NineInchNils Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 26, D:1) a +0 club (8, -7, D:1) a staff of conjuration (9, 34, D:1) a +0 club 2 stones (14, 10, D:1) a +0 club (14, 17, D:1) 5 stones (15, 9, D:1) 2 poisoned darts (27, 39, D:1) a +0 spear (30, -8, D:1) a +0 club (42, -3, D:1) a +0 club Level 2 of the Dungeon [Shop] Eluemis's Book Emporium a book of Callings (240 gold) a manual of Maces & Flails (960 gold) a book of Dreams (288 gold) a book of Spectacle (384 gold) a book of Minor Magic (216 gold) a book of the Senses (384 gold) [Shop] Teodaukh's Weapon Boutique 8 stones (8 gold) a +0 sling (16 gold) a +0 falchion (33 gold) a +0 broad axe (44 gold) the +9 dagger "Dopp" {freeze, +Blink rC+ Stlth+} (796 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. +Blink: It lets you blink. Stlth: It makes you more stealthy. a +0 mace (33 gold) the +9 mace of the Queen {protect, rN++ Int+4} (819 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). rN: It greatly protects you from negative energy. a +0 falchion (33 gold) a +0 sling (16 gold) a +0 quarterstaff (44 gold) [Shop] Leush's Book Shoppe a book of Power (420 gold) a book of Conjurations (200 gold) a book of Displacement (240 gold) a book of Spatial Translocations (260 gold) a book of Changes (180 gold) a book of Geomancy (180 gold) a book of Callings (200 gold) a book of Necromancy (240 gold) a Fen Folio (420 gold) [Shop] Ebaler's General Store a ring of wizardry (390 gold) the +10 war axe of Distant Worlds {venom, Drain rC+ Will+ Int+4} (995 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). rC: It protects you from cold. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. a wand of paralysis (7) (218 gold) a +0 short sword (39 gold) a book of the Moon (520 gold) a +0 leather armour (26 gold) 4 stones (5 gold) (17, 0, D:2) 2 stones (21, -7, D:2) 6 stones (23, -11, D:2) a +0 sling (24, 10, D:2) a +0 ring mail (26, 6, D:2) a stone (26, 14, D:2) a +0 sling (29, -4, D:2) a +0 spear (32, 6, D:2) a +0 ring mail (40, -23, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 spear (10, -14, D:3) a staff of cold (20, 25, D:3) a +0 short sword 2 stones (21, -20, D:3) a +0 robe (27, 16, D:3) a +0 sling (32, 4, D:3) a +0 dagger 5 stones (34, 22, D:3) a +0 dagger a +0 robe (41, -8, D:3) a +0 club (42, -10, D:3) a +0 dagger (49, 1, D:3) a +0 halberd (60, 29, D:3) a +0 spear (60, 30, D:3) a +0 club a +0 flail Level 4 of the Dungeon (6, 4, D:4) a +0 dagger (19, 18, D:4) a +0 robe (21, 15, D:4) 4 large rocks (21, 26, D:4) a +0 mace (22, 19, D:4) 6 stones (23, -23, D:4) a +0 dagger (30, -34, D:4) a +0 hand axe (32, 0, D:4) a +0 leather armour (50, -6, D:4) a +0 flail a +0 leather armour (53, -6, D:4) a +0 giant club (55, 0, D:4) a +0 short sword 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (19, 1, D:5) a +0 rapier a +0 leather armour (20, -8, D:5) 7 stones (21, 12, D:5) a +0 mace (29, 19, D:5) a +0 chain mail (30, 13, D:5) a +0 scale mail (38, -2, D:5) a +0 trident (43, 10, D:5) a +0 short sword (45, 1, D:5) a +0 club (52, 38, D:5) a +0 mace (59, 1, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 great sword (9, 1, D:6) a +0 short sword (11, 19, D:6) a +0 scale mail (11, 25, D:6) a +0 club (12, 19, D:6) a +0 club (12, 23, D:6) a +0 dagger a +0 hand axe a +0 leather armour (13, 5, D:6) a +0 dagger a +0 robe (13, 9, D:6) a +0 club a +0 dagger (13, 24, D:6) a +0 dagger 5 poisoned darts (16, 26, D:6) a +0 long sword (17, -3, D:6) a +0 hammer (17, 20, D:6) a +0 short sword a stone (18, -2, D:6) a +0 hammer (18, 21, D:6) a +0 dagger (18, 26, D:6) a +0 whip (19, -3, D:6) a +0 hammer (20, -2, D:6) a +0 hammer (21, -2, D:6) a +0 hammer (21, 21, D:6) a +0 short sword a +0 hand axe a +0 leather armour (22, -1, D:6) a +0 hammer (23, -1, D:6) a +4 quarterstaff of chaos (24, -2, D:6) a +0 hammer (24, -1, D:6) a +0 hammer (24, 0, D:6) a +0 hammer (24, 20, D:6) a +0 club (24, 21, D:6) a +0 short sword (24, 27, D:6) a +0 club (25, -2, D:6) a +0 hammer (25, -1, D:6) a +0 hammer (25, 0, D:6) a +0 hammer (26, -2, D:6) a +0 hammer (26, 0, D:6) a +0 hammer (27, 19, D:6) a +0 dagger a +0 robe (27, 20, D:6) a +0 whip a +0 leather armour (28, 17, D:6) a +0 mace Level 7 of the Dungeon (8, 31, D:7) a +5 spear a +0 robe (9, 32, D:7) a +3 long sword a +0 robe (10, -5, D:7) a +3 long sword a +0 scale mail (14, 23, D:7) a +0 robe (16, 27, D:7) a +0 hand axe a +0 chain mail (17, 33, D:7) a +0 sling a +0 whip 5 poisoned darts (18, 33, D:7) a +0 dagger a +0 short sword 4 poisoned darts (21, 37, D:7) a +0 battleaxe a +0 robe (23, 37, D:7) a +0 whip of freezing a +0 robe (25, 38, D:7) a +2 vorpal great sword a +0 robe (28, -4, D:7) a +0 robe (37, 3, D:7) a +0 long sword (45, 24, D:7) a +0 giant spiked club (47, 24, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club a boomerang (1, 0, D:8) a +0 flail a +0 ring mail a +0 dagger a +0 robe (2, -8, D:8) a +0 club (3, -9, D:8) a +0 leather armour (18, -16, D:8) a +0 robe (19, -18, D:8) a +0 dagger (19, -13, D:8) a +0 mace (24, -6, D:8) a +0 dagger a +0 ring mail a +0 whip a +2 flail of holy wrath a +0 leather armour a +0 dagger a +0 robe (25, -19, D:8) a +0 shortbow (31, -19, D:8) a +0 war axe (33, -18, D:8) a +0 war axe (34, -19, D:8) 3 stones (40, -15, D:8) a +0 leather armour a +1 dagger of electrocution (40, -14, D:8) a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +6 scimitar (42, -18, D:8) a +0 ring mail a +0 short sword (43, -18, D:8) a +0 troll leather armour (43, 12, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 8 stones (8, 29, D:9) a +1 cloak (17, 15, D:9) a +0 robe a +0 battleaxe (18, 15, D:9) a +0 robe a +3 mace (18, 16, D:9) a +0 robe a +6 halberd (19, 16, D:9) a +0 robe (26, 41, D:9) a +0 chain mail a +0 long sword a +0 arbalest (26, 42, D:9) a +0 leather armour a +0 trident (26, 43, D:9) a +0 dagger (30, 52, D:9) a +0 leather armour (40, 22, D:9) a +0 scale mail a +0 dagger (41, 23, D:9) a +0 whip a +0 chain mail (41, 24, D:9) 3 potions of degeneration a +0 short sword of freezing a +0 plate armour a +4 vampiric falchion a +0 scale mail (42, 25, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (42, 26, D:9) a +0 dagger a +0 robe (42, 52, D:9) 4 stones (47, 41, D:9) a +0 club (53, 51, D:9) 3 curare-tipped darts (56, 33, D:9) a +0 dagger a +0 robe (58, 34, D:9) a +0 great sword a +0 robe (64, 40, D:9) a +2 great sword of flaming a +0 robe (64, 53, D:9) a +0 spear (65, 41, D:9) a +3 morningstar a +0 robe (65, 51, D:9) a +0 whip a +0 whip (65, 52, D:9) a +0 flail (65, 53, D:9) a +0 club (66, 52, D:9) a +0 club a +0 leather armour (69, 21, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 21, D:10) a +0 club (2, 21, D:10) a +0 dagger a +0 robe (3, 21, D:10) a +0 mace (5, 21, D:10) a +0 club (21, -4, D:10) a +0 falchion (23, 0, D:10) a +0 flail (27, 8, D:10) 16 gold pieces (39, 7, D:10) a +0 ring mail (39, 37, D:10) a +0 giant spiked club (49, 8, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Cimuche's Distillery 2 potions of ambrosia (160 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) [Shop] Paecap Kail's Armour Shop a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 pair of gloves (58 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +1 scale mail of poison resistance (169 gold) the +4 chain mail "Eblibeve" {Fly rF- SInv Stlth+} (436 gold) rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Fly: It grants you flight. Stlth: It makes you more stealthy. a +0 scale mail (52 gold) a +0 leather armour (26 gold) (0, 0, D:11) a +0 chain mail (9, -1, D:11) a +1 dagger of flaming (10, 0, D:11) a +0 dagger a curare-tipped dart (11, -1, D:11) a +0 short sword 2 poisoned darts a +0 dagger a +0 robe (11, 40, D:11) a +0 scale mail (12, -1, D:11) a +0 dagger a +0 robe (28, 6, D:11) a +0 chain mail (28, 9, D:11) a +0 robe (31, 19, D:11) a +0 dagger (32, 21, D:11) 4 large rocks (33, 19, D:11) a +0 dagger a +0 robe (37, -9, D:11) a +0 chain mail (41, 4, D:11) a +0 quarterstaff (45, 33, D:11) a +0 mace Level 12 of the Dungeon (2, -21, D:12) 3 boomerangs (4, -29, D:12) a +0 plate armour (4, -26, D:12) 7 stones (8, -17, D:12) a +0 giant club a +0 giant club (13, -33, D:12) a +0 shortbow (14, -33, D:12) a +0 dagger (15, -21, D:12) a +0 quarterstaff (18, -31, D:12) a +0 dagger a +0 robe (18, -30, D:12) a +0 dagger a +0 robe (18, -16, D:12) the +4 dire flail of Dishonesty {spect, Contam rPois Str+9} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+9). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (19, -30, D:12) a +0 dagger a +0 chain mail a +0 whip a +0 dagger a +0 robe (22, -38, D:12) a +0 robe (37, 9, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 short sword a +0 leather armour (6, 29, D:13) a +0 dagger a +1 dagger of draining (6, 30, D:13) a +1 hand axe of freezing (7, 31, D:13) a +0 dagger a +0 robe (9, -7, D:13) a +0 dagger a +0 robe (11, -10, D:13) a +0 rapier (16, 25, D:13) a +0 trident (18, 30, D:13) a +0 robe (22, 27, D:13) a +0 shortbow a +0 shortbow (22, 28, D:13) a +0 shortbow (22, 29, D:13) a +0 shortbow a +0 shortbow (22, 30, D:13) a +0 shortbow (25, -2, D:13) a +0 flail (36, -1, D:13) a +0 shortbow (42, 10, D:13) a +0 war axe (46, 39, D:13) a +0 shortbow (48, -6, D:13) 4 large rocks (50, -9, D:13) 5 stones (57, -6, D:13) +0 acid dragon scales the ring of Kyxzer {*Slow Fly rElec rN+ Str-5} [ring of positive energy] Str: It affects your strength (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. *Slow: It may slow you when you take damage. a +2 ring mail of poison resistance a +1 dagger of pain a +0 robe (57, 21, D:13) a +0 giant club a +0 giant club (58, 12, D:13) a +0 great sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 20 gold pieces (4, 21, Orc:1) a warg corpse (5, 12, Orc:1) 25 gold pieces (5, 22, Orc:1) a +0 dagger a boomerang a +0 leather armour a rime drake corpse an orc corpse (6, 22, Orc:1) a +2 vorpal long sword (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (7, 22, Orc:1) a +0 falchion a +0 ring mail a +0 giant club a +0 dagger a +0 leather armour 21 gold pieces an orc corpse an orc corpse (8, 22, Orc:1) a +0 flail an orc corpse (9, 12, Orc:1) 26 gold pieces (9, 13, Orc:1) a +0 whip (9, 15, Orc:1) a +0 glaive a +0 chain mail 23 gold pieces an orc corpse (10, 13, Orc:1) a +0 club a +0 leather armour an orc corpse (13, 13, Orc:1) 12 gold pieces an ice cave (0, 0, IceCv) a +0 spear