Nixze Level 1 of the Dungeon (14, 30, D:1) a +0 short sword (16, 14, D:1) 22 bolts (24, -1, D:1) a +0 short sword (34, 31, D:1) a +0 dagger 2 stones (35, 30, D:1) a +0 dagger a +0 club a +0 club (37, 17, D:1) a +0 club 4 stones (38, 17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, -6, D:2) a +0 club (15, -18, D:2) a +0 whip (16, -7, D:2) a +0 leather armour (19, 15, D:2) a +3 ring mail of fire resistance (25, -9, D:2) a +0 club a +0 hunting sling 25 stones (26, -26, D:2) a +0 robe (28, -15, D:2) a +0 dagger 5 stones (34, -38, D:2) a +0 helmet (38, -13, D:2) 6 boomerangs (39, 7, D:2) 11 arrows (46, -11, D:2) a +0 dagger (58, -28, D:2) a +0 dagger a +2 hunting sling of flaming Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -25, D:3) a +0 dagger a +0 robe a +0 dagger (3, -25, D:3) a +0 falchion a +0 leather armour (4, -2, D:3) 11 stones (7, -1, D:3) a +0 hand axe a +0 ring mail (8, -25, D:3) a +0 short sword (14, -27, D:3) a +0 whip (15, 6, D:3) a +0 club (17, -28, D:3) a +0 club (19, -31, D:3) a +0 dagger (43, 4, D:3) a +0 short sword (44, -20, D:3) a +0 antimagic scythe a +0 robe (48, 2, D:3) a +0 giant spiked club 19 stones (48, 4, D:3) a +0 club (51, 8, D:3) a +0 dagger a +0 robe a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 flail (1, 1, D:4) a +0 whip a +0 war axe a +0 flail (5, 21, D:4) a +0 chain mail (9, 15, D:4) 26 stones (20, 12, D:4) a +0 dagger (25, 22, D:4) a +0 giant club (29, 20, D:4) a +0 club (38, 4, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 3, D:5) a +0 spear (3, 7, D:5) a +0 robe a +0 dagger (4, 7, D:5) a +0 ring mail a +0 whip (11, -9, D:5) a +0 pair of gloves (18, -14, D:5) a +0 robe (34, -15, D:5) 14 stones (35, 18, D:5) a +0 hunting sling (35, 19, D:5) a +0 leather armour (36, 7, D:5) a +0 giant club a +0 scale mail 2 boomerangs a +0 hand axe a +0 mace a +0 dagger (37, 6, D:5) a +0 robe a +0 dagger (37, 8, D:5) a +0 hand axe (40, 15, D:5) a +1 robe a +0 dagger (40, 16, D:5) a +0 scale mail a +0 club (40, 17, D:5) a +0 flail (41, 16, D:5) a +1 short sword of venom (41, 17, D:5) a +0 scale mail a +0 trident Level 6 of the Dungeon [Shop] Hadyu's Antique Weapon Emporium a +0 club (17 gold) a +0 fustibalus (255 gold) a +0 longbow (76 gold) a +1 flail of protection (190 gold) a +0 club (17 gold) a +0 dagger (34 gold) [Shop] Irysh's Magic Scroll Shop a scroll of noise (13 gold) 2 scrolls of brand weapon (520 gold) a scroll of holy word (97 gold) (0, 0, D:6) 25 stones (4, -3, D:6) a staff of cold (10, 5, D:6) a +0 club (20, 6, D:6) 13 sling bullets (35, -6, D:6) a +0 club a +0 club a +0 scale mail 5 boomerangs a +0 whip of venom (35, -5, D:6) a +0 short sword a +0 leather armour a +0 short sword (39, -8, D:6) a +2 whip of flaming (40, -3, D:6) a +0 club (unseen) (44, -10, D:6) a +0 pair of gloves (49, 0, D:6) a +0 mace (50, -3, D:6) a +3 quarterstaff of chaos (54, -25, D:6) a +0 trident a +0 ring mail (55, -27, D:6) a +0 flail (55, -25, D:6) a +0 halberd (56, -25, D:6) a +0 spear Level 7 of the Dungeon [Shop] Ticraq's Book Shoppe Great Wizards, Vol. VII (450 gold) a book of Callings (300 gold) a book of Debilitation (330 gold) the Compendium of Gliding Battle Magic (510 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Hailstorm Conjuration/Ice 4 no c - Storm Form Transmutation/Air 7 no the Grimoire of the Enchanting Rocks (570 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Confusing Touch Hexes 3 no c - Cause Fear Hexes 4 no d - Invisibility Hexes 6 no a book of Hexes (540 gold) a book of Displacement (360 gold) a book of Ice (690 gold) a book of Chaos (750 gold) a Trismegistus Codex (420 gold) a book of Geomancy (330 gold) (12, 6, D:7) a +0 leather armour a +0 whip (12, 7, D:7) a +0 whip (17, -7, D:7) the +3 ring mail "Qiroubal" {Str+7 Int+5} Str: It affects your strength (+7). Int: It affects your intelligence (+5). (19, -13, D:7) a +0 dagger of venom (19, -10, D:7) a +0 dagger (20, -13, D:7) a +0 leather armour a +0 short sword a +0 falchion (20, -12, D:7) a +0 dagger of venom (20, -3, D:7) a +0 whip (unseen) (21, -13, D:7) a potion of degeneration (21, -12, D:7) a +0 flail a +0 short sword a curare-tipped dart (21, -10, D:7) a +0 spear (22, -13, D:7) a +0 short sword (22, -12, D:7) a +0 scale mail a +0 mace (31, -16, D:7) 25 bolts (35, 2, D:7) a +0 scale mail (35, 5, D:7) a +0 dagger (35, 7, D:7) a +0 whip a +0 short sword (36, 7, D:7) a +0 short sword a +0 short sword (37, 7, D:7) a +0 dagger a +0 hand crossbow 13 bolts (38, -15, D:7) a +0 dagger (38, 4, D:7) a +0 quarterstaff (39, -14, D:7) a +0 club (39, -13, D:7) a +0 club a +0 short sword (40, -14, D:7) a +0 whip (40, -13, D:7) a +0 dagger of venom (40, -7, D:7) 23 stones Level 8 of the Dungeon (5, -10, D:8) a +0 pair of gloves (7, -7, D:8) a +0 pair of boots (18, -8, D:8) 11 stones (20, -12, D:8) 15 sling bullets (25, -8, D:8) a +0 whip (still there?) 8 boomerangs (still there?) (26, -9, D:8) a +0 hand axe (26, 2, D:8) a +0 dagger (26, 3, D:8) a +0 whip 3 stones (27, -7, D:8) a +0 falchion (30, 4, D:8) a +0 dagger a +0 short sword a curare-tipped dart (31, 4, D:8) a +0 short sword (31, 5, D:8) a +0 dagger a +0 hand crossbow 18 bolts (33, 0, D:8) the +8 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). Level 9 of the Dungeon (0, 0, D:9) 25 stones (1, 5, D:9) 13 stones (1, 14, D:9) a +0 giant spiked club a +0 giant club (3, 10, D:9) 9 stones (5, 10, D:9) a +0 battleaxe a +0 shortbow 16 arrows (6, -11, D:9) a +1 pair of gloves (16, -3, D:9) a +0 chain mail (22, -2, D:9) 20 stones (26, -12, D:9) a potion of degeneration (28, -8, D:9) a +0 war axe a +0 shortbow 18 arrows (34, 9, D:9) a +0 mace a +0 plate armour (34, 10, D:9) a +0 short sword a +0 plate armour (35, 10, D:9) a +0 dagger a +0 robe (45, 4, D:9) a staff of earth (45, 15, D:9) a +0 falchion (46, 4, D:9) 11 gold pieces (49, -13, D:9) a +0 flail a +0 leather armour (49, -12, D:9) a +0 dagger a +0 robe (49, -11, D:9) a +0 glaive a +0 chain mail (50, -14, D:9) a +0 flail of protection Level 10 of the Dungeon (8, 7, D:10) 18 bolts (9, 4, D:10) a +0 battleaxe (9, 22, D:10) a +0 leather armour (12, 8, D:10) a +0 leather armour (12, 22, D:10) 7 javelins (17, 19, D:10) 22 arrows (18, 26, D:10) a +0 shortbow 20 arrows (20, 30, D:10) a +0 club a +0 dagger of draining a +0 robe (20, 31, D:10) a +0 dagger (21, 30, D:10) a +0 dagger 4 stones (22, 10, D:10) a tin of tremorstones (2/2) (22, 32, D:10) a +0 dagger a +0 robe (23, -4, D:10) a +0 spear (23, 28, D:10) a +0 troll leather armour (24, 20, D:10) a +0 dagger a +0 robe (24, 21, D:10) a +0 shortbow 16 arrows (25, 20, D:10) 4 large rocks (25, 21, D:10) a +0 shortbow 16 arrows (30, 10, D:10) a +0 dire flail a +0 giant club (31, 20, D:10) a +0 ring mail (41, 5, D:10) a +0 giant club a +0 dire flail (48, 8, D:10) a +0 vorpal shortbow 20 arrows (48, 9, D:10) a +0 shortbow 20 arrows (49, 11, D:10) 15 stones (50, -4, D:10) a +0 club (50, 7, D:10) a +0 shortbow 7 arrows (52, 6, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +1 mace of holy wrath (11, -2, D:11) a +0 shortbow 14 arrows a centaur corpse (13, -2, D:11) a wand of paralysis (7) (14, 4, D:11) a +0 long sword (15, -1, D:11) 14 stones (17, -4, D:11) 4 large rocks a cyclops corpse (21, 5, D:11) a staff of fire the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 boomerangs (5, -6, Lair:1) 27 stones (20, -4, Lair:1) 10 stones (20, 4, Lair:1) 31 stones (23, -2, Lair:1) 21 stones (24, 5, Lair:1) 12 stones (25, -3, Lair:1) 9 stones (27, -1, Lair:1) 21 stones (28, -2, Lair:1) 18 stones