Nixze Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -18, D:1) a +0 plate armour (5, 0, D:1) a stone (8, 7, D:1) 3 stones (11, -7, D:1) a +0 leather armour of poison resistance (12, -18, D:1) a +0 short sword of speed (13, -14, D:1) a +0 dagger (21, 8, D:1) 3 stones a +0 short sword (24, -1, D:1) 20 stones (29, -1, D:1) a +0 dagger (36, -6, D:1) a +0 helmet (37, -10, D:1) a +0 club (49, -5, D:1) 14 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (12, -14, D:2) a +0 club (14, -24, D:2) a +0 mace (14, -23, D:2) a +4 quarterstaff of chaos (19, -5, D:2) a +0 chain mail (21, -8, D:2) a +0 dagger (22, 6, D:2) a +0 club (28, -18, D:2) a +0 club (34, 13, D:2) a +0 mace (39, -11, D:2) 32 stones (39, -8, D:2) 2 stones (39, -6, D:2) a stone (40, -7, D:2) a stone (41, -12, D:2) a +0 dagger a stone (48, -32, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 naga barding (3, 7, D:3) 24 stones (8, -19, D:3) a +0 club a +0 whip a +0 animal skin a +0 helmet a +0 club (9, -14, D:3) 12 stones (10, -19, D:3) a +0 hunting sling 16 stones (10, -4, D:3) a +0 dagger (21, -20, D:3) a +1 vampiric hand axe a +0 ring mail (26, 7, D:3) 26 stones (29, 0, D:3) a +0 ring mail (37, -21, D:3) a cursed -1 ring mail (48, -15, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 24 stones (7, -3, D:4) a +0 dagger a +0 robe (11, -15, D:4) a +0 trident (12, -16, D:4) the +6 hand crossbow "Orb Guardian's Foe" {freeze, -Tele rPois rC+ Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from cold. It protects you from poison. It prevents most forms of teleportation. (12, 1, D:4) a +0 leather armour (13, -16, D:4) 8 gold pieces (13, 4, D:4) 2 tomahawks (14, -15, D:4) 6 gold pieces (14, -14, D:4) 7 gold pieces (15, -15, D:4) 11 gold pieces (17, -6, D:4) a +0 war axe a +0 ring mail (18, -8, D:4) a +1 dagger of draining a +0 robe (28, -27, D:4) a +0 morningstar (35, -20, D:4) a +0 ring mail (38, -2, D:4) a +0 scale mail (42, 3, D:4) a +0 dagger a +0 robe (43, 2, D:4) a +0 club (44, -30, D:4) 24 arrows (45, 1, D:4) a +0 dagger (45, 2, D:4) a +0 short sword (45, 3, D:4) a +0 dagger a +0 robe (47, 2, D:4) a +0 morningstar a +0 leather armour a +0 short sword (50, 3, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (9, -20, D:5) a +0 giant spiked club (13, -26, D:5) a +0 giant club (31, -11, D:5) a +0 club (36, -49, D:5) 27 arrows (43, -19, D:5) a +0 robe (44, -38, D:5) a +0 long sword a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 1, D:6) a +0 flail (1, -24, D:6) a +0 giant club (14, -12, D:6) a +0 chain mail (14, -9, D:6) a +0 battleaxe (26, -1, D:6) a +0 flail (28, -2, D:6) a +0 club a cursed +0 leather armour (29, -25, D:6) a +0 ring mail (29, 0, D:6) a +0 spear (30, 0, D:6) a +0 flail (32, 14, D:6) a +0 war axe (46, -13, D:6) 17 stones (46, 6, D:6) 17 sling bullets (52, 2, D:6) a cursed -1 mace (54, -4, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a +2 spear of piercing (4, 2, D:7) a +0 trident a throwing net a +0 ring mail (7, -2, D:7) a throwing net (10, -9, D:7) a +0 leather armour (11, -8, D:7) a cursed +0 naga barding (11, -5, D:7) a +0 mace (11, -3, D:7) a +3 hand axe (12, -5, D:7) a +0 whip 4 tomahawks a +0 club (12, -3, D:7) a +0 mace a +0 leather armour a +0 falchion a +0 chain mail a +0 scimitar (17, -2, D:7) a +0 club a +4 scale mail (19, -15, D:7) the cursed +1 short sword "Worm" {antimagic, rElec rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (19, -14, D:7) 4 large rocks (19, -2, D:7) a +0 chain mail (20, -19, D:7) a cursed +0 halberd a +0 robe (20, -18, D:7) a cursed +3 spear of freezing a +0 robe a cursed +2 morningstar of freezing a +0 robe (21, -14, D:7) a +0 falchion (25, -10, D:7) a +0 dagger a +0 robe (26, -23, D:7) a +0 flail a cursed +0 leather armour a cursed +0 club a +0 robe 2 stones (27, -22, D:7) a +0 halberd 15 stones (28, -21, D:7) a +0 spear a throwing net (29, -21, D:7) a +0 halberd (30, 7, D:7) 20 stones (32, -15, D:7) 13 arrows (33, -14, D:7) a sling bullet (33, -13, D:7) a +5 quarterstaff of protection a +0 hunting sling 16 sling bullets a +0 leather armour (34, -14, D:7) a sling bullet Level 8 of the Dungeon [Shop] Qakoen's Assorted Antiques a potion of might (144 gold) an uncursed staff of death (900 gold) a wand of scattershot (5) (972 gold) a lightning rod (4/4) (1440 gold) a wand of disintegration (16) (720 gold) (0, 0, D:8) a +0 hand axe (4, -4, D:8) a +0 spear (7, -12, D:8) a +0 trident (8, -12, D:8) a +1 short sword of electrocution a +0 ring mail (11, 11, D:8) a +0 giant club a +0 giant spiked club (13, -9, D:8) a +0 flail (23, 11, D:8) a +4 dagger a +0 robe (25, 8, D:8) a +4 morningstar a cursed +0 robe a cursed +0 battleaxe a +0 robe (38, 16, D:8) a +1 morningstar of freezing a +0 robe a +5 long sword a +0 robe (43, 1, D:8) a +0 blowgun 16 poisoned needles 2 stones (43, 2, D:8) a cursed -1 whip a +0 club 8 stones (44, 1, D:8) a cursed -1 club 2 stones (45, 1, D:8) a stone (48, -27, D:8) 25 sling bullets (52, -14, D:8) a +0 robe (54, -5, D:8) 22 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (11, -3, D:9) 8 stones (14, 1, D:9) 2 arrows (14, 3, D:9) a +0 shortbow 11 arrows (20, 1, D:9) a +0 chain mail (39, -14, D:9) a +1 dagger of venom a +0 flail a +3 dagger (39, -13, D:9) a tomahawk (40, -15, D:9) a +0 giant club a +0 dire flail a +0 giant club a +0 short sword (41, -16, D:9) a tomahawk (41, -15, D:9) a +0 dagger a +0 robe (42, -17, D:9) a tomahawk (49, 18, D:9) a +0 giant spiked club (51, 5, D:9) an uncursed amulet of regeneration (51, 30, D:9) a +0 dagger a +0 cloak (52, 1, D:9) a +0 leather armour (53, 15, D:9) an arrow (54, 14, D:9) a +0 shortbow 16 arrows (56, 13, D:9) an arrow (58, 12, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) 2 arrows (4, -1, D:10) an arrow (6, -1, D:10) a +0 shortbow 7 arrows (19, 5, D:10) a +0 chain mail (24, 6, D:10) 19 stones (39, -13, D:10) a wyvern corpse (skeletalised by now) (51, 23, D:10) 26 stones (52, -26, D:10) the +1 scale mail "Uvvataha" {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. Level 11 of the Dungeon [Shop] Wisypocre's Book Shop a Fen Folio (1125 gold) a book of Flames (525 gold) a book of Burglary (1125 gold) a book of Burglary (1125 gold) a book of Minor Magic (300 gold) a book of Geomancy (525 gold) a book of Minor Magic (300 gold) a book of Party Tricks (750 gold) a book of Party Tricks (750 gold) a Fen Folio (1125 gold) (0, 0, D:11) a ration (1, -1, D:11) an uncursed staff of energy (5, -15, D:11) 11 poisoned needles (5, -6, D:11) the cursed +2 long sword "Ceat Wety" {slice, rF+ MR+ Str+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (7, -2, D:11) a +0 dagger (unseen) (8, -8, D:11) a +0 dagger a +0 robe (8, -7, D:11) a +0 dagger a cursed +0 robe (8, -2, D:11) a +0 scimitar a +0 plate armour an orc corpse (9, -2, D:11) a +0 mace (11, 1, D:11) 5 poisoned needles (15, -23, D:11) a +0 ring mail (17, -5, D:11) a scroll of identify (24, 28, D:11) a +0 whip (25, 33, D:11) a +0 hand axe a +0 hand axe (26, 33, D:11) a +0 hand axe a +0 hand axe a goblin skeleton (28, -10, D:11) a potion of cancellation a bailey (0, 0, Bailey) a hobgoblin corpse a hobgoblin corpse (1, 2, Bailey) a kobold corpse (6, -2, Bailey) a +2 halberd of electrocution (6, 6, Bailey) a +0 halberd (7, -2, Bailey) a +0 halberd a gnoll corpse (9, -1, Bailey) a +0 halberd (9, 9, Bailey) a +2 halberd of electrocution (unseen) (10, 0, Bailey) a +2 halberd of electrocution a hobgoblin corpse a gnoll corpse (10, 1, Bailey) a hobgoblin corpse (10, 10, Bailey) a potion of magic (10, 11, Bailey) a +0 morningstar (still there?) a tomahawk of returning (still there?) (11, 0, Bailey) a kobold corpse (11, 10, Bailey) 2 tomahawks of returning (11, 11, Bailey) a +1 halberd of electrocution (unseen) (12, 11, Bailey) 3 tomahawks of returning (12, 12, Bailey) a +2 halberd of electrocution (unseen) (13, 11, Bailey) 4 tomahawks of returning (14, 10, Bailey) a tomahawk of returning (15, 5, Bailey) a +1 halberd of electrocution