NoKap Level 1 of the Dungeon [Shop] Jipnam's Antique Weapon Shoppe a +1 spear of venom (222 gold) a +0 long sword (73 gold) a +0 spear (63 gold) a +0 dagger (42 gold) a +0 whip (52 gold) a +0 spear (63 gold) a +0 dagger (42 gold) a +1 falchion of holy wrath (260 gold) [Shop] Edghybrae's Jewellery Shoppe a +6 ring of strength (585 gold) a +6 ring of dexterity (585 gold) a ring of poison resistance (200 gold) a ring of positive energy (200 gold) a ring of magical power (200 gold) a ring of resist corrosion (200 gold) a +4 ring of evasion (360 gold) a ring of fire (250 gold) [Shop] Ymiphipywn's Antique Armour Shoppe the +0 scale mail "Petuqus" {Fly Str+7} (611 gold) Str: It affects your strength (+7). Fly: It grants you flight. a +0 chain mail (99 gold) a +0 helmet (99 gold) a +0 buckler (99 gold) a +0 ring mail (88 gold) a +3 chain mail of positive energy (517 gold) a +0 chain mail (99 gold) a +0 ring mail (88 gold) a +1 chain mail of fire resistance (363 gold) the +1 robe of Valour {rF- Regen+ rCorr} (248 gold) rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. [Shop] Lisolata's Antique Armour Shoppe a +0 ring mail (132 gold) a +0 chain mail (148 gold) the +3 robe of Clouds {+Thunder rCloud rElec} (980 gold) It can be evoked to surround the wearer with storm clouds, with success rate depending on Evocations skill. rElec: It insulates you from electricity. a +0 robe (23 gold) a +0 robe (23 gold) +1 storm dragon scales (2871 gold) a +0 helmet (148 gold) a +0 robe (23 gold) a +1 robe (254 gold) a +4 plate armour of willpower (1650 gold) a +0 leather armour (66 gold) (0, 0, D:1) a +0 whip (0, 1, D:1) a +0 club (11, -20, D:1) 21 sling bullets (15, -25, D:1) a +0 spear (17, -14, D:1) a +0 hunting sling (22, -3, D:1) a +0 club (25, -11, D:1) a ring of ice a ring of fire a +6 ring of strength (26, -33, D:1) a +0 helmet a +0 robe (28, -31, D:1) a +0 short sword (30, -23, D:1) a +0 ring mail (36, 6, D:1) a +0 club (39, -9, D:1) a +0 scale mail (39, -6, D:1) a +0 dagger (40, -9, D:1) a +0 scale mail (44, -21, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 3, D:2) a +0 short sword (2, 18, D:2) 18 bolts (18, 0, D:2) a +0 hunting sling (21, -1, D:2) a +0 short sword (26, 23, D:2) a +0 whip (42, 33, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Laukhlesu's Armour Emporium a +1 helmet (138 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +2 chain mail of fire resistance (258 gold) the +5 chain mail "Obrow" {Harm Drain rElec Str+4} (555 gold) Str: It affects your strength (+4). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 leather armour (24 gold) the +0 leather armour "Getzesan" {-Cast +Inv rPois Str+10} (410 gold) Str: It affects your strength (+10). rPois: It protects you from poison. +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. a +0 ring mail (48 gold) the +1 robe "Ammabih" {rElec} (236 gold) rElec: It insulates you from electricity. (1, -4, D:3) a +0 falchion a +0 robe (2, -1, D:3) 11 stones (2, 0, D:3) a scroll of immolation (4, -8, D:3) a +0 club a +0 leather armour (5, -39, D:3) 17 arrows (7, -9, D:3) a +0 short sword a +0 chain mail (8, -9, D:3) a +0 flail (10, -37, D:3) 21 arrows (18, -39, D:3) a +0 dagger (18, -35, D:3) 19 arrows (19, -39, D:3) a +0 club (20, -20, D:3) a +0 robe a +0 dagger (21, -39, D:3) a +0 club a +0 dagger (21, -15, D:3) a +0 scale mail a +0 flail (21, -8, D:3) a +0 club (23, -15, D:3) a +0 whip (23, -1, D:3) a +0 dagger (24, -39, D:3) a +0 club (24, -25, D:3) a +0 short sword (36, -38, D:3) a +0 club (37, -37, D:3) a +0 club (39, -36, D:3) a +0 helmet a +0 animal skin a +0 spear Level 4 of the Dungeon (0, 0, D:4) 8 sling bullets (0, 8, D:4) a +0 ring mail (7, -4, D:4) a +0 robe (17, -20, D:4) 22 sling bullets (21, -15, D:4) a +0 leather armour (33, 3, D:4) 13 bolts (39, -37, D:4) a +0 robe (40, 4, D:4) 19 sling bullets (42, -24, D:4) a +0 shortbow (42, -18, D:4) 16 arrows (42, 4, D:4) 8 arrows (46, -35, D:4) a +0 short sword (47, -44, D:4) 4 large rocks (47, -15, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (15, -8, D:5) a +0 spear a +0 whip a +0 spear (16, -9, D:5) 27 arrows a +0 shortbow (17, -9, D:5) a +0 club (24, 8, D:5) a +0 spear of distortion (28, -19, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club a +0 giant club (20, 10, D:6) a +0 shortbow 28 arrows (25, -14, D:6) a +0 spear (29, 4, D:6) a +2 whip of flaming a +0 robe (36, -40, D:6) a +2 short sword of flaming (38, -49, D:6) a +0 club (40, -49, D:6) a +0 club a +0 ring mail (43, -52, D:6) a +0 club a +0 ring mail (54, 5, D:6) 16 stones (64, -8, D:6) a +0 giant club 147 stones (64, -4, D:6) a +0 whip (65, -4, D:6) a +0 club (65, -3, D:6) a +0 club (66, -6, D:6) a +0 club a +0 kite shield a +0 ring mail a +0 spear (66, -5, D:6) a +0 spear (71, -49, D:6) 24 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (0, 1, D:7) a +0 morningstar a +0 flail (0, 20, D:7) 19 arrows (2, 0, D:7) a +0 hand axe (3, -1, D:7) a +0 war axe +0 acid dragon scales (11, 34, D:7) a scroll of identify (18, 28, D:7) a +0 hand axe (19, 26, D:7) a Young Poisoner's Handbook (20, 28, D:7) a +0 falchion (23, 40, D:7) 21 bolts (27, -1, D:7) a +3 dagger of venom a +0 robe a +0 short sword a +0 leather armour (27, 1, D:7) a +0 rapier (27, 29, D:7) a +0 falchion (28, 25, D:7) a +0 dagger a +0 robe (30, 5, D:7) a +0 hand axe (33, 6, D:7) a +0 flail a +0 leather armour a +0 falchion (42, 31, D:7) a +0 giant spiked club (43, 27, D:7) 9 stones (43, 32, D:7) 27 stones (47, 7, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +3 battleaxe a +0 robe a +0 dire flail a +0 robe (1, 0, D:8) a +0 scimitar a +0 robe a +5 halberd a +0 robe (13, -11, D:8) 25 stones (16, 20, D:8) a +0 robe (19, -23, D:8) a +2 robe of positive energy (22, 11, D:8) a +0 hat (24, 16, D:8) 24 arrows (27, 5, D:8) a +0 scale mail a +0 spear (29, -23, D:8) a scroll of noise (29, 3, D:8) a +1 vorpal spear (31, 3, D:8) a +0 club a +0 halberd (33, 3, D:8) a +0 halberd (50, 8, D:8) a +0 ring mail (51, 15, D:8) a +3 flail a +0 robe a +3 great sword a +0 robe (52, 17, D:8) a +1 flail of draining a +0 robe a +2 short sword a +0 robe (53, 7, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 25, D:9) a +0 leather armour (2, 11, D:9) an amulet of the acrobat 16 arrows a +0 shortbow (16, 19, D:9) 19 sling bullets (17, -29, D:9) 11 stones (28, -28, D:9) a +0 trident a +0 scale mail (28, -17, D:9) a +0 falchion (30, 5, D:9) 13 stones (30, 13, D:9) a +0 hand axe a +0 scale mail (32, -27, D:9) a +0 hand axe a +0 ring mail (32, 13, D:9) a +0 morningstar (32, 14, D:9) a +0 battleaxe a +0 plate armour (33, -29, D:9) 22 stones (33, -27, D:9) a +0 dagger a +0 robe (33, 15, D:9) a +0 dagger (34, -27, D:9) a +0 short sword (34, 14, D:9) a +3 hand axe (37, -27, D:9) a +0 shortbow 11 arrows (37, -24, D:9) a +0 halberd a +0 plate armour (37, -21, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (1, -19, D:10) a +0 scale