No2run Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-23, 5, D:1) a +0 scale mail (21, 23, D:1) 16 stones (24, 26, D:1) a +0 ring mail (-3, 27, D:1) a stone (-6, 28, D:1) a stone (-5, 28, D:1) a stone (33, 34, D:1) 13 arrows of flame (19, 47, D:1) a +0 club (45, 47, D:1) a +0 club (15, 53, D:1) 13 poisoned needles (29, 59, D:1) a +0 club Level 2 of the Dungeon (14, 9, D:2) a stone (15, 11, D:2) a stone (15, 12, D:2) a stone (16, 14, D:2) 14 stones (3, 19, D:2) 29 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (16, 7, D:3) 14 sling bullets of frost (8, 14, D:3) 2 stones (8, 16, D:3) a stone (25, 29, D:3) 5 sling bullets Level 4 of the Dungeon (3, 10, D:4) a +0 short sword (4, 29, D:4) 12 bolts (-1, 45, D:4) a -3 mace Level 5 of the Dungeon [Shop] Ihoeqi's Antique Weapon Boutique the +5 battleaxe of Defiance {antimagic, Int+3} (322 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). a +0 spear (84 gold) a +3 short sword of draining (84 gold) a +0 mace (84 gold) a +0 hunting sling (42 gold) a +0 whip (70 gold) a +0 hunting sling (42 gold) a +0 rapier (112 gold) the +4 Vampire's Tooth {vamp} (2800 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. a cursed +0 hunting sling (42 gold) a +0 hunting sling (42 gold) a +0 trident (98 gold) the +4 long sword "Diarecre" {venom, -Tele *Corrode rF+ Dex+9} (238 gold) It poisons the flesh of those it strikes. It affects your dexterity (+9). It protects you from fire. It prevents most forms of teleportation. It may corrode your equipment when you take damage. [Shop] Figair's Food Shoppe a beef jerky (19 gold) a royal jelly (26 gold) 4 fruits (78 gold) a bread ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a beef jerky (19 gold) [Shop] Adutzor's Antique Weapon Emporium the +3 whip of the Skies Above {speed, +Fly} (195 gold) Attacks with this weapon are significantly faster. It lets you fly. a +0 long sword (91 gold) a +0 club (26 gold) a +0 falchion (78 gold) a +2 whip of draining (65 gold) a +1 short sword of electrocution (78 gold) a +0 club (26 gold) a +0 glaive (169 gold) a +0 hunting sling (39 gold) the +2 flail of Gazoteh {flame, MR+} (221 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. the +5 shortbow "Meris" {flame, rElec} (208 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a +1 long sword of venom (91 gold) a +3 quarterstaff (104 gold) a +3 rapier of holy wrath (104 gold) [Shop] Ywkiddus's Antique Armour Shop a +1 leather armour of fire resistance (58 gold) a +0 chain mail (130 gold) a cursed +0 robe (20 gold) a cursed +0 scale mail (116 gold) a +0 chain mail (130 gold) a +0 plate armour (667 gold) a +0 chain mail (130 gold) a +2 scale mail of fire resistance (116 gold) a +0 robe (20 gold) a +0 leather armour (58 gold) a +0 pair of boots (130 gold) a +0 leather armour (58 gold) [Shop] Loteh's Assorted Antiques a cursed +0 leather armour (46 gold) a +0 helmet (103 gold) a +0 hat (92 gold) a scroll of teleportation (23 gold) a scroll of vulnerability (23 gold) the +7 fire dragon armour of Lomp {rF++ rC- Str+2} (1495 gold) It affects your strength (+2). It greatly protects you from fire. It makes you vulnerable to cold. a +2 scale mail of positive energy (92 gold) a +0 hunting sling (34 gold) a potion of cure mutation (20 gold) a scroll of identify (46 gold) a scroll of fear (80 gold) (0, 0, D:5) 24 stones (-48, 7, D:5) 26 stones Level 6 of the Dungeon (0, 0, D:6) 3 stones (-11, 33, D:6) a +0 club Level 7 of the Dungeon (29, 2, D:7) a +1 chain mail a +0 plate armour Level 8 of the Dungeon (8, 17, D:8) a cursed +0 club a +0 blowgun 17 poisoned needles a kobold skeleton (8, 18, D:8) a +0 whip (7, 19, D:8) a stone (7, 20, D:8) a stone (11, 22, D:8) a quokka skeleton (6, 29, D:8) a cursed -2 giant club