NoKap Level 1 of the Dungeon [Shop] Ymiphipywn's Antique Armour Shoppe the +0 scale mail "Petuqus" {Fly Str+7} (611 gold) Str: It affects your strength (+7). Fly: It grants you flight. a +0 chain mail (99 gold) a +0 helmet (99 gold) a +0 buckler (99 gold) a +0 ring mail (88 gold) a +3 chain mail of positive energy (517 gold) a +0 chain mail (99 gold) a +0 ring mail (88 gold) a +1 helmet of see invisible (363 gold) a +1 chain mail of fire resistance (363 gold) the +3 ring mail of Esosih {Regen+ Slay+5} (1034 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Regen: It increases your rate of health regeneration. the +1 robe of Valour {rF- Regen+ rCorr} (248 gold) rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 pair of gloves of archery (253 gold) [Shop] Jipnam's Antique Weapon Shoppe a +1 spear of venom (222 gold) a +0 long sword (73 gold) a +0 spear (63 gold) a +0 dagger (42 gold) a +0 whip (52 gold) a +0 spear (63 gold) a +0 dagger (42 gold) a +1 falchion of holy wrath (260 gold) [Shop] Edghybrae's Jewellery Shoppe a +6 ring of strength (585 gold) a +6 ring of dexterity (585 gold) a ring of poison resistance (200 gold) a ring of magical power (200 gold) a ring of resist corrosion (200 gold) a ring of fire (250 gold) [Shop] Lisolata's Antique Armour Shoppe a +0 ring mail (132 gold) a +0 chain mail (148 gold) the +3 robe of Clouds {+Thunder rCloud rElec} (980 gold) It can be evoked to surround the wearer with storm clouds, with success rate depending on Evocations skill. rElec: It insulates you from electricity. a +0 robe (23 gold) a +0 robe (23 gold) +1 storm dragon scales (2871 gold) a +0 helmet (148 gold) a +0 robe (23 gold) a +1 robe (254 gold) a +4 plate armour of willpower (1650 gold) a +0 leather armour (66 gold) (0, 0, D:1) a +0 club (7, -4, D:1) a +0 whip (9, -16, D:1) a +0 short sword (11, -19, D:1) 21 sling bullets (15, -24, D:1) a +0 spear (17, -13, D:1) a +0 hunting sling (22, -5, D:1) a +0 club (27, -30, D:1) a +0 short sword a stone (30, -22, D:1) a +0 ring mail (39, -8, D:1) a +0 scale mail (40, -10, D:1) a +0 dagger 5 stones (40, -8, D:1) a +0 scale mail (40, 5, D:1) a +0 club (44, -20, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) 2 stones a +0 short sword (2, 16, D:2) 18 bolts (9, -3, D:2) a +0 helmet (18, -2, D:2) a +0 hunting sling (20, -4, D:2) a +0 short sword 2 stones (26, 21, D:2) a +0 whip 5 stones (42, 31, D:2) a +0 short sword (48, 35, D:2) 2 stones Level 3 of the Dungeon [Shop] Laukhlesu's Armour Emporium a +1 helmet (138 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +2 chain mail of fire resistance (258 gold) the +5 chain mail "Obrow" {Harm Drain rElec Str+4} (555 gold) Str: It affects your strength (+4). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 leather armour (24 gold) the +0 leather armour "Getzesan" {-Cast +Inv rPois Str+10} (410 gold) Str: It affects your strength (+10). rPois: It protects you from poison. +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. a +0 ring mail (48 gold) the +1 robe "Ammabih" {rElec} (236 gold) rElec: It insulates you from electricity. (0, 0, D:3) 11 stones (1, 0, D:3) a +0 spear (2, -7, D:3) a +0 leather armour (3, -38, D:3) 17 arrows (8, -36, D:3) 21 arrows (9, -18, D:3) a +0 robe a +0 dagger (10, -12, D:3) a +0 whip (10, -11, D:3) a +0 scale mail a +0 flail (11, -19, D:3) a +0 short sword (16, -34, D:3) 19 arrows (17, -39, D:3) a +0 spear a +0 animal skin a +0 helmet (18, -38, D:3) a +0 dagger a +0 club a +0 club 9 stones a +0 