NoAnimeNoLife Level 1 of the Dungeon [Shop] Sikuigem's Book Shoppe a book of Conjurations (200 gold) a book of Displacement (220 gold) a book of Movement (320 gold) a book of Decay (260 gold) Sif Muna's Essays on the Sixfirhy (440 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Lightning Spire Summoning/Air 4 c - Vhi's Electric Charge Translocation/Air 4 d - Chain Lightning Conjuration/Air 9 Great Wizards, Vol. II (380 gold) a book of Scorching (300 gold) a book of Conjurations (200 gold) a book of the Senses (280 gold) (0, 0, D:1) a +0 short sword (43, 48, D:1) a rat skeleton (45, 38, D:1) a +0 short sword (53, 5, D:1) a hobgoblin skeleton (54, 5, D:1) a frilled lizard skeleton (56, 47, D:1) 3 stones Level 2 of the Dungeon [Shop] Otsaemm's General Store a scroll of identify (24 gold) a wand of flame (32) (268 gold) a scroll of amnesia (48 gold) a potion of lignification (36 gold) a +0 scale mail (48 gold) a +1 quarterstaff of draining (170 gold) a +2 tower shield (198 gold) a scroll of fog (48 gold) [Shop] Eciyrag's Assorted Antiques the +5 whip of Hard Scrabble {pain, Dex+2} (1229 gold) Dex+2: It affects your dexterity (+2). a +2 short sword of flaming (504 gold) a scroll of torment (275 gold) a scroll of enchant weapon (217 gold) a +0 mace (87 gold) 2 potions of heal wounds (290 gold) a potion of attraction (87 gold) a scroll of identify (58 gold) a scroll of fog (116 gold) a +0 robe (20 gold) (0, 0, D:2) a +0 club 2 stones (1, -21, D:2) a quokka corpse (skeletalised by now) (9, 7, D:2) 2 stones (31, 0, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (14, -8, D:3) a quokka skeleton (25, -5, D:3) a frilled lizard skeleton (25, -4, D:3) a ball python skeleton (31, -24, D:3) 7 stones Level 4 of the Dungeon (4, -29, D:4) a hound corpse (skeletalised by now) (26, -1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (40, 9, D:4) a rat skeleton a river rat skeleton a hound skeleton (43, 13, D:4) a rat skeleton (46, 19, D:4) a ball python skeleton (47, 19, D:4) a rat skeleton Level 5 of the Dungeon [Shop] Coti's Magic Scroll Boutique a scroll of fear (60 gold) a scroll of enchant weapon (112 gold) a scroll of teleportation (45 gold) a scroll of fog (60 gold) a scroll of identify (30 gold) a scroll of enchant weapon (112 gold) (0, 0, D:5) a +0 short sword a +0 chain mail (1, 1, D:5) an iguana corpse (skeletalised by now) (35, -2, D:5) a +0 club Level 6 of the Dungeon (0, 11, D:6) a +0 short sword 5 stones (19, 19, D:6) 4 large rocks (20, 15, D:6) a +0 dagger a +0 dagger a +0 sling a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (20, 16, D:6) a +0 dagger a +0 giant spiked club a +0 club a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (20, 18, D:6) 3 large rocks Level 7 of the Dungeon (0, 0, D:7) a yak corpse (skeletalised by now) (8, -13, D:7) a +0 trident a +0 scale mail (8, -12, D:7) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (16, -21, D:7) a +0 mace an orc corpse (skeletalised by now) (16, -20, D:7) a +0 falchion Level 8 of the Dungeon Level 9 of the Dungeon [Shop] Racvani's Serpentskin Sales the Lessons on Takwin (416 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Sticky Flame Fire/Alchemy 4 c - Fulsome Fusillade Conjuration/Alchemy 8 3 poisoned darts (23 gold) the Treatise on Essence (364 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Leda's Liquefaction Alchemy/Earth 4 a scroll of poison (52 gold) the Cyclopedia of the Rebis (546 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Ignite Poison Fire/Alchemy 4 c - Irradiate Conjuration/Alchemy 5 d - Sculpt Simulacrum Ice/Alchemy 6 a +2 short sword of venom (202 gold) 3 curare-tipped darts (46 gold) (22, -31, D:9) a human corpse (skeletalised by now) (43, 9, D:9) a +0 whip 5 stones (45, -13, D:9) a +0 spear (46, -12, D:9) a +0 halberd a +0 whip a +0 whip (46, -8, D:9) an adder corpse (skeletalised by now) (47, -12, D:9) a +0 halberd a +0 trident a +0 ring mail a +0 buckler a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (48, -8, D:9) a water moccasin skeleton Level 10 of the Dungeon (0, 0, D:10) a +0 whip (9, 6, D:10) a +0 spear (11, 4, D:10) a +0 short sword a