mail of positive energy (4, -16, D:10) a +0 cloak a +2 short sword of speed (8, -3, D:10) a +0 giant club a +0 giant club (21, 12, D:10) 13 stones (23, -18, D:10) a +0 chain mail a +0 glaive (23, -16, D:10) a +0 scale mail a +2 dagger of protection (23, 20, D:10) a +0 plate armour (27, -20, D:10) a +0 leather armour a +0 whip (27, -11, D:10) 18 stones (32, -17, D:10) 15 bolts (32, 1, D:10) a +1 morningstar of freezing a +0 robe a +3 war axe a +0 robe (32, 2, D:10) a +0 spear a +0 robe (33, -16, D:10) +0 steam dragon scales (33, 2, D:10) a +1 battleaxe of freezing a +0 robe (35, 3, D:10) a +0 short sword (39, -17, D:10) a +0 pair of gloves of archery Level 11 of the Dungeon (0, 0, D:11) 24 stones (1, -8, D:11) a +0 dagger a +2 robe of positive energy a potion of attraction (2, -36, D:11) a scroll of noise (3, -3, D:11) a scroll of identify (6, -46, D:11) +0 acid dragon scales (14, -20, D:11) a +0 troll leather armour (27, -8, D:11) a +0 chain mail a +0 halberd (31, -33, D:11) 5 large rocks (33, -33, D:11) a +0 giant spiked club a +0 giant club (34, -41, D:11) 23 stones (35, -14, D:11) a +0 ring mail a +0 trident (35, -6, D:11) a scroll of identify (36, -28, D:11) a +0 dagger a +0 robe (36, -15, D:11) a +0 flail (37, -14, D:11) a +0 spear (40, -31, D:11) a +0 shortbow 21 arrows (40, -15, D:11) a +1 spear of freezing (42, -30, D:11) a +0 giant club a +0 giant spiked club (42, -29, D:11) a +0 dagger a +0 robe (45, -18, D:11) a +0 flail (47, -48, D:11) a staff of cold a +2 robe of cold resistance (47, -27, D:11) a +3 battleaxe a +0 plate armour (55, -43, D:11) 5 large rocks Level 12 of the Dungeon [Shop] Futafuc's Antique Weapon Shoppe the +7 scimitar of the Philosopher {drain, Str+3 SInv} (1432 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). SInv: It lets you see invisible. a +0 club (24 gold) a +0 morningstar (96 gold) the +6 hunting sling "Kusuarph" {freeze, rElec rPois Str+4 Int+2 Dex-4} (1322 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 battleaxe (156 gold) a +0 club (24 gold) a +0 dagger (48 gold) a +0 morningstar (96 gold) a +0 hunting sling (36 gold) a +0 morningstar (96 gold) a +0 flail (84 gold) a +0 arbalest (108 gold) [Shop] Hasokiuk's Armour Boutique a +0 pair of gloves (72 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ Will++} (625 gold) rN: It protects you from negative energy. +Rage: It lets you go berserk. Will: It greatly increases your willpower. a +0 scale mail (64 gold) the +0 pair of gloves of the Unseen Realm {Contam Harm rN+ Int+4} (296 gold) Int: It affects your intelligence (+4). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a +3 leather armour of cold resistance (384 gold) a +4 scale mail of willpower (496 gold) a +0 robe (11 gold) a +0 ring mail (64 gold) a +0 chain mail (72 gold) a +0 ring mail (64 gold) a +0 plate armour (368 gold) (0, 0, D:12) a +0 whip (2, -35, D:12) an amulet of magic regeneration (3, 1, D:12) a +0 robe (5, -10, D:12) a +0 leather armour (11, -13, D:12) the ring of Usu Etin {rPois rF+ rC- rN+} [ring of positive energy] rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. the +3 mace of Silly Indomitability {venom, rElec rPois rN+ Dex-4} It poisons the flesh of those it strikes. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. a ring of resist corrosion 4 boomerangs of dispersal 7 potions of lignification (13, -38, D:12) a +0 whip (13, -16, D:12) a +0 club (13, -12, D:12) the +0 helmet "Jablyul" {Stlth+} Stlth: It makes you more stealthy. (15, -17, D:12) a +0 falchion (20, 8, D:12) a +0 leather armour (35, 7, D:12) a +0 hand axe (36, 8, D:12) 8 arrows (50, -22, D:12) 7 stones (54, 2, D:12) a +0 morningstar (54, 11, D:12) 4 potions of flight (55, -1, D:12) a +0 falchion (60, -6, D:12) a +0 hand axe (60, -5, D:12) a +0 hand axe (60, -4, D:12) a +0 hand axe (61, -7, D:12) a +0 hand axe (61, -6, D:12) a +0 hand axe (61, -5, D:12) a +0 hand axe (61, -3, D:12) a +0 hand axe (63, -7, D:12) a +0 hand axe (63, -6, D:12) a +0 hand axe (63, -3, D:12) a +0 hand axe (64, -6, D:12) a +0 hand axe (67, -42, D:12) a +0 dagger a +0 robe a +0 quarterstaff (68, -9, D:12) 12 arrows (71, -15, D:12) a ring of protection from fire Level 13 of the Dungeon (0, 0, D:13) a +0 quarterstaff (0, 9, D:13) 10 sling bullets (1, -6, D:13) 6 large rocks (3, -6, D:13) a +0 great sword a +0 ring mail (3, 0, D:13) 6 large rocks (4, -5, D:13) a +0 halberd a +0 leather armour (5, -5, D:13) a +0 giant spiked club a +0 giant club (6, -16, D:13) a +0 scale mail (10, -46, D:13) a +0 short sword (10, -44, D:13) a +0 great mace a +0 giant club (17, -34, D:13) 4 large rocks (17, -28, D:13) a +0 kite shield (18, 8, D:13) 3 scrolls of identify (20, 1, D:13) a +0 scale mail (26, -21, D:13) a +0 dagger a +0 robe (28, -43, D:13) 4 large rocks (28, -32, D:13) a +0 long sword (29, -18, D:13) a +0 dagger (still there?) a +0 robe (still there?) (29, -5, D:13) a ring of poison resistance a +6 ring of intelligence (30, -5, D:13) a box of beasts (30, -4, D:13) a +6 falchion of distortion (31, -2, D:13) a +1 vampiric rapier (33, -43, D:13) 11 arrows (34, -10, D:13) a +0 long sword (34, -7, D:13) a +1 scimitar of flaming (34, -6, D:13) 4 large rocks (36, -13, D:13) a +0 trident (36, -10, D:13) a +0 ring mail (37, -11, D:13) a +2 tower shield (44, -39, D:13) a +0 ring mail a +0 rapier (50, -15, D:13) a +0 giant club a +0 giant spiked club (54, -32, D:13) 10 stones (57, -29, D:13) a scroll of identify Level 14 of the Dungeon [Shop] Hufotz's Antique Weapon Boutique a +0 falchion (72 gold) a +0 hunting sling (36 gold) a +2 short sword of freezing (417 gold) the +9 glaive of Spores {freeze, rC+ Dex+6} (1999 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). rC: It protects you from cold. a +0 hunting sling (36 gold) a +0 short sword (72 gold) a +2 long sword of freezing (439 gold) a +0 trident (84 gold) a +0 quick blade (360 gold) a +1 vorpal mace (276 gold) a +0 short sword of draining (177 gold) a +0 mace (72 gold) (0, 0, D:14) a phial of floods (1, -13, D:14) a scroll of noise (12, -5, D:14) a +2 buckler of cold resistance (17, -8, D:14) a +0 buckler of positive energy a +0 leather armour a +0 long sword (18, -10, D:14) a +0 dire flail (38, 10, D:14) a potion of flight (38, 11, D:14) a +0 robe a +0 war axe (40, 10, D:14) a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe (42, 4, D:14) a ring of protection from fire (43, 8, D:14) a +0 giant club a +0 giant club (46, -23, D:14) 24 sling bullets (49, -25, D:14) a +0 vampiric executioner's axe a +0 ring mail (58, 12, D:14) a +0 long sword (62, -23, D:14) a +0 flail (62, -11, D:14) 14 stones Level 15 of the Dungeon (8, 10, D:15) a +0 arbalest 26 bolts (15, 24, D:15) 26 stones (20, 22, D:15) 3 javelins (24, 30, D:15) 23 arrows (26, -2, D:15) 25 stones (29, -3, D:15) a +0 shortbow 19 arrows (29, -2, D:15) a +0 shortbow 15 arrows (31, -3, D:15) a +0 shortbow a +0 shortbow 26 arrows (31, 