Nitrous Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 43, D:1) 23 stones (4, 16, D:1) a +0 dagger (4, 33, D:1) a +0 hunting sling (4, 44, D:1) a +0 robe (9, 10, D:1) a +0 short sword (10, 10, D:1) a +0 dagger (12, 3, D:1) a cursed -3 club (19, 14, D:1) 19 poisoned darts (24, 6, D:1) 29 stones (31, 2, D:1) a +0 dagger (31, 31, D:1) a stone (32, -6, D:1) a +0 club (32, 5, D:1) a stone (32, 25, D:1) 2 stones (34, -1, D:1) a +0 dagger 2 stones (34, 5, D:1) 32 arrows (35, 17, D:1) a +0 club (43, 26, D:1) a +0 club (44, 9, D:1) 15 sling bullets (47, 18, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (6, 8, D:2) a +0 dagger (12, -1, D:2) a +0 dagger (18, -6, D:2) a +0 leather armour (19, 4, D:2) a +0 club (37, -4, D:2) 10 bolts (38, 2, D:2) a +0 club (39, -4, D:2) a +0 robe (46, -7, D:2) 22 stones (48, 22, D:2) a +0 short sword (50, 21, D:2) 28 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 7, D:3) 9 sling bullets (1, 10, D:3) a +0 dagger (2, 7, D:3) 3 poisoned darts (5, -16, D:3) a +0 short sword (8, 14, D:3) 17 stones (14, 25, D:3) 6 curare-tipped darts (16, 8, D:3) 18 arrows (24, 8, D:3) a +0 mace (30, -26, D:3) a +0 club (36, -2, D:3) a +0 dagger (42, 13, D:3) 9 stones (52, -1, D:3) a +0 club 22 stones a +0 leather armour (54, 23, D:3) a +0 war axe (60, -2, D:3) a +0 whip Level 4 of the Dungeon (10, -1, D:4) 21 arrows (11, -13, D:4) a +0 flail (16, 8, D:4) a +0 helmet (29, -5, D:4) 16 stones a +0 hunting sling (30, 24, D:4) 20 arrows (31, -5, D:4) a +0 club (34, -19, D:4) 8 arrows (34, -14, D:4) 23 bolts (34, -13, D:4) a +0 club a +0 club a +0 club (34, -5, D:4) a +0 helmet a +0 animal skin a +0 spear (35, -14, D:4) a +0 dagger (36, -5, D:4) 2 stones (40, 31, D:4) 8 boomerangs (42, -17, D:4) a +0 dagger (50, 34, D:4) 12 stones Level 5 of the Dungeon [Shop] Wuefor's General Store a scroll of identify (30 gold) a phantom mirror (450 gold) a scroll of identify (30 gold) a +0 scale mail (60 gold) a ration (75 gold) 13 poisoned darts (78 gold) a ration (75 gold) a potion of might (60 gold) a scroll of remove curse (45 gold) a cursed -5 ring of strength (30 gold) a ration (75 gold) a ration (75 gold) an uncursed amulet of regeneration (450 gold) (0, 0, D:5) a +0 pair of boots (16, 8, D:5) a +0 ring mail a +0 flail (22, 27, D:5) 9 poisoned darts (23, 34, D:5) 10 bolts (39, -2, D:5) a +0 ring mail (40, 0, D:5) a +0 short sword (47, -1, D:5) 16 stones (48, 10, D:5) a +0 leather armour a +0 club (49, 6, D:5) a +0 leather armour a +0 war axe Level 6 of the Dungeon [Shop] Saubyol's Antique Weapon Shoppe the +7 morningstar of the Endless March {freeze, *Contam MP-9 Dex+7} (1097 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It affects your magic capacity (-9). It causes magical contamination when unequipped. a +1 antimagic broad axe (494 gold) the cursed +1 halberd of the Scavenger {holy, +Inv rN+ Str-4 Dex+3} (657 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It affects your dexterity (+3). It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. a +2 hand crossbow of freezing (475 gold) a +0 hand crossbow (91 gold) a +0 shortbow (78 gold) a +0 mace (78 gold) a +0 rapier (104 gold) a +0 long sword (91 gold) a +3 hunting sling (481 gold) the +2 whip of the End {vamp, rC+} (819 