club a +0 club a +0 club (19, -7, D:3) a +0 club (20, -38, D:3) a +0 dagger a +0 club (20, 1, D:3) a +0 club (21, 0, D:3) a +0 falchion (22, -7, D:3) a +0 flail (22, -6, D:3) a +0 robe a +0 dagger a +0 chain mail a +2 short sword of flaming (28, -25, D:3) 20 stones (28, -16, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) 8 sling bullets (0, 8, D:4) a +0 ring mail (7, -4, D:4) a +0 robe (17, -20, D:4) 22 sling bullets (21, -15, D:4) a +0 leather armour (33, 3, D:4) 13 bolts (39, -37, D:4) a +0 robe (40, -18, D:4) 19 stones (40, 4, D:4) 19 sling bullets (41, -41, D:4) 18 stones (42, -24, D:4) a +0 shortbow (42, -18, D:4) 16 arrows (42, 4, D:4) 8 arrows (46, -34, D:4) 16 poisoned darts (46, -10, D:4) a +0 whip (47, -44, D:4) 4 large rocks (49, -34, D:4) a +0 short sword (54, -31, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) 19 stones (24, 23, D:5) a +0 spear (25, 25, D:5) 27 arrows a +0 shortbow (26, 25, D:5) a +0 whip a +0 club (34, 21, D:5) a +0 spear (36, 44, D:5) a book of Spatial Translocations (39, 4, D:5) a +0 giant spiked club Level 6 of the Dungeon (3, 39, D:6) a +0 shortbow 28 arrows (7, 39, D:6) a +0 giant club a +0 giant club (8, 15, D:6) a +0 spear (19, -11, D:6) a +1 flail of draining (21, -20, D:6) a +0 club (22, -20, D:6) a +0 club a +0 ring mail (23, -20, D:6) a +0 club a +0 ring mail (27, 31, D:6) a +0 robe a +2 whip of flaming (37, 34, D:6) 16 stones (48, 23, D:6) a +0 giant club a +0 club (48, 24, D:6) a +0 club a +0 club (48, 25, D:6) a +0 whip (48, 26, D:6) a +0 spear (49, 25, D:6) a +0 kite shield a +0 ring mail a +0 spear (54, -20, D:6) 24 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar (1, 6, D:7) a +0 war axe +0 acid dragon scales (2, 16, D:7) 19 arrows (3, -4, D:7) a +0 flail (3, -3, D:7) a +0 club 4 boomerangs a +0 leather armour (3, -2, D:7) a +0 hand axe (25, 36, D:7) 21 bolts (28, -5, D:7) a +0 short sword a +0 leather armour (29, -3, D:7) a +3 dagger of venom a +0 robe a +0 rapier (29, 25, D:7) a +0 hand axe (30, 22, D:7) a +0 falchion a +0 dagger a +0 robe (30, 24, D:7) a +0 falchion (35, 0, D:7) a +0 falchion a +0 flail a +0 leather armour (36, 1, D:7) a +0 hand axe (45, 23, D:7) 9 stones (45, 25, D:7) a +0 giant spiked club (45, 28, D:7) 27 stones (49, 3, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 25 stones (3, 31, D:8) a +0 robe (6, -12, D:8) a +2 robe of positive energy (9, 5, D:8) a +0 dire flail a +0 robe (10, 4, D:8) a +3 battleaxe a +0 robe a +0 scimitar a +0 robe (11, 4, D:8) a +5 halberd a +0 robe (11, 27, D:8) 24 arrows (15, 12, D:8) a +1 vorpal spear (16, 14, D:8) a +0 scale mail a +0 spear (17, 14, D:8) a +0 halberd a +0 club (20, 13, D:8) a +0 halberd (37, 19, D:8) a +0 ring mail (38, 26, D:8) a +0 robe a +2 short sword a +0 robe a +3 great sword a +0 robe a +3 flail (39, 28, D:8) a +0 robe a +6 morningstar of freezing (40, 18, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 25, D:9) a +0 leather armour (2, 11, D:9) a +0 shortbow 16 arrows (16, 19, D:9) 19 sling bullets (17, -29, D:9) 11 stones (28, -27, D:9) a +0 giant club a +0 giant spiked club (28, -17, D:9) a +0 falchion (30, -27, D:9) a +0 scale mail a +0 trident (30, 5, D:9) 13 stones (32, -28, D:9) a +0 plate armour a +0 halberd (32, -27, D:9) a +0 ring mail a +0 hand axe (32, 18, D:9) a +0 hand axe a +0 scale mail a +3 hand axe a +0 dagger a +0 battleaxe a +0 plate armour (33, -29, D:9) 22 stones (33, 17, D:9) a +0 morningstar (34, -28, D:9) 11 arrows a +0 shortbow (34, -27, D:9) a +0 