boomerang a +0 chain mail (11, 6, D:10) a +0 dagger a +0 leather armour an orc skeleton (12, 4, D:10) a +0 hand axe (12, 5, D:10) a +0 hand axe an orc skeleton (42, -15, D:10) a +0 quarterstaff Level 11 of the Dungeon (33, -14, D:11) a scroll of noise (36, -13, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (37, -12, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 lajatang (1, -5, D:12) a +1 mace of protection (38, -10, D:12) a +0 orcbow a centaur corpse (skeletalised by now) (44, -25, D:12) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (47, -5, D:12) a +0 mace (52, -12, D:12) 5 stones (53, -16, D:12) a +0 dagger Level 13 of the Dungeon (13, 14, D:13) a +0 orcbow (27, 4, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (28, 2, D:13) a shapeshifter corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) a +0 buckler (5, 1, D:14) a +0 battleaxe a +0 leather armour (9, -15, D:14) a potion of mutation (9, -14, D:14) 8 gold pieces (9, -13, D:14) 286 gold pieces (10, -15, D:14) 20 gold pieces (10, -14, D:14) 23 gold pieces (10, -13, D:14) a wand of mindburst (7) (11, -15, D:14) 26 gold pieces (11, -14, D:14) 20 gold pieces (11, -13, D:14) a +0 mace Level 15 of the Dungeon (0, 0, D:15) a +0 flail (31, -24, D:15) the orb of Dusk {*Rage, -Tele Dex+8 Ice} Dex+8: It affects your dexterity (+8). -Tele: It prevents most forms of teleportation. Ice: It increases the power of your Ice spells. the +1 plate armour of the Sun {Dex+4} Dex+4: It affects your dexterity (+4). the amulet of Divine Compulsion {Reflect +Inv SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. +Inv: It lets you turn invisible. SH+5: It affects your SH (+5). a ring of wizardry the amulet "Soyclut" {Faith Dex+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+2: It affects your dexterity (+2). 7 potions of degeneration the +5 flail of Jueplun {pain, ^Fragile rF+ Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. ^Fragile: It will be destroyed if unequipped. a ring of positive energy (43, -26, D:15) a +0 quarterstaff (45, -28, D:15) 4 stones (45, -26, D:15) a +0 scale mail Level 2 of the Orcish Mines [Shop] Ebioweg's Antique Armour Shop a +0 scale mail (100 gold) a +0 chain mail (112 gold) a +0 plate armour (575 gold) a +2 robe of willpower (442 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) [Shop] Tomoikhe's Book Shop a Fen Folio (588 gold) a book of Displacement (308 gold) a book of Power (588 gold) a book of the Hunter (364 gold) Etitzel's Incunable of Injury (224 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Mephitic Cloud Conjuration/Alchemy/Air 3 a book of Conjurations (280 gold) a book of Blood (448 gold) [Shop] Buag's Vocational Training a manual of Invocations (1360 gold) a manual of Evocations (1360 gold) [Shop] Cintip's General Store a potion of brilliance (52 gold) a +0 flail (45 gold) 2 silver javelins (234 gold) a book of Beasts (468 gold) a +2 scale mail of fire resistance (273 gold) a +0 long sword (45 gold) 2 scrolls of identify (52 gold) a +0 orcbow (45 gold) [Shop] Appof's Book Shoppe a book of the Dragon (504 gold) a manual of Ranged Weapons (960 gold) a book of Armaments (624 gold) a book of Callings (336 gold) a book of Weapons (336 gold) a book of Necromancy (408 gold) a book of Lightning (432 gold) a Codex of Conductivity (480 gold) [Shop] Watzodda's Antique Weapon Shoppe a +0 trident (87 gold) a +1 whip of draining (287 gold) the +11 war axe of Generosity {flame, rC+ rN+ Dex+2} (2092 gold) Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. a +0 scimitar (100 gold) a +0 short sword (75 gold) a +0 great sword (162 gold) a +3 shortbow of flaming (560 gold) a +0 long sword (87 gold) a +0 long sword (87 gold) a +0 quarterstaff (100 gold) (0, 0, Orc:2) a +0 trident a +0 plate armour of poison resistance (37, 9, Orc:2) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (39, -28, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger (1, 0, Elf:1) the Exposition on Battling Spells Type Level a - Magic Dart Conjuration 1 b - Starburst Conjuration/Fire 6 c - Chain Lightning Conjuration/Air 9 (unseen) (4, 26, Elf:1) 9 gold pieces (7, 0, Elf:1) a +0 leather armour a +0 dagger a +0 short sword an elf skeleton an elf skeleton (7, 31, Elf:1) 19 gold pieces (8, 0, Elf:1) a +0 leather armour a +2 dagger of draining an elf skeleton (8, 35, Elf:1) 8 stones (9, 1, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow a +0 scale mail a +0 dire flail an elf skeleton (9, 3, Elf:1) a scroll of vulnerability (18, 23, Elf:1) a potion of magic (20, 37, Elf:1) a scroll of identify (20, 40, Elf:1) a scroll of identify (21, 28, Elf:1) a +3 short sword of venom (unseen) (22, 35, Elf:1) a +0 flail (23, 38, Elf:1) a +0 spear (32, 20, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (32, 22, Elf:1) a +2 long sword of freezing (unseen) (33, 24, Elf:1) a +0 halberd (35, 22, Elf:1) a +0 dagger (35, 23, Elf:1) a +0 long sword (35, 24, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (35, 35, Elf:1) a +0 trident (36, 21, Elf:1) a +0 shortbow a +0 rapier a +0 leather armour a +0 long sword an elf corpse (skeletalised by now) (36, 23, Elf:1) a +0 long sword (39, 1, Elf:1) a +0 ring mail a +0 long sword (39, 34, Elf:1) a +0 scale mail (43, -2, Elf:1) a book of Conjurations (43, 22, Elf:1) a +0 scale mail (45, -2, Elf:1) a book of the Spheres (46, -7, Elf:1) a +2 dagger of holy wrath (still there?) an elf corpse (skeletalised by now) (still there?) (47, 37, Elf:1) a dart slug corpse (48, 35, Elf:1) a potion of might (49, 40, Elf:1) a wand of flame (13) Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (skeletalised by now) (1, 0, Lair:1) a yak corpse (skeletalised by now) (22, -4, Lair:1) a ring of resist corrosion a bullfrog corpse (skeletalised by now) (37, 39, Lair:1) a yak corpse (skeletalised by now) (38, 40, Lair:1) a yak corpse (skeletalised by now) (59, -3, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (2, 29, Lair:2) a blink frog skeleton (6, 37, Lair:2) a +0 trident (9, 28, Lair:2) a yak skeleton (10, 27, Lair:2) a yak skeleton (21, 15, Lair:2) a +0 leather armour (24, 13, Lair:2) a scroll of noise (24, 14, Lair:2) a wolf skeleton a wolf skeleton a wolf skeleton a water moccasin skeleton a hydra skeleton (25, -1, Lair:2) a blink frog skeleton (25, 0, Lair:2) a yak skeleton a yak skeleton (28, 0, Lair:2) a blink frog skeleton (28, 31, Lair:2) a +2 vampiric trident 2 boomerangs a merfolk corpse (skeletalised by now) (29, 31, Lair:2) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (31, 30, Lair:2) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (40, 31, Lair:2) a black mamba corpse (skeletalised by now) (42, 23, Lair:2) 5 stones (45, 24, Lair:2) a +0 flail (49, 19, Lair:2) a blink frog corpse (skeletalised by now) (53, 21, Lair:2) a blink frog corpse (skeletalised by now) (53, 26, Lair:2) a +0 war axe (54, 23, Lair:2) a yak corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (54, 32, Lair:2) 7 stones (54, 37, Lair:2) 6 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a cane toad corpse (skeletalised by now) (34, 0, Lair:3) a cane toad skeleton (37, 13, Lair:3) a +0 ring mail (41, 13, Lair:3) a cane toad corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a basilisk corpse (skeletalised by now) (8, -17, Lair:4) 3 stones (52, -11, Lair:4) the +1 quarterstaff of Ignis's Condemnation {flame, rC- Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. Level 5 of the Lair of Beasts (0, 0, Lair:5) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (0, 1, Lair:5) a +0 dagger a +0 robe a human corpse (skeletalised by now) an elephant corpse (skeletalised by now) (0, 7, Lair:5) a +1 spectral quarterstaff (0, 16, Lair:5) a +0 dagger a +0 robe (0, 18, Lair:5) a dire elephant corpse (skeletalised by now) (1, 34, Lair:5) a +0 triple sword of draining (2, 24, Lair:5) an elephant corpse (skeletalised by now) (3, -11, Lair:5) a +0 leather armour (4, -14, Lair:5) a +0 leather armour (4, 29, Lair:5) a +0 dagger a +0 robe (12, 15, Lair:5) a wolf corpse (skeletalised by now) (16, -10, Lair:5) a cane toad corpse (skeletalised by now) (31, 7, Lair:5) a dream sheep corpse (skeletalised by now) (32, 5, Lair:5) a dream sheep corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (32, 6, Lair:5) a dream sheep corpse (skeletalised by now) (64, -1, Lair:5) 2 scrolls of fear Level 1 of the Spider Nest (4, -22, Spider:1) a +0 robe (9, -26, Spider:1) a potion of degeneration (15, 23, Spider:1) a +0 broad axe (21, 7, Spider:1) a jorogumo corpse (skeletalised by now) (23, 18, Spider:1) 9 stones Level 2 of the Spider Nest Level 3 of the Spider Nest (0, 0, Spider:3) a granite talisman (19, -5, Spider:3) the +2 long sword of the Pits of Slime {venom, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Level 4 of the Spider Nest (0, 0, Spider:4) a +0 rapier (6, -44, Spider:4) a scroll of noise (47, -24, Spider:4) a +0 great mace (49, -18, Spider:4) a +4 whip of holy wrath Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (11, 47, Slime:5) the +3 hand axe of Grontol {freeze, rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (13, 48, Slime:5) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (22, 42, Slime:5) the +2 flail "Goxohext" {spect, rPois rC- Str+3} Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Level 1 of the Depths [Shop] Itoheab's Weapon Shoppe a +0 mace (60 gold) a +0 shortbow (60 gold) a +0 giant spiked club (38 gold) a +0 rapier (80 gold) a +0 shortbow (60 gold) 4 stones (8 gold) a +0 battleaxe (130 gold) (20, 19, Depths:1) the +11 dagger of Gozag's Favour {drain, *Rage Str+8 SInv} Str+8: It affects your strength (+8). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (25, 1, Depths:1) a +0 battleaxe a +0 leather armour a serpent talisman (27, 17, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (28, 18, Depths:1) a deep troll corpse (skeletalised by now) (35, 18, Depths:1) a +0 triple sword (41, -35, Depths:1) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (42, -34, Depths:1) a very ugly thing corpse (skeletalised by now) (44, -18, Depths:1) 4 stones (57, 16, Depths:1) 3 stones Level 2 of the Depths (38, -4, Depths:2) the +1 mace of Laulir {vamp, rC+++ Will- Dex+4} Dex+4: It affects your dexterity (+4). rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. (52, -27, Depths:2) a +3 scythe of venom (52, -25, Depths:2) a +5 heavy scythe (62, -24, Depths:2) the +10 shortbow "Poqatweph" {flame, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (64, -34, Depths:2) a +1 flail of protection (65, -37, Depths:2) a potion of degeneration (65, -36, Depths:2) a +1 scimitar of freezing (65, -35, Depths:2) the +2 morningstar of the Forest {elec, rPois rF+ Stlth+} rF+: It protects you from fire. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (65, -23, Depths:2) a +0 dagger a +0 robe a human skeleton (65, -20, Depths:2) a +2 robe of cold resistance a +0 robe (66, -37, Depths:2) a staff of death (66, -36, Depths:2) a staff of cold (66, -34, Depths:2) a ring of poison resistance Level 3 of the Depths (0, 0, Depths:3) 5 large rocks the Desolation of Salt (0, 0, Desolation) a wand of polymorph (4) (1, -1, Desolation) a wand of paralysis (5) (2, -6, Desolation) 5 gold pieces (4, 0, Desolation) 2 gold pieces (5, -2, Desolation) the +9 quarterstaff of Fate {speed, *Noise Dex+6} Dex+6: It affects your dexterity (+6). *Noise: It may make a loud noise when swung. (unseen) (7, -2, Desolation) 5 gold pieces (8, 0, Desolation) a gold piece (8, 3, Desolation) Sif Muna's Elucidation of the Petrified Rebis Spells Type Level a - Sting Conjuration/Alchemy 1 b - Stone Arrow Conjuration/Earth 3 c - Ignite Poison Fire/Alchemy 4 d - Eringya's Noxious Bog Alchemy 6 e - Permafrost Eruption Ice/Earth 6 (unseen) (8, 4, Desolation) the Encyclopedia of the Predestined Mausoleum Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Infestation Necromancy 8 (unseen) (9, -5, Desolation) the amulet of Woclon {Reflect *Corrode +Blink rPois SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. SH+5: It affects your SH (+5). (unseen) (9, 6, Desolation) a +2 rapier of venom (still there?) a +0 robe (still there?) a human corpse (still there?) (11, 4, Desolation) a +0 scimitar a +0 leather armour a +0 club a +0 robe a human corpse (28, 42, Desolation) a +2 heavy long sword (unseen) (36, 42, Desolation) the +0 plate armour of Starshine {Dex+4} Dex+4: It affects your dexterity (+4). (unseen)