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. a +3 war axe of chopping (577 gold) [Shop] Tomouthu's Assorted Antiques a scroll of remove curse (96 gold) a scroll of identify (64 gold) a scroll of amnesia (112 gold) a scroll of fear (112 gold) a scroll of remove curse (96 gold) a scroll of enchant armour (240 gold) a book of Conjurations (960 gold) the +4 moon troll leather armour {Spirit, Regen++ MP+5} (1744 gold) It affects your magic capacity (+5). It increases your rate of regeneration. the +7 rapier "Duis" {flame, *Corrode +Blink rC++ rN+} (2313 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It protects you from negative energy. It lets you blink. It may corrode you when you take damage. a +0 rapier (128 gold) a scroll of remove curse (96 gold) [Shop] Yloman's Assorted Antiques a +0 robe (21 gold) a +0 falchion (93 gold) a +1 hand axe of chopping (356 gold) a scroll of identify (62 gold) a book of Necromancy (930 gold) a potion of agility (124 gold) a potion of curing (93 gold) a +0 dagger (62 gold) a scroll of teleportation (93 gold) the +1 ring mail of Foolhardiness {rPois Str+4} (886 gold) It affects your strength (+4). It protects you from poison. (0, 0, D:6) a +0 giant spiked club (1, 12, D:6) a +1 long sword of electrocution (4, 38, D:6) 19 arrows (21, 30, D:6) a +0 dagger (32, 12, D:6) 24 stones (35, 4, D:6) a +0 spear (36, 2, D:6) a +0 spear (36, 3, D:6) a +0 halberd (37, 12, D:6) 13 stones (38, 0, D:6) a +0 whip (39, 17, D:6) a +0 hand crossbow (40, 33, D:6) a +0 giant spiked club (41, 35, D:6) 3 arrows (42, 33, D:6) 12 arrows a +0 shortbow (42, 34, D:6) an arrow (46, 43, D:6) a +0 scale mail (49, 34, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of draining a +0 robe a +0 dagger (1, 2, D:7) a +0 club a +0 ring mail (2, -1, D:7) a +0 whip a +0 leather armour (3, 0, D:7) a +0 flail a +0 chain mail (3, 1, D:7) a +0 war axe (14, -22, D:7) a +0 dagger a +0 robe (16, -17, D:7) a +0 dagger (20, -19, D:7) a +0 flail (22, -12, D:7) a +0 dagger (22, -9, D:7) 19 sling bullets (26, -22, D:7) 20 stones (33, 10, D:7) a +0 giant club (38, -12, D:7) a +0 dagger of freezing (38, 5, D:7) a +0 chain mail a +3 trident (39, 2, D:7) a +0 leather armour (39, 22, D:7) 15 stones (42, 0, D:7) a cursed -2 mace (42, 5, D:7) an arrow (42, 6, D:7) an arrow (43, 5, D:7) a +0 robe 24 arrows a +0 shortbow (47, 1, D:7) a cursed +0 trident (51, -3, D:7) 19 stones (51, 21, D:7) a +0 leather armour a +0 dagger (57, -10, D:7) a +0 leather armour a +0 hand axe (58, -11, D:7) a +0 ring mail a cursed -1 mace (58, -10, D:7) a +0 robe a cursed -2 dagger (65, 19, D:7) 24 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 whip (5, 11, D:8) a +0 robe a +0 dagger (5, 21, D:8) 17 stones (6, 11, D:8) a +0 short sword (6, 12, D:8) a +0 ring mail a +0 short sword (6, 13, D:8) a +0 mace (7, 12, D:8) 21 arrows (10, 10, D:8) a +0 robe a +3 scimitar (10, 12, D:8) a +0 mace (10, 13, D:8) 2 arrows (11, 12, D:8) a +0 robe a cursed +4 trident (11, 14, D:8) an arrow (11, 22, D:8) a stone (12, 14, D:8) a +0 giant club (13, 19, D:8) a cursed +0 robe a +2 falchion (13, 20, D:8) an arrow a cursed +0 robe a +0 hand axe (15, 9, D:8) a +0 large shield (15, 22, D:8) 8 arrows a +0 shortbow (16, 12, D:8) a +0 trident (16, 15, D:8) 6 stones (16, 