robe a +0 dagger (35, -27, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (1, -19, D:10) a +0 scale mail of positive energy (6, -16, D:10) a +2 short sword of speed a +0 cloak (14, -1, D:10) a +0 giant club a +0 giant club (21, 12, D:10) 13 stones (23, 20, D:10) a +0 plate armour (27, -11, D:10) 18 stones (31, -17, D:10) a +0 scale mail a +2 dagger of protection (32, -18, D:10) a +0 chain mail a +0 glaive (32, -17, D:10) 15 bolts (34, -17, D:10) a +0 leather armour a +0 whip (35, 3, D:10) a +0 short sword (38, -8, D:10) a +1 morningstar of freezing a +0 robe a +1 battleaxe of freezing a +0 robe a +3 war axe a +0 robe (38, -7, D:10) a +0 spear a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +2 robe of positive energy (0, 6, D:11) 24 stones (3, -17, D:11) a +0 giant club a +0 giant spiked club (11, -23, D:11) a +0 giant club a +0 giant spiked club (30, -25, D:11) 5 large rocks (32, -24, D:11) a +3 battleaxe a +0 plate armour (34, -35, D:11) 23 stones (34, -18, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (34, -8, D:11) a +0 flail (34, -2, D:11) a +0 chain mail a +0 halberd (35, -7, D:11) a +1 spear of freezing (36, -25, D:11) a +0 shortbow 21 arrows (36, -8, D:11) a +0 spear (37, -8, D:11) a +0 flail a +0 ring mail (45, -12, D:11) a +0 trident (52, -42, D:11) a staff of cold a +2 robe of cold resistance (55, -37, D:11) 5 large rocks Level 12 of the Dungeon [Shop] Futafuc's Antique Weapon Shoppe the +7 scimitar of the Philosopher {drain, Str+3 SInv} (1432 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). SInv: It lets you see invisible. a +0 club (24 gold) a +0 morningstar (96 gold) the +6 hunting sling "Kusuarph" {freeze, rElec rPois Str+4 Int+2 Dex-4} (1322 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 battleaxe (156 gold) a +0 club (24 gold) a +0 dagger (48 gold) a +0 morningstar (96 gold) a +0 hunting sling (36 gold) a +0 morningstar (96 gold) a +0 flail (84 gold) a +0 arbalest (108 gold) [Shop] Hasokiuk's Armour Boutique a +0 pair of gloves (72 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +0 scale mail (64 gold) the +0 pair of gloves of the Unseen Realm {Contam Harm rN+ Int+4} (296 gold) Int: It affects your intelligence (+4). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a +3 leather armour of cold resistance (384 gold) a +4 scale mail of willpower (496 gold) a +0 robe (11 gold) a +0 ring mail (64 gold) a +0 chain mail (72 gold) a +0 ring mail (64 gold) a +0 plate armour (368 gold) (0, 0, D:12) a +0 whip (2, -35, D:12) an amulet of magic regeneration (3, 1, D:12) a +0 robe (5, -10, D:12) a +0 leather armour (12, -13, D:12) a ring of protection from fire the ring of Usu Etin {rPois rF+ rC- rN+} [ring of positive energy] rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. (13, -38, D:12) a +0 whip (13, -16, D:12) a +0 club (15, -17, D:12) a +0 falchion (20, 8, D:12) a +0 leather armour (33, 8, D:12) a +0 hat (35, 7, D:12) a +0 hand axe (36, 8, D:12) 8 arrows (50, -22, D:12) 7 stones (54, 2, D:12) a +0 morningstar (54, 11, D:12) a +6 ring of intelligence (55, -1, D:12) a +0 falchion (56, 13, D:12) 2 potions of attraction (60, -6, D:12) a +0 hand axe (60, -5, D:12) a +0 hand axe (60, -4, D:12) a +0 hand axe (61, -7, D:12) a +0 hand axe (61, -6, D:12) a +0 hand axe (61, -5, D:12) a +0 hand axe (61, -3, D:12) a +0 hand axe (63, -43, D:12) a +0 dagger a +0 robe (63, -7, D:12) a +0 hand axe (63, -6, D:12) a +0 hand axe (63, -3, D:12) a +0 hand axe (64, -6, D:12) a +0 hand axe (67, -42, D:12) a +0 quarterstaff (68, -9, D:12) 12 arrows (71, -14, D:12) a ring of protection from fire a throwing net {!f} Level 13 of the Dungeon (0, 0, D:13) a +0 quarterstaff (0, 9, D:13) 10 sling bullets (4, -49, D:13) 4 large rocks (6, -16, D:13) a +0 scale mail (8, -40, D:13) a +0 short sword (8, -38, D:13) a +0 dagger a +0 robe (10, -44, D:13) a +0 dagger a +0 robe (10, -43, D:13) a +0 great mace a +0 giant club (15, 4, D:13) 6 large rocks (15, 6, D:13) 6 large rocks (17, -28, D:13) a +0 kite shield (17, 4, D:13) a +0 giant spiked club a +0 giant club (18, 8, D:13) a potion of degeneration (19, 8, D:13) 4 potions of flight (20, 1, D:13) a +0 scale mail (20, 5, D:13) a +0 halberd a +0 leather armour (21, 5, D:13) a +0 great sword a +0 ring mail (23, -49, D:13) 4 large rocks (26, -33, D:13) a +0 long sword (29, -6, D:13) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (30, -5, D:13) a ring of poison resistance a box of beasts (30, -4, D:13) a +6 falchion of distortion (31, -2, D:13) a +1 vampiric rapier (32, -14, D:13) a +1 scimitar of flaming (33, -43, D:13) 11 arrows (34, -10, D:13) a +0 long sword (35, -21, D:13) 4 large rocks (36, -13, D:13) a +0 trident (36, -10, D:13) a +0 ring mail (37, -11, D:13) a +2 tower shield (47, -37, D:13) a +0 ring mail a +0 rapier (52, -21, D:13) a +0 giant club a +0 giant spiked club (54, -32, D:13) 10 stones Level 14 of the Dungeon [Shop] Hufotz's Antique Weapon Boutique a +0 falchion (72 gold) a +0 hunting sling (36 gold) a +2 short sword of freezing (417 gold) the +9 glaive of Spores {freeze, rC+ Dex+6} (1999 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). rC: It protects you from cold. a +0 hunting sling (36 gold) a +0 short sword (72 gold) a +2 long sword of freezing (439 gold) a +0 trident (84 gold) a +0 quick blade (360 gold) a +1 vorpal mace (276 gold) a +0 short sword of draining (177 gold) a +0 mace (72 gold) (0, 0, D:14) the amulet "Xerch" {Spirit rC- Will+ Str+9 Stlth+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+9). rC: It makes you vulnerable to cold. Will: It increases your willpower. Stlth: It makes you more stealthy. (1, -11, D:14) a scroll of noise (6, -27, D:14) 8 boomerangs (18, -10, D:14) a +0 buckler of positive energy a +0 leather armour a +0 long sword (19, -12, D:14) a +0 dire flail (39, -23, D:14) a +0 vampiric executioner's axe a +0 ring mail (40, -5, D:14) a +0 dagger a +0 robe (41, 9, D:14) a potion of flight (42, 6, D:14) a ring of protection from fire (46, -21, D:14) 24 sling bullets (48, 13, D:14) a +0 giant club a +0 giant club (57, 19, D:14) a +0 hand axe a +0 robe (57, 20, D:14) a +0 war axe a +0 robe (57, 21, D:14) a +0 hand axe a +0 leather armour (58, 14, D:14) a +0 long sword (62, -21, D:14) a +0 flail (62, -9, D:14) 14 stones Level 15 of the Dungeon (0, 0, D:15) a +0 arbalest 26 bolts (4, -16, D:15) 10 arrows a +0 shortbow (6, 14, D:15) 26 stones (8, -10, D:15) 15 arrows a +0 shortbow (10, -12, D:15) 16 arrows a +0 shortbow (11, 12, D:15) 3 javelins (12, -14, D:15) 19 arrows a +0 shortbow (15, 20, D:15) 23 arrows (17, -12, D:15) 25 stones (22, 0, D:15) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, 0, D:15) a +0 spear (25, 3, D:15) a ring of see invisible (29, 3, D:15) a +0 spear (30, 2, D:15) a +0 dagger a +0 robe (33, 2, D:15) a +0 morningstar (36, 11, D:15) 6 scrolls of enchant weapon (42, -12, D:15) a +0 buckler (46, 3, D:15) a +0 shortbow 21 arrows (47, 5, D:15) a +0 shortbow 31 arrows (48, 26, D:15) a +0 scale mail (49, 