10, D:15) a +0 dagger a +0 robe (34, 7, D:15) a +0 dagger a +0 robe (34, 13, D:15) a ring of see invisible (37, 7, D:15) a +0 spear (39, 8, D:15) a +0 dagger a +0 robe (39, 9, D:15) a +0 spear (42, 12, D:15) a +0 morningstar (45, 21, D:15) a scroll of identify (53, 16, D:15) a +0 longbow 22 arrows (54, 14, D:15) a +0 shortbow 21 arrows (55, 11, D:15) a +0 buckler (55, 14, D:15) a +0 shortbow 31 arrows (57, 36, D:15) a +0 scale mail (62, 36, D:15) a staff of earth (65, 29, D:15) a +0 great sword a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (2, -1, Orc:1) a +0 chain mail a +0 dagger (3, -1, Orc:1) a +0 plate armour a +0 war axe (3, 1, Orc:1) a +0 chain mail a +0 mace (4, 0, Orc:1) a +0 dagger (4, 2, Orc:1) a +0 giant spiked club (6, -2, Orc:1) a +0 chain mail a +2 flail of protection (6, 1, Orc:1) a +0 giant club (7, -3, Orc:1) a +0 whip (7, 0, Orc:1) a +0 plate armour a +2 short sword of holy wrath (7, 1, Orc:1) a +0 plate armour a +0 glaive a +0 hand axe (7, 4, Orc:1) a +0 chain mail a +0 short sword (8, -6, Orc:1) a +0 hand axe a +0 hand axe (8, -4, Orc:1) a +0 robe a +0 dagger (8, -3, Orc:1) a +0 robe a +0 dagger (8, 2, Orc:1) a +0 giant spiked club (9, -2, Orc:1) a +3 leather armour a +0 war axe of flaming (10, -3, Orc:1) a +0 falchion (10, -2, Orc:1) a +0 flail (10, 0, Orc:1) a +0 ring mail a +0 short sword (10, 4, Orc:1) a +0 club (11, -14, Orc:1) a +0 dagger (11, -9, Orc:1) a +0 flail (11, -5, Orc:1) a +0 plate armour a +0 hand axe a +0 ring mail a +0 club (11, -3, Orc:1) a +0 chain mail a +0 short sword (11, 2, Orc:1) a +0 club (12, -12, Orc:1) a +0 mace a +0 war axe a +0 chain mail (12, -11, Orc:1) a +0 dagger (12, -9, Orc:1) a +0 plate armour a +0 flail (12, -3, Orc:1) a +0 ring mail a +0 dagger (12, 0, Orc:1) a +0 leather armour a +0 whip of electrocution (13, -11, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (14, -8, Orc:1) a +0 chain mail a +0 dire flail (16, -15, Orc:1) a +0 whip (16, -8, Orc:1) a +0 dagger (17, -17, Orc:1) a +0 whip (21, -20, Orc:1) a +0 hand axe a +0 chain mail (21, -19, Orc:1) a +0 giant club a +0 dire flail (21, -17, Orc:1) a +0 battleaxe a +0 plate armour (23, -27, Orc:1) a +0 war axe a +0 ring mail (26, -29, Orc:1) a +0 trident a +0 chain mail Level 2 of the Orcish Mines [Shop] Ittugg's Armour Shop a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) +0 ice dragon scales (600 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 scale mail of fire resistance (110 gold) a +0 leather armour (20 gold) [Shop] Hisokha's Antique Weapon Shoppe a +0 battleaxe (214 gold) a +0 great sword (214 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (2640 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It may make you go berserk in combat. Rampage: It bestows one free step when moving towards enemies. a +0 rapier (132 gold) a +0 morningstar (132 gold) a +2 vampiric falchion (693 gold) a +0 longbow (148 gold) [Shop] Anezaub's Jewellery Emporium a ring of protection from cold (300 gold) an amulet of guardian spirit (360 gold) a ring of protection from fire (300 gold) a +6 ring of strength (702 gold) a ring of see invisible (180 gold) a ring of ice (300 gold) a +6 ring of strength (702 gold) an amulet of reflection (360 gold) a +6 ring of dexterity (702 gold) a ring of protection from fire (300 gold) a ring of ice (300 gold) a +4 ring of protection (432 gold) an amulet of guardian spirit (360 gold) [Shop] Peagrov's General Store 23 stones (32 gold) a potion of lignification (42 gold) a wand of paralysis (5) (98 gold) a +3 plate armour of positive energy (588 gold) a scroll of identify (28 gold) 24 stones (33 gold) 16 stones (22 gold) the +5 mace "Nil Tidgh" {spect, rElec rPois rC- Dex+2} (670 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. 27 stones (37 gold) an amulet of magic regeneration (420 gold) (0, 0, Orc:2) a +0 hand axe (1, -3, Orc:2) a +0 club (1, -2, Orc:2) a +0 scimitar a +0 plate armour (2, -2, Orc:2) a +0 giant club a +0 giant club (15, 33, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (15, 34, Orc:2) a +0 giant club a +0 giant spiked club (16, 32, Orc:2) a +0 halberd of venom a +0 robe (25, 27, Orc:2) a +0 giant club a +0 giant club (25, 28, Orc:2) a +0 giant spiked club a +0 giant club (26, 24, Orc:2) a +0 giant club (26, 25, Orc:2) a +0 giant club (26, 26, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (26, 27, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 club a +0 robe a +0 club a +0 robe a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (27, 22, Orc:2) a +0 giant spiked club (27, 26, Orc:2) a +0 giant club a +0 giant club (27, 27, Orc:2) a +0 flail a +0 robe a +0 giant club a +0 giant club (27, 28, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (28, 22, Orc:2) a +0 dagger a +0 leather armour (28, 24, Orc:2) a +0 dagger a +0 robe a +0 giant club (28, 27, Orc:2) a +0 giant spiked club (28, 28, Orc:2) a +0 trident a +0 leather armour (29, 27, Orc:2) a +0 short sword (29, 30, Orc:2) a +0 mace a +0 leather armour a +0 long sword a +0 chain mail (30, 12, Orc:2) the +5 rapier of Offence {antimagic, rPois Int+6 SInv Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+6). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (30, 22, Orc:2) a +0 mace (30, 28, Orc:2) a +0 hand axe (31, 23, Orc:2) a +0 giant club (31, 27, Orc:2) a +0 club a +0 scale mail (31, 29, Orc:2) a +0 short sword (31, 31, Orc:2) a +0 hand axe a +0 ring mail (33, 33, Orc:2) a +0 club (34, 0, Orc:2) a +0 flail a +0 ring mail (36, 2, Orc:2) a +0 dagger a +0 robe a +0 club a +0 leather armour (37, 3, Orc:2) a +0 dagger a +0 robe (37, 6, Orc:2) a +0 mace a +0 leather armour (38, 3, Orc:2) a +0 giant club a +0 dagger a +0 robe (39, 5, Orc:2) a +2 morningstar of holy wrath (39, 6, Orc:2) a +0 giant club a +0 giant club a +0 mace a +0 plate armour a +0 flail (39, 9, Orc:2) a +0 giant club a +0 giant spiked club (40, 1, Orc:2) a +0 mace a +0 scale mail (40, 5, Orc:2) a +0 giant spiked club (40, 7, Orc:2) a +0 dagger a +2 robe of willpower (43, 35, Orc:2) a +1 dire flail of protection a +0 giant club (44, 10, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (4, 7, Lair:1) a +0 club (9, -20, Lair:1) 5 stones (11, -15, Lair:1) a +0 lajatang (35, 13, Lair:1) a +0 plate armour (37, -14, Lair:1) an amulet of magic regeneration (40, 15, Lair:1) a +0 scimitar (45, 14, Lair:1) a +3 leather armour of poison resistance (57, 4, Lair:1) a scroll of identify Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 stones (32, -3, Lair:2) a +0 war axe (32, 9, Lair:2) a +0 hand axe (34, 13, Lair:2) 28 stones (35, -17, Lair:2) 20 arrows (41, -28, Lair:2) a +0 robe (47, -22, Lair:2) a +0 falchion (56, -23, Lair:2) 15 bolts (57, -8, Lair:2) the +1 ring mail of the Beekeeper {rC+ Regen+ Str+4} Str: It affects your strength (+4). rC: It protects you from cold. Regen: It increases your rate of health regeneration. (58, -5, Lair:2) 10 stones Level 3 of the Lair of Beasts (15, -17, Lair:3) a ring of wizardry a ring of fire (27, 7, Lair:3) a +0 pair of gloves (33, 16, Lair:3) 25 stones (39, -16, Lair:3) 13 stones (45, 2, Lair:3) 4 javelins (47, -28, Lair:3) 8 stones (50, 6, Lair:3) 31 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of torment (9, 24, Lair:4) a +1 barding of fire resistance (14, -5, Lair:4) a +0 whip (17, 32, Lair:4) a +0 dagger (26, -14, Lair:4) 29 stones (30, -17, Lair:4) 25 bolts (45, 19, Lair:4) a +1 scimitar of protection 4 javelins a +0 scale mail of fire resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (0, 0, Lair:6) 10 arrows (10, 13, Lair:6) a +0 leather armour (11, 22, Lair:6) a +0 trident (14, 5, Lair:6) 20 stones (18, 32, Lair:6) a scroll of identify (21, 44, Lair:6) a +2 cloak (24, 15, Lair:6) a +2 hand axe of electrocution (24, 16, Lair:6) 14 stones (24, 44, Lair:6) a +0 club (25, 15, Lair:6) a ring of wizardry a ring of flight (26, 16, Lair:6) 22 stones (26, 17, Lair:6) a +0 battleaxe (37, 30, Lair:6) a scroll of noise (38, 37, Lair:6) a +2 ring mail of positive energy (48, 36, Lair:6) 22 bolts (54, 46, Lair:6) 21 bolts (55, 1, Lair:6) 18 stones Level 1 of the Swamp (0, 0, Swamp:1) 26 sling bullets (1, -1, Swamp:1) a staff of death (2, 6, Swamp:1) an alligator corpse (skeletalised by now) (14, -11, Swamp:1) a +0 spear (14, -10, Swamp:1) a +0 spear (14, 0, Swamp:1) a +0 quarterstaff a +0 robe (15, -2, Swamp:1) a +0 spear (31, -2, Swamp:1) 2 potions of lignification (36, 8, Swamp:1) a +0 short sword (40, -22, Swamp:1) a +0 chain mail Level 2 of the Swamp (0, 0, Swamp:2) a bunyip corpse (1, -1, Swamp:2) a staff of earth a +1 robe of positive energy (7, -1, Swamp:2) a potion of magic Level 1 of the Spider Nest (0, 0, Spider:1) a +0 pair of gloves (1, -29, Spider:1) 17 bolts (4, -6, Spider:1) a scroll of identify (10, -4, Spider:1) 8 javelins (11, -11, Spider:1) 25 bolts (36, -17, Spider:1) an amulet of guardian spirit Level 2 of the Spider Nest (0, 0, Spider:2) 19 stones (2, -12, Spider:2) 17 stones (8, -39, Spider:2) a +0 ring mail (8, -31, Spider:2) a +0 robe (8, 7, Spider:2) a +0 robe (11, -38, Spider:2) 20 stones (37, -9, Spider:2) a +1 flail of holy wrath Level 3 of the Spider Nest (0, 5, Spider:3) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (7, 38, Spider:3) 13 arrows (9, 9, Spider:3) a scroll of identify (12, 18, Spider:3) a +0 spear (13, 22, Spider:3) a +0 battleaxe (20, 37, Spider:3) 19 bolts (23, 17, Spider:3) a +0 whip (23, 28, Spider:3) 4 javelins (25, 13, Spider:3) a potion of lignification (29, 15, Spider:3) a scroll of identify (31, 14, Spider:3) a +0 hand axe (33, 16, Spider:3) a scroll of identify (33, 29, Spider:3) 19 stones (34, 11, Spider:3) 18 arrows (35, 17, Spider:3) a +0 hand crossbow (37, 32, Spider:3) 14 arrows Level 4 of the Spider Nest (0, 0, Spider:4) a +6 ring of strength (3, 2, Spider:4) the +1 pair of boots of Greed {Int+2} Int: It affects your intelligence (+2). (3, 12, Spider:4) a +0 quarterstaff (3, 16, Spider:4) +2 storm dragon scales {Bai Suzhen} (8, 11, Spider:4) a scroll of identify (14, 43, Spider:4) a +0 chain mail (21, 51, Spider:4) a +0 flail (33, 17, Spider:4) 18 arrows (34, 42, Spider:4) a +0 mace (34, 44, Spider:4) a potion of lignification (35, 51, Spider:4) a +0 mace (42, 11, Spider:4) a staff of poison (43, 48, Spider:4) a +0 halberd (43, 54, Spider:4) a +0 scimitar (48, 46, Spider:4) a +0 rapier (50, 34, Spider:4) 12 arrows