Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 13682116547565802318 327 Nixze the Magician (level 6, -2/42 HPs) Began as an Octopode Hedge Wizard on Dec 7, 2021. Slain by a sky beast (6 damage) ... on level 4 of the Dungeon. The game lasted 00:10:42 (4409 turns). Nixze the Magician (Octopode Hedge Wizard) Turns: 4409, Time: 00:10:43 Health: -2/42 AC: 5 Str: 15 XL: 6 Next: 50% Magic: 3/12 EV: 13 Int: 18 God: Gold: 141 SH: 0 Dex: 12 Spells: 3/13 levels left rFire . . . SeeInvis . w - +0 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . h - +4 ring of protection rCorr . Rampage . t - +6 ring of strength Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons w - a +0 short sword of venom (weapon) Missiles p - 44 stones u - 7 poisoned darts (quivered) Armour b - a +0 hat (worn) Jewellery h - a +4 ring of protection (left tentacle) t - a +6 ring of strength (right tentacle) Scrolls c - 2 scrolls of blinking {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of magic mapping {unknown} j - a scroll of silence {unknown} k - a scroll of holy word {unknown} m - a scroll of fog {unknown} n - a scroll of enchant armour {unknown} r - 3 scrolls of enchant weapon {unknown} v - a scroll of noise {unknown} Potions a - a potion of attraction {unknown} d - 3 potions of curing {unknown} e - 2 potions of magic {unknown} f - a potion of haste {unknown} l - a potion of brilliance {unknown} o - 2 potions of flight {unknown} q - a potion of cancellation {unknown} s - a potion of berserk rage {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting + Level 3.4 Conjurations - Level 1.0 Summonings - Level 2.0 Translocations + Level 1.3 Air Magic + Level 1.6 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Blink Tloc N/A N/A 10% 2 c - Call Imp Summ 7% N/A 14% 2 d - Slow Hex 3% N/A 22% 2 e - Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 3% N/A 14% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Conjure Flame Conj/Fire 9% 6-21 22% 3 Tukima's Dance Hex 3% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Annotations: D:4 exclusion: wyvern Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A beastly little devil appears in a puff of frigid air. Something hits you. Something shocks you. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Something hits you but does no damage. Your white imp hits something but does no damage. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. Something hits you. Something shocks you. Your white imp barely misses something. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Something hits you. Something shocks you. Your white imp hits something but does no damage. You miss something. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Your white imp barely misses something. Something hits you but does no damage. Your white imp closely misses something. You swap places. Something hits you but does no damage. Your white imp hits something. Your white imp freezes something. There is an open door here. Your white imp hits something but does no damage. You see here a +0 dagger. Something is blocking the doorway! Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * Your white imp hits something but does no damage. Your white imp closely misses something. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You swap places. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ....#.....# #...##..# #...##≈..## #..##..# ### #...##{..## ###'##..#######.# #.........# #...'............ #........#########<.##..##....... ##..##...##.....##..##..##..##### ##..##...##.....##..##..##..##### ....#........§..5#......#......+. ....#...........@#......#.<....#. ##..##.####..##5##..##..###...##. ##..##+########'######'########## #............#...........#....... #............#...........#....(.. '.†..........#.......)...'....... ###....##....#########..###...### # #....# ..>.# ####'###...### .......# .... #.....#......' You could see 2 friendly white imps. Vanquished Creatures A jelly (D:4) A bullfrog skeleton (D:4) A hound (D:4) An iguana (D:4) 4 gnolls (D:4) 2 adders (D:2) A shadow imp (D:4) An adder skeleton (D:4) 4 worms 2 dart slugs (D:1) An orc (D:4) 6 ball pythons 4 endoplasms 5 giant cockroaches 6 goblins 5 hobgoblins 4 jackals (D:4) 4 quokkas 5 bats 3 frilled lizards 6 kobolds 6 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:3) 1 creature vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nixze the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 184 | D:1 | Reached skill level 1 in Fighting 233 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/6 405 | D:1 | Learned a level 2 spell: Blink 819 | D:1 | Reached XP level 3. HP: 24/25 MP: 1/7 1823 | D:2 | Found a faded altar of an unknown god. 2132 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/8 2273 | D:2 | Learned a level 2 spell: Call Imp 2276 | D:2 | Learned a level 2 spell: Slow 2548 | D:3 | Noticed an ogre 2692 | D:3 | Found a blossoming altar of Fedhas. 2932 | D:3 | Killed an ogre 2933 | D:3 | Reached XP level 5. HP: 36/36 MP: 2/10 3414 | D:4 | Noticed a wyvern 3592 | D:4 | Learned a level 3 spell: Mephitic Cloud 3771 | D:4 | Reached skill level 4 in Spellcasting 3849 | D:4 | Reached XP level 6. HP: 42/42 MP: 7/12 3902 | D:4 | Reached skill level 1 in Poison Magic 3987 | D:4 | Reached skill level 1 in Air Magic 4018 | D:4 | Noticed a sky beast 4409 | D:4 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_ring D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, chequers_serial_rivers_small_a, minmay_small_reverse_x D:3: layout_rooms, mainiacjoe_overflow_chevrons D:4: layout_gridville Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Fighting | 1 2 3 | 3.0 Conjurations | 2 3 | 3.4 Translocations | 2 | 2.0 Spellcasting | 4 | 4.0 Poison Magic | 1 | 1.6 Air Magic | 1 | 1.3 Dodging | | 2.0 Summonings | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 39 | 17 || 56 Constrict | 10 | 7 || 17 Tentacles | 6 | 8 || 14 Short sword | | 21 || 21 Cast: Magic Dart | 99 | 86 || 185 Call Imp | | 5 || 5 Slow | | 3 || 3 Blink | | 1 || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | 10 | 7 || 17 Dodge: Dodged | 20 | 30 || 50