19, D:8) a +0 robe a +0 dire flail (17, 22, D:8) a +0 ring mail a +0 trident (24, 25, D:8) a +0 giant club (24, 26, D:8) 2 stones (25, 27, D:8) a stone (26, 27, D:8) an arrow a +0 chain mail a +0 dire flail a stone (28, 27, D:8) 15 arrows a +0 shortbow (29, 25, D:8) an arrow (30, 7, D:8) a +0 hand axe (32, 20, D:8) an arrow (34, 0, D:8) 13 stones (35, 10, D:8) an arrow (37, 7, D:8) 14 arrows a +0 shortbow (40, 33, D:8) 22 stones (43, 38, D:8) a +0 club (44, 36, D:8) a +0 whip of holy wrath (45, 37, D:8) a +0 club (46, 36, D:8) a cursed +0 whip (51, 37, D:8) 7 poisoned darts Level 9 of the Dungeon [Shop] Nacagh's Armour Shop a +0 leather armour (30 gold) the +13 plate armour of the Trees {rCorr} (1506 gold) It provides partial protection from all sources of acid and corrosion. the cursed +1 robe of Ipylig {MR+} (229 gold) It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 leather armour (30 gold) a +0 helmet (67 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) (27, -21, D:9) a +0 robe (30, -11, D:9) a +0 chain mail (30, -10, D:9) a +0 short sword (30, -7, D:9) a +0 hand axe (31, -8, D:9) a +0 hand axe (31, -6, D:9) a +0 hand axe (32, -8, D:9) a +0 club (32, -7, D:9) a cursed +0 chain mail a +0 flail a +0 hand axe (34, -8, D:9) a +0 robe a +0 dagger (48, -11, D:9) 15 sling bullets (49, -37, D:9) 26 bolts Level 10 of the Dungeon (0, 0, D:10) 21 stones (9, -27, D:10) a +0 giant club (11, -28, D:10) a +0 dagger (12, -5, D:10) a +0 club (14, -39, D:10) a +0 buckler (14, -7, D:10) a +0 chain mail a +0 scimitar (14, -5, D:10) a cursed +0 ring mail a +0 mace (15, -8, D:10) a +0 leather armour a +1 dagger of draining (25, -31, D:10) a +0 flail (40, 6, D:10) a +0 long sword (41, -3, D:10) a +0 dagger (41, 5, D:10) a +2 mace of crushing (43, -29, D:10) a +0 shortbow 20 arrows (46, -28, D:10) an arrow a +0 cloak Level 11 of the Dungeon (0, 0, D:11) a +0 flail a +0 plate armour (3, -11, D:11) 21 stones (12, 9, D:11) a +0 leather armour (13, -13, D:11) a +0 robe a +0 dagger (17, -12, D:11) a +0 giant club a +0 dire flail (18, -42, D:11) a +0 cloak (18, -18, D:11) a +0 giant spiked club (unseen) (20, -42, D:11) a +0 halberd (21, 0, D:11) an arrow (22, -10, D:11) a +0 leather armour a cursed +0 short sword a +0 scale mail a +0 flail (22, 0, D:11) a +0 robe a +0 dagger (22, 1, D:11) 14 arrows a +0 shortbow (24, -18, D:11) a +0 leather armour a +0 dagger (24, -17, D:11) a +0 scale mail of fire resistance a +0 dagger a cursed +0 plate armour a +0 battleaxe (26, -11, D:11) an arrow (28, -8, D:11) a +0 robe a +0 dagger (30, -5, D:11) an arrow (31, -5, D:11) a +0 robe a +0 dagger (35, -29, D:11) a +0 robe (55, -28, D:11) 27 sling bullets (56, 5, D:11) 22 sling bullets (57, -7, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a potion of degeneration (2, 14, D:12) a +0 great mace a +0 chain mail (6, 28, D:12) 5 large rocks (6, 34, D:12) 20 arrows a +0 shortbow (8, 32, D:12) a cursed -1 shortbow 10 arrows a +0 shortbow (8, 33, D:12) a +0 giant club (8, 34, D:12) 24 arrows a +0 shortbow (9, 32, D:12) a +0 leather armour a +0 club (9, 34, D:12) a +0 quarterstaff of crushing (9, 35, D:12) 26 arrows a +0 shortbow (9, 37, D:12) an arrow (10, 17, D:12) a +0 ring mail a +0 dagger (11, 36, D:12) 6 arrows (12, 35, D:12) 2 arrows (13, 37, D:12) 2 arrows (15, 34, D:12) a +0 plate armour a +0 short sword (16, -13, D:12) a +0 great mace a +0 plate armour (16, -1, D:12) a phial of floods (16, 0, D:12) the cursed +3 falchion "Beajiami" {flame, MR+ Int+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+8). It affects your resistance to hostile enchantments. It has a curse placed upon it. (16, 11, D:12) a +0 hand axe (16, 33, D:12) 19 arrows a +0 shortbow (16, 37, D:12) an arrow (16, 39, D:12) 2 arrows (21, 12, D:12) a +0 scale mail (25, 2, D:12) a +0 trident of freezing (29, 14, D:12) a +0 dire flail a cursed -2 dire flail (31, 20, D:12) a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) a +1 bardiche a +0 plate armour (2, -12, D:13) a +0 short sword a +0 leather armour (2, 28, D:13) a +0 leather armour (2, 33, D:13) a +0 club (13, 14, D:13) a +0 great mace a +0 plate armour (15, 13, D:13) a +0 plate armour a +0 battleaxe (15, 18, D:13) a +0 plate armour a +0 halberd (18, -21, D:13) a +3 broad axe of chopping a +0 plate armour (18, -20, D:13) 21 arrows (19, -19, D:13) a large rock (20, -19, D:13) 5 arrows a +0 shortbow (21, 15, D:13) a +0 chain mail (23, 15, D:13) a +0 large shield (25, 24, D:13) a large rock (25, 28, D:13) a +0 longbow (26, -17, D:13) 3 large rocks (27, -21, D:13) 3 arrows (27, 30, D:13) 12 stones (30, 27, D:13) a +1 scimitar of flaming (31, 27, D:13) 4 large rocks (34, 14, D:13) 2 arrows (35, 20, D:13) 11 stones (36, 7, D:13) a +0 longbow a +3 broad axe 16 arrows a cursed +0 leather armour (38, 9, D:13) a +0 long sword a +0 leather armour (49, -1, D:13) a +0 scale mail Level 14 of the Dungeon (1, 0, D:14) 14 stones (13, -24, D:14) a +0 dagger a +0 robe (14, 12, D:14) a +1 long sword of holy wrath a +0 ring mail a +0 shield of protection (15, -6, D:14) a +0 long sword (16, 10, D:14) a +0 war axe a +0 ring mail a +0 buckler (17, -27, D:14) a +0 ring mail (22, -19, D:14) a +0 dagger (27, -2, D:14) a +0 mace (32, 18, D:14) a +0 ring mail (34, -22, D:14) a +0 dire flail a +0 giant club (39, -32, D:14) 5 boomerangs (40, 13, D:14) a +2 flail of crushing (41, 13, D:14) a +0 flail (42, 13, D:14) a +0 trident a +0 halberd (53, 6, D:14) a +0 hand axe a +0 robe (54, -33, D:14) the +10 chain mail "Ygas" {Str+6} It affects your strength (+6). (54, 7, D:14) a +3 mace a +0 robe a +0 halberd a +0 robe a +3 spear a +0 robe Level 15 of the Dungeon [Shop] Voijez's Gadget Shop a sack of spiders (260 gold) a wand of random effects (8) (65 gold) a wand of flame (10) (78 gold) a wand of enslavement (4) (78 gold) a lamp of fire (520 gold) a fan of gales (520 gold) a box of beasts (260 gold) a wand of paralysis (8) (130 gold) a crystal ball of energy (260 gold) a wand of flame (13) (97 gold) a wand of polymorph (8) (130 gold) [Shop] Leled's Weapon Shoppe a +0 lajatang (180 gold) a +0 hand crossbow (42 gold) the +5 arbalest of the Well-Known Queens {freeze, Int+3} (556 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). a cursed -3 club (1 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (763 gold) It affects your evasion (+4). It makes you more stealthy. a +2 antimagic hand axe (252 gold) 24 stones (28 gold) a +2 great mace of venom (237 gold) a +0 quarterstaff (48 gold) 24 stones (28 gold) a +0 quarterstaff (48 gold) a +0 arbalest (54 gold) a +0 spear (36 gold) [Shop] Ihiet's General Store a ration (75 gold) a +0 chain mail (67 gold) 24 arrows (72 gold) a +1 pair of gloves (172 gold) a +0 great sword (97 gold) a potion of flight (45 gold) a scroll of teleportation (45 gold) 5 atropa-tipped darts (45 gold) [Shop] Akli's Magic Scroll Shop a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of amnesia (49 gold) a scroll of fog (28 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of immolation (49 gold) a scroll of summoning (133 gold) a scroll of holy word (105 gold) a scroll of identify (28 gold) [Shop] Taety's Assorted Antiques (Shop contents are unknown) (0, 0, D:15) a +0 quarterstaff (1, -9, D:15) a bolt (6, -16, D:15) a +0 flail a +0 arbalest a +0 long sword 11 bolts a +0 plate armour (6, -15, D:15) a +0 dagger a +0 robe (9, 12, D:15) 20 bolts (13, 12, D:15) a +0 ring mail (17, -1, D:15) a +0 great sword of flaming (27, -21, D:15) 12 stones (38, 26, D:15) 2 poisoned darts (40, 8, D:15) 16 stones (46, -4, D:15) 23 stones (51, 20, D:15) a +0 hand axe (63, -11, D:15) a scroll of random uselessness (65, 4, D:15) 20 stones the Ecumenical Temple (0, 0, Temple) the +1 trident "Bashrud" {drain, rC+ Str+2 Int+5 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+5). It protects you from cold. It lets you see invisible. a +1 robe of positive energy a wand of digging (3) a scroll of noise a +1 robe of cold resistance 2 scrolls of amnesia an uncursed staff of cold a wand of scattershot (6) a wand of acid (17) a wand of disintegration (8) a wand of flame (15) a wand of clouds (5) a wand of iceblast (38) a wand of polymorph (9) an uncursed ring of ice a +4 ring of protection an uncursed ring of attention a potion of degeneration an uncursed staff of summoning an uncursed staff of air a -1 robe a -1 pair of gloves a +1 cloak Level 1 of the Orcish Mines (0, 5, Orc:1) a +1 dire flail of protection a +0 plate armour (2, 4, Orc:1) a +0 giant club a +0 giant club (7, 3, Orc:1) a +0 plate armour a +0 glaive (8, 2, Orc:1) a cursed -2 plate armour a +1 dire flail of crushing (10, 1, Orc:1) a +0 giant spiked club (14, 1, Orc:1) a +0 plate armour a +1 long sword of flaming (15, 1, Orc:1) a +0 giant spiked club (16, 0, Orc:1) a +0 short sword (16, 1, Orc:1) a +0 hand axe (18, 1, Orc:1) a +0 leather armour a +0 short sword a +0 ring mail (25, 17, Orc:1) a +0 giant spiked club (26, 4, Orc:1) 3 boomerangs a +0 mace (26, 14, Orc:1) a +2 chain mail of cold resistance a +0 dire flail (27, 5, Orc:1) a +0 flail (28, 5, Orc:1) a +0 dagger (29, 2, Orc:1) a +0 flail (30, 1, Orc:1) a +0 robe a +0 dagger (30, 16, Orc:1) a +0 mace a +0 robe (31, 0, Orc:1) a cursed +0 chain mail a +0 mace a +0 chain mail a +0 glaive (31, 1, Orc:1) a +2 dagger of speed (31, 15, Orc:1) a +0 chain mail a +0 flail (32, -1, Orc:1) a +0 troll leather armour (33, -1, Orc:1) a +0 chain mail a +0 great mace (33, 0, Orc:1) a +0 chain mail a +0 dire flail (45, -8, Orc:1) a +0 ring mail (46, -11, Orc:1) a +0 mace (47, -8, Orc:1) a +0 leather armour a +0 dagger (49, -9, Orc:1) a +0 club a +0 plate armour a +0 mace (49, -7, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (49, -6, Orc:1) a +0 hand axe a +0 chain mail a +0 flail (53, -8, Orc:1) a +0 club a +0 robe Level 2 of the Orcish Mines [Shop] Xelaest's Weapon Emporium 15 arrows (48 gold) the +8 whip "Snakebite" {curare, rPois} (867 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 long sword (56 gold) 19 arrows (60 gold) a +0 dagger (32 gold) a +0 trident (56 gold) a +0 trident (56 gold) a +0 long sword (56 gold) the +8 quarterstaff of Indomitability {protect, Dex+4} (963 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). 22 stones (35 gold) 22 arrows (70 gold) a +2 flail of crushing (275 gold) [Shop] Hytiruk's Gadget Boutique a phantom mirror (450 gold) a sack of spiders (300 gold) a wand of polymorph (4) (90 gold) a fan of gales (600 gold) a wand of enslavement (8) (150 gold) a lamp of fire (600 gold) a phantom mirror (450 gold) a wand of iceblast (3) (105 gold) a wand of acid (5) (270 gold) a wand of acid (6) (300 gold) a crystal ball of energy (300 gold) a wand of iceblast (12) (240 gold) a wand of flame (22) (180 gold) a wand of digging (4) (240 gold) a phantom mirror (450 gold) a wand of iceblast (6) (150 gold) [Shop] Qummamn's General Store a ration (75 gold) a +0 morningstar (60 gold) a +5 trident of piercing (483 gold) a scroll of identify (30 gold) a +0 war axe (52 gold) a wand of paralysis (8) (150 gold) [Shop] Adyniaf's Antique Armour Emporium a +0 ring mail (112 gold) a +0 pair of boots (126 gold) a +0 chain mail (126 gold) a +0 leather armour (56 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) a +2 helmet of intelligence (602 gold) the +1 ring mail of the Eleven Runes {rF+ rC+ rCorr Str+6} (1349 gold) It affects your strength (+6). It protects you from fire. It protects you from cold. It provides partial protection from all sources of acid and corrosion. a +0 leather armour (56 gold) a +0 robe (19 gold) a +0 leather armour of cold resistance (252 gold) a +0 leather armour (56 gold) a +2 ring mail of fire resistance (588 gold) a +0 leather armour (56 gold) (0, 0, Orc:2) a cursed -2 club (3, -1, Orc:2) a +0 scale mail a +0 dagger (12, 12, Orc:2) a +0 giant spiked club (12, 13, Orc:2) a +0 giant spiked club (13, 12, Orc:2) a +0 giant club a +0 giant club (14, 12, Orc:2) a +0 robe a +0 halberd (15, 12, Orc:2) a +0 giant club (20, 52, Orc:2) a +0 flail (21, 23, Orc:2) a +0 giant club (21, 46, Orc:2) a +0 giant club a cursed -2 dire flail a +0 giant club a +0 giant club (21, 50, Orc:2) a cursed -3 giant club a cursed -1 giant club (21, 53, Orc:2) a large rock (21, 54, Orc:2) a +0 plate armour a +0 short sword (21, 55, Orc:2) a +0 robe a +0 dagger (22, 24, Orc:2) a +0 giant club (22, 39, Orc:2) a +0 giant club (22, 41, Orc:2) a +0 giant club (22, 53, Orc:2) a +0 giant spiked club a +0 robe a +0 spear (22, 54, Orc:2) a cursed -2 giant spiked club a +0 chain mail a +0 robe a +0 dagger a +0 giant club a +0 giant club a +0 giant club (22, 55, Orc:2) a +1 falchion of draining (22, 56, Orc:2) a +0 giant club (22, 58, Orc:2) 3 large rocks (22, 60, Orc:2) a +0 giant club (23, 59, Orc:2) a large rock (24, 51, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club (24, 53, Orc:2) 4 boomerangs (24, 55, Orc:2) a +0 giant spiked club (24, 56, Orc:2) a +0 robe a +0 dagger a +0 giant club (25, 44, Orc:2) a +0 giant club (25, 55, Orc:2) a +0 giant club (25, 58, Orc:2) a +0 troll leather armour (26, 54, Orc:2) a +0 troll leather armour a +0 giant spiked club a +0 dire flail a +0 dire flail a +0 giant spiked club a +0 mace (26, 56, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (27, 53, Orc:2) a +0 dire flail a cursed -2 giant club (27, 54, Orc:2) a large rock (29, 53, Orc:2) a large rock (31, 49, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) the cursed +1 dagger of the King {flame, -Tele +Fly rPois Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It protects you from poison. It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. (4, -28, Lair:1) a +0 falchion of flaming (5, -9, Lair:1) a +0 leather armour a -2 halberd (6, -29, Lair:1) a +0 animal skin (30, -34, Lair:1) a +0 trident (30, -17, Lair:1) 6 poisoned darts (40, -3, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a lightning rod (4/4) (20, -20, Lair:2) a +0 leather armour (21, -20, Lair:2) a cursed ring of flight (22, -20, Lair:2) 16 poisoned darts (23, -21, Lair:2) a +0 leather armour (35, 23, Lair:2) 27 arrows (41, 4, Lair:2) a +0 chain mail (47, 3, Lair:2) a +0 chain mail (48, 17, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 sling bullets (1, 2, Lair:3) a +0 scale mail (1, 3, Lair:3) 16 bolts (7, 24, Lair:3) 13 poisoned darts (10, -12, Lair:3) 3 javelins (11, -3, Lair:3) 28 stones (41, 12, Lair:3) a +0 scale mail (46, 12, Lair:3) a +0 club (46, 44, Lair:3) 22 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (6, 18, Lair:4) a +0 chain mail of cold resistance (32, 26, Lair:4) 13 stones (37, 20, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 arrows (21, 22, Lair:5) a +0 ring mail (31, 39, Lair:5) a +0 robe (39, 33, Lair:5) a +0 hand crossbow Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (5, -1, Lair:6) 6 boomerangs (5, 44, Lair:6) a +0 leather armour (6, -2, Lair:6) a +0 scale mail (6, -1, Lair:6) 17 poisoned darts (8, -2, Lair:6) a +0 leather armour (9, -1, Lair:6) a +0 halberd (12, -9, Lair:6) +0 acid dragon scales (18, -1, Lair:6) 14 sling bullets (21, 6, Lair:6) a potion of degeneration (23, -2, Lair:6) a potion of degeneration (26, 22, Lair:6) a scroll of random uselessness (44, 9, Lair:6) a +0 ring mail (49, 13, Lair:6) a cursed -2 chain mail (50, -4, Lair:6) a +0 plate armour (51, 14, Lair:6) a +0 hand axe Level 1 of the Swamp (0, 0, Swamp:1) a cursed +0 buckler a +0 spear (0, 17, Swamp:1) a +0 ring mail (2, -20, Swamp:1) 8 curare-tipped darts (2, 16, Swamp:1) 30 sling bullets (15, -13, Swamp:1) a +0 chain mail (17, -25, Swamp:1) a +0 plate armour (20, 19, Swamp:1) a +0 scale mail (26, 26, Swamp:1) 6 curare-tipped darts (30, 13, Swamp:1) 3 boomerangs (30, 20, Swamp:1) a +0 war axe (36, 24, Swamp:1) a +0 club Level 2 of the Swamp (15, -12, Swamp:2) 4 large rocks (20, -7, Swamp:2) 25 arrows (20, 25, Swamp:2) 4 boomerangs (21, -1, Swamp:2) a +0 long sword a +0 robe (23, -2, Swamp:2) a +0 falchion (30, 31, Swamp:2) 19 stones (42, -12, Swamp:2) a +0 short sword (43, -1, Swamp:2) a +3 chain mail (44, 12, Swamp:2) 28 stones Level 3 of the Swamp (0, 0, Swamp:3) a crystal ball of energy (5, 1, Swamp:3) a spiny frog corpse (10, -4, Swamp:3) a tyrant leech corpse Level 1 of the Depths (0, 0, Depths:1) a silver javelin (1, 1, Depths:1) a silver javelin (2, -1, Depths:1) 3 javelins (3, 3, Depths:1) 17 arrows