a +0 ring mail (8, 20, D:3) a +0 dagger 5 stones (14, 29, D:3) a +0 whip a +0 scale mail (21, 0, D:3) a +0 robe (25, 4, D:3) a +0 short sword 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -13, D:4) a +0 dagger a +2 robe of the Archmagi (8, 9, D:4) a +0 dagger a +0 robe (9, -12, D:4) a +0 robe (15, -23, D:4) 5 stones (15, 9, D:4) a +0 short sword (15, 10, D:4) a +0 halberd a +0 spear a +0 short sword a +0 leather armour (15, 11, D:4) a +0 whip a +0 dagger a +0 robe a +0 short sword (19, 6, D:4) a book of Burglary (20, 23, D:4) a +0 scale mail (24, -23, D:4) a +0 club 4 stones (30, 26, D:4) a +0 whip (31, 7, D:4) a +0 ring mail (36, 2, D:4) 6 stones (38, -2, D:4) a +0 dagger (42, 11, D:4) a +0 club (45, 21, D:4) a +0 club Level 5 of the Dungeon (8, 12, D:5) a +0 falchion (9, 2, D:5) a +0 falchion the +0 plate armour of Existentialism {Harm} Harm: It increases damage dealt and taken. (13, -13, D:5) a +0 dagger (18, -17, D:5) a +0 dagger (22, -23, D:5) a +0 club a +0 robe (23, -23, D:5) a +0 halberd the +1 robe of Recklessness {Harm Drain rElec} rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 trident a +0 ring mail a +0 spear a +0 spear (24, -23, D:5) a staff of poison a +0 dagger a +0 scale mail a +0 club a +0 leather armour (25, 7, D:5) a +0 dagger (27, 2, D:5) a +0 flail a +0 ring mail (28, -5, D:5) a +0 mace (30, -29, D:5) a staff of earth (46, -5, D:5) a +0 flail a boomerang Level 6 of the Dungeon (2, -30, D:6) a +0 dagger a +0 robe (6, -27, D:6) a +0 giant spiked club (7, -30, D:6) a +0 hand axe 5 atropa-tipped darts (8, -27, D:6) a +0 dagger a +0 robe a +0 giant club (8, -25, D:6) a +0 dagger (8, -20, D:6) 8 stones (10, -18, D:6) a +2 mace of venom (12, -40, D:6) a +0 robe (12, -35, D:6) a +0 leather armour (13, -17, D:6) a +0 scale mail (15, -37, D:6) 2 stones (33, -20, D:6) a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe (34, -20, D:6) a +0 halberd a +0 whip a +0 spear a +0 leather armour a +0 club (35, -20, D:6) a +0 mace a +0 dagger a +0 flail (39, -28, D:6) a +0 leather armour (46, -9, D:6) a +0 dagger (48, -9, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (1, 21, D:7) a +0 hand axe (7, 5, D:7) a +0 short sword a +0 robe (14, 9, D:7) 5 poisoned darts (14, 29, D:7) a +0 dagger (15, 28, D:7) a +0 plate armour a +0 trident (16, 28, D:7) a +0 falchion (18, 17, D:7) a +2 long sword a +0 robe (24, 22, D:7) a +0 ring mail a +0 club (27, 21, D:7) a +0 giant club a +0 robe a +0 dagger a +0 robe a +0 dagger (27, 22, D:7) a +0 leather armour a +0 hand axe (28, 20, D:7) a +0 leather armour a +0 club (33, 38, D:7) the ring "Eruful" {Fly MP+9} [ring of flight] MP: It affects your magic capacity (+9). Fly: It grants you flight. (unseen) (34, 33, D:7) a wand of roots (7) (34, 37, D:7) 17 gold pieces (34, 38, D:7) a staff of fire (unseen) (34, 39, D:7) a wand of acid (4) (39, 29, D:7) a +0 hand axe a +0 robe (41, 39, D:7) a +0 leather armour (45, 13, D:7) 4 javelins (46, 23, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 flail of protection a +0 robe (4, 18, D:8) a +0 quarterstaff (5, -10, D:8) a +0 flail (5, 30, D:8) a +0 chain mail (6, 3, D:8) a +0 falchion a +0 robe (7, -10, D:8) a +0 club (7, 3, D:8) a +0 war axe (7, 30, D:8) a +0 rapier (8, -10, D:8) a +0 short sword (8, 3, D:8) a +2 short sword of freezing a +0 robe (19, 12, D:8) a +0 robe (19, 21, D:8) a +0 whip a +0 leather armour a +0 club a +0 flail (19, 22, D:8) a +0 whip a +0 spear a +0 club (22, 9, D:8) a +0 dagger a stone a +0 dagger 3 poisoned darts (22, 11, D:8) a +0 whip a +0 club a +0 dagger a +0 robe (23, 9, D:8) a +0 dagger a +0 short sword (24, 9, D:8) a +0 whip 2 stones (39, -1, D:8) a +0 dagger a +0 leather armour (39, 0, D:8) a +0 giant spiked club a +0 giant club a +0 falchion a +0 robe a +2 long sword a +0 robe a +0 war axe a +0 robe a +1 falchion a +0 robe (45, 19, D:8) 3 scrolls of noise Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (3, -18, D:9) a +0 leather armour (7, -55, D:9) 5 large rocks (7, -30, D:9) a +0 dagger 5 poisoned darts (7, -29, D:9) a +0 dagger 4 poisoned darts a +0 short sword (7, -28, D:9) a +0 whip a stone (7, -19, D:9) a +2 dagger of venom a +0 pair of boots a +6 ring of strength a +1 dagger of speed a +0 robe (8, -29, D:9) a +0 dagger (12, -10, D:9) a +0 dagger 4 poisoned darts (13, -9, D:9) a +0 short sword a +0 club a +0 short sword a +0 dagger 9 stones (14, -28, D:9) a +0 troll leather armour (16, -16, D:9) a +0 robe (22, -25, D:9) a +0 club (23, -24, D:9) a +0 hand axe a +0 chain mail (23, -18, D:9) a +0 long sword of freezing (24, -39, D:9) a +0 short sword 6 poisoned darts a +0 club 3 stones (24, -38, D:9) a +0 club 4 poisoned darts (29, -50, D:9) a stone (31, -56, D:9) a +0 ring mail (38, -15, D:9) a +0 morningstar (39, -16, D:9) a +1 sling of freezing (42, -7, D:9) 3 stones (44, -52, D:9) a +0 whip (45, -4, D:9) a +0 leather armour (46, -52, D:9) a +0 whip 5 stones (50, -13, D:9) a +0 club a +2 dagger of speed 8 stones (54, -14, D:9) a +2 whip of freezing 2 poisoned darts (55, -15, D:9) a +0 short sword 3 stones a +0 dagger (56, -10, D:9) a +0 dagger of venom Level 10 of the Dungeon (0, 7, D:10) a +0 ring mail (8, 36, D:10) the +4 dagger of the Ancient Ears {vorpal, rN+ rCorr Str-2 Dex+3} It inflicts extra damage upon your enemies. Str: It affects your strength (-2). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (9, 37, D:10) a +0 quarterstaff a +0 scale mail a +0 flail a +0 club (10, 38, D:10) a +0 club a +0 club (12, 3, D:10) a +0 dagger a curare-tipped dart a +0 club 4 stones (13, 2, D:10) a +0 short sword (13, 3, D:10) a +0 dagger (14, 2, D:10) a +0 short sword 3 stones (14, 3, D:10) a +0 club (22, 39, D:10) a staff of air (27, 16, D:10) a +0 hand axe 3 boomerangs (28, 16, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip (28, 27, D:10) a +0 whip 2 stones a +0 club (29, 27, D:10) 2 poisoned darts a +0 dagger (31, -3, D:10) 6 stones (32, -3, D:10) a +0 chain mail (34, -4, D:10) a +0 club (34, -3, D:10) a +0 flail a +0 dagger a +0 scale mail (35, -4, D:10) a +0 short sword a +1 leather armour of cold resistance (35, -3, D:10) a +0 dagger a +0 robe (46, 28, D:10) 8 stones (50, 26, D:10) a +0 dagger 4 stones Level 11 of the Dungeon (0, 0, D:11) 6 stones (6, 12, D:11) a +4 dagger of chaos a +0 robe (13, 18, D:11) a +0 leather armour a +0 long sword (17, -8, D:11) a +0 short sword a +0 chain mail a +0 ring mail (18, -7, D:11) a +0 dagger a +0 whip (19, 1, D:11) a +0 war axe (19, 2, D:11) a +0 whip a +0 short sword a +0 dagger (20, 2, D:11) a +0 chain mail a +0 short sword (21, 3, D:11) a +0 hand axe (23, -10, D:11) a +0 ring mail (25, 13, D:11) a +0 great sword (26, 24, D:11) a +0 short sword 2 poisoned darts a +0 leather armour (29, 16, D:11) a +0 rapier (38, 1, D:11) a +0 helmet (48, -1, D:11) a +0 whip a kobold corpse (skeletalised by now) (49, -14, D:11) a wyvern corpse (skeletalised by now) (49, -1, D:11) a +0 whip 3 stones a kobold corpse (skeletalised by now) (49, 0, D:11) a +0 dagger 5 poisoned darts (50, -14, D:11) a +0 shortbow (51, 4, D:11) a +0 dagger a +0 leather armour (52, 3, D:11) a +0 dagger a kobold corpse (skeletalised by now) (52, 20, D:11) a +0 dagger a +0 robe (53, -11, D:11) a scroll of blinking (53, 3, D:11) a +0 whip 4 stones (53, 21, D:11) a +0 hand axe an orc corpse (skeletalised by now) (53, 22, D:11) a +0 flail an orc corpse (skeletalised by now) (53, 24, D:11) a +0 ring mail (53, 25, D:11) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (54, 5, D:11) a +0 whip (54, 22, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a manticore corpse (1, -3, D:12) a +0 glaive a +0 chain mail an orc corpse (2, -2, D:12) a +0 dagger an orc corpse (2, -1, D:12) a +0 short sword a +0 ring mail an orc corpse (2, 0, D:12) a +0 dagger a +0 robe an orc corpse (3, -2, D:12) a +0 short sword a +0 leather armour