19, D:15) a +0 great sword a +0 chain mail (50, 9, D:15) a +0 longbow 22 arrows (53, 26, D:15) a staff of earth the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 dagger a +0 plate armour 4 boomerangs of dispersal a +0 war axe (1, 0, Orc:1) a +0 club (2, -1, Orc:1) a +0 dagger (3, 2, Orc:1) a +0 flail (4, 2, Orc:1) a +0 chain mail a +2 flail of protection (4, 3, Orc:1) a +0 plate armour 7 boomerangs a +2 short sword of holy wrath a +0 giant club (5, -6, Orc:1) a +0 whip (5, -2, Orc:1) a +0 dagger (5, -1, Orc:1) a +0 hand axe (5, 3, Orc:1) a +0 robe a +0 dagger (6, -6, Orc:1) a +0 ring mail a +0 short sword (6, -1, Orc:1) a +0 hand axe (6, 1, Orc:1) a +0 plate armour a +0 hand axe (6, 2, Orc:1) a +0 plate armour a +0 flail (7, -9, Orc:1) a +0 hand axe (7, -5, Orc:1) a +0 chain mail a +0 dire flail (8, -9, Orc:1) a +0 robe a +0 dagger (8, -6, Orc:1) a +0 giant spiked club (8, -2, Orc:1) 4 boomerangs a +0 falchion a +0 chain mail a +0 mace (8, -1, Orc:1) a +0 chain mail a +0 short sword (9, -9, Orc:1) a +0 robe a +0 dagger (9, -3, Orc:1) a +0 plate armour a +0 glaive (10, -5, Orc:1) a +0 ring mail a +0 club a +0 dagger (10, -3, Orc:1) a +3 leather armour a +0 war axe of flaming (10, -2, Orc:1) a +0 flail a +0 robe a +0 dagger (11, -3, Orc:1) a +0 chain mail a +0 short sword (11, -2, Orc:1) a +0 ring mail a +0 dagger a +0 leather armour a +0 whip of electrocution (12, -2, Orc:1) a +0 giant spiked club (12, 0, Orc:1) a +0 club (13, 3, Orc:1) a +0 club (15, -24, Orc:1) a +0 ring mail a +0 war axe (15, -23, Orc:1) a +0 chain mail a +0 hand axe a +0 dire flail a +0 giant club a +0 chain mail a +0 war axe (15, -22, Orc:1) a +0 plate armour a +0 battleaxe (16, -24, Orc:1) a +0 dagger a +0 mace (16, -22, Orc:1) a +0 whip (18, -26, Orc:1) a +0 chain mail a +0 trident (19, -24, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Hisokha's Antique Weapon Shoppe a +0 battleaxe (214 gold) a +0 great sword (214 gold) the +5 rapier of Offence {antimagic, rPois Int+6 SInv Stlth+} (2237 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+6). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. the +3 mace of Silly Indomitability {venom, rElec rPois rN+ Dex-4} (1075 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. the +8 Wrath of Trog {antimagic, *Rage Rampage} (2640 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It may make you go berserk in combat. Rampage: It bestows one free step when moving towards enemies. a +0 rapier (132 gold) a +0 morningstar (132 gold) a +2 vampiric falchion (693 gold) a +0 longbow (148 gold) [Shop] Ittugg's Armour Shop a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) +0 ice dragon scales (600 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 scale mail of fire resistance (110 gold) a +0 leather armour (20 gold) [Shop] Peagrov's General Store 23 stones (32 gold) a wand of paralysis (5) (98 gold) a +3 plate armour of positive energy (588 gold) 24 stones (33 gold) 16 stones (22 gold) a book of Hexes (504 gold) the +5 mace "Nil Tidgh" {spect, rElec rPois rC- Dex+2} (670 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. 27 stones (37 gold) an amulet of magic regeneration (420 gold) [Shop] Anezaub's Jewellery Emporium a ring of protection from cold (300 gold) an amulet of guardian spirit (360 gold) a ring of protection from fire (300 gold) a +6 ring of strength (702 gold) a ring of see invisible (180 gold) a ring of ice (300 gold) a +6 ring of strength (702 gold) an amulet of reflection (360 gