Nixze Level 1 of the Dungeon (15, 16, D:1) a +0 ring mail (19, -10, D:1) a +0 club (19, -8, D:1) a +0 club a +0 club (20, -13, D:1) a +0 club (20, -11, D:1) a +0 club (20, -10, D:1) a +0 dagger (21, -12, D:1) a +0 club (unseen) (36, 20, D:1) a +0 leather armour (49, -4, D:1) a +0 club (54, -3, D:1) a +0 club (56, 9, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 0, D:2) a +0 halberd (5, -19, D:2) 21 arrows (12, -61, D:2) a +0 hand axe (30, -16, D:2) a +0 helmet a +0 animal skin a +0 dagger (35, -37, D:2) a +0 dagger (44, -16, D:2) a +4 flail of protection a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 34, D:3) a cursed +0 leather armour (32, 35, D:3) a +0 dagger a +4 dagger a +0 chain mail (37, -4, D:3) a +0 short sword (41, 37, D:3) 16 bolts (44, 36, D:3) a +0 leather armour (54, 7, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (6, 23, D:4) a +0 leather armour (11, -1, D:4) a +0 leather armour (21, 20, D:4) a +0 arbalest (26, 5, D:4) a cursed +0 leather armour (28, -12, D:4) a +4 falchion (35, -13, D:4) a +0 short sword a +0 leather armour (35, -12, D:4) a +0 robe Level 5 of the Dungeon [Shop] Feduarr's Armour Shoppe the cursed +0 leather armour of the Villain {rPois Regen+ SInv} (172 gold) It protects you from poison. It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 kite shield (54 gold) a cursed +0 leather armour (12 gold) the +7 swamp dragon scales of Ru's Hope {rElec rPois rCorr Dex+4 Slay-3} (1202 gold) It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It protects you from poison. It provides partial protection from all sources of acid and corrosion. the +1 plate armour "Veuvu Baku" {rElec} (504 gold) It insulates you from electricity. a +0 robe (8 gold) a +3 ring mail (252 gold) (0, 0, D:5) an arrow (1, -2, D:5) a +0 shortbow 21 arrows (9, -22, D:5) a +0 mace a +0 leather armour (15, -5, D:5) a +0 club (17, -19, D:5) a +0 flail a +0 flail (18, -19, D:5) a cursed -2 giant spiked club (20, -13, D:5) a +0 giant club (24, -18, D:5) a +0 dagger a +0 robe (25, -17, D:5) a +0 chain mail (25, 24, D:5) a +0 flail a +0 leather armour (37, 15, D:5) a +0 giant club (42, 9, D:5) a +0 cloak (46, 17, D:5) a +0 mace Level 6 of the Dungeon [Shop] Esmotsio's Weapon Emporium a +0 mace (39 gold) a +2 vorpal morningstar (234 gold) the +7 battleaxe "Qipiukha" {vorpal, rPois MR+ Int+3 Dex-4} (772 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. a +1 hunting sling of freezing (126 gold) 12 sling bullets (78 gold) a +0 dagger (26 gold) a +0 hand axe (39 gold) a +0 dagger (26 gold) a +0 hunting sling (19 gold) [Shop] Daramp's Antique Armour Shoppe the cursed +1 scale mail "Erheca" {rPois rCorr Dex+2 Stlth+} (745 gold) It affects your dexterity (+2). It protects you from poison. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. It has a curse placed upon it. a +0 leather armour (50 gold) the +7 chain mail of Defence {rC+ rCorr Int-2 Dex+3} (1530 gold) It affects your intelligence (-2). It affects your dexterity (+3). It protects you from cold. It provides partial protection from all sources of acid and corrosion. a +0 robe (17 gold) a +0 cloak (112 gold) a +0 pair of boots (112 gold) a +3 leather armour of cold resistance (600 gold) a +3 plate armour of fire resistance (1125 gold) a +0 robe (17 gold) a +0 pair of gloves (112 gold) a +1 chain mail of cold resistance (412 gold) a +0 leather armour (50 gold) a +0 robe of positive energy (117 gold) [Shop] Vof Nuid's Gadget Shop a tin of tremorstones (150 gold) a tin of tremorstones (150 gold) a lightning rod (4/4) (400 gold) a wand of flame (23) (125 gold) a wand of acid (9) (260 gold) a wand of acid (8) (240 gold) a wand of random effects (18) (100 gold) a phantom mirror (300 gold) a lightning rod (4/4) (400 gold) a wand of flame (10) (60 gold) a tin of tremorstones (150 gold) [Shop] Jyama's Magic Scroll Emporium a scroll of magic mapping (35 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of remove curse (30 gold) a scroll of identify (20 gold) a scroll of random uselessness (10 gold) [Shop] Filoq's Book Shop a Fen Folio (1125 gold) a book of Necromancy (450 gold) a Young Poisoner's Handbook (600 gold) a book of Conjurations (450 gold) a book of Geomancy (525 gold) a book of Air (525 gold) a book of Flames (525 gold) a book of Beasts (825 gold) the Collected Works on Damaging Malediction (730 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Confusing Touch Hexes 3 no c - Sticky Flame Conjuration/Fire 4 no d - Bolt of Magma Conjuration/Fire/Earth 5 no a book of Beasts (825 gold) (0, 0, D:6) 16 bolts (5, 2, D:6) a +0 short sword a +0 ring mail (7, 3, D:6) a +0 dagger a +0 robe (14, 30, D:6) 19 bolts (20, 21, D:6) a +0 scale mail (25, 18, D:6) a +0 club a +0 mace (25, 19, D:6) a +0 club a +0 short sword (29, 14, D:6) a +0 robe a +0 dagger (29, 15, D:6) 15 arrows a +0 shortbow (32, 16, D:6) a +0 hunting sling (35, 9, D:6) 2 arrows (40, 22, D:6) a +0 long sword (41, 27, D:6) a +0 war axe (42, -11, D:6) a +0 morningstar (54, 14, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 chain mail (0, 7, D:7) a +0 halberd (1, 0, D:7) a +0 chain mail a +0 morningstar (1, 1, D:7) a +0 club (6, -26, D:7) a +0 spear (11, -4, D:7) 16 bolts (15, 20, D:7) a cursed +0 leather armour (22, 14, D:7) a +0 club a +0 chain mail a +0 hand axe (22, 15, D:7) a +0 flail a +0 club (24, -11, D:7) a +0 quarterstaff a +0 hunting sling a +3 ring mail of magic resistance (24, 1, D:7) a cursed -2 club a +0 halberd (24, 4, D:7) a +0 spear a +1 halberd of flaming (32, 15, D:7) a +0 scimitar a +0 robe (32, 27, D:7) a +0 mace (34, 14, D:7) a +0 battleaxe a +2 robe of the Archmagi (34, 15, D:7) a cursed -1 club 12 poisoned darts a +0 halberd a +0 chain mail (41, 6, D:7) a +1 mace of protection a +0 robe a +1 flail a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (16, 5, D:8) a +0 leather armour (17, 13, D:8) a hippogriff skeleton (17, 16, D:8) a +0 leather armour (33, -12, D:8) 3 silver javelins the Ecumenical Temple