Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 5059194447617971153 36 Nitrous the Firebug (level 3, -3/19 HPs) Began as a Deep Elf Fire Elementalist on Oct 31, 2023. Slain by Terence ... wielding a +2 hand axe of electrocution (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:06 (1707 turns). Nitrous the Firebug (Deep Elf Fire Elementalist) Turns: 1707, Time: 00:03:07 Health: -3/19 AC: 2 Str: 7 XL: 3 Next: 19% Magic: 3/10 EV: 12 Int: 19 God: Gold: 52 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of identify g - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of attraction d - a potion of heal wounds {unknown} e - a potion of curing {unknown} h - a potion of haste {unknown} Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.8 Spellcasting + Level 1.7 Conjurations + Level 3.8 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 36% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Necrotise Necr 12% 1d4 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Inner Flame Hex/Fire 11% N/A 19% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 Flame Wave Conj/Fire 14% 2d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. Terence's fire resistance burns away. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits Terence but does no damage. Terence is heavily wounded. Terence attacks as he pursues you! Terence closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Terence is no longer more vulnerable to fire. Your magical contamination has completely faded away. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence closely misses you. The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence. Terence is severely wounded. Terence attacks as he pursues you! Terence misses you. Terence hits you with a +2 hand axe of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence barely misses you. The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Terence shouts, "Get ready for death!" Terence attacks as he pursues you! Terence hits you with a +2 hand axe of electrocution. You die... ###.# #.......# #.## ....# #####^#### ## #.## ##### #.. ..# #...# #... #.# ### #...# #... #.# #...######.. ####### #.# #........... #.....###.#### ######....#.##... #.....#......####..............#. #....>..#.##.<..@@.............## #.......#.##.####................ #.......#..#.# ######....#...... ###>.......#.# #........>.. #.##.......# #...###..... ###.##.##..#.## #...# #..... ..#.##........##### #...# ###.## ....#####..#......# ##.## ... ....#####..#.####.#####.#### ### You could see Terence. Vanquished Creatures A dart slug (D:1) 2 bats 3 endoplasms A giant cockroach (D:1) 5 goblins 5 hobgoblins 2 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons 2 rats 27 creatures vanquished. Vanquished Creatures (others) 143 foxfires 143 creatures vanquished. Grand Total: 170 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nitrous the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 366 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 712 | D:1 | Found a faded altar of an unknown god. 1213 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1506 | D:2 | Noticed Terence 1633 | D:2 | Learned a level 2 spell: Scorch 1707 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, ebering_ecumenical_altar_abandoned, st_stairs_13 D:2: layout_loops_cross, uniq_terence Action || total ---------------------------++------- Cast: Foxfire || 91 Scorch || 1 Use: Scroll || 1 Armour: Robe || 7 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1707 | 1677 | 30 | 130 | 1354 | 2 | 853.5 | Dungeon | 1707 | 1677 | 30 | 130 | 1354 | 2 | 853.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1190 daAuts D:2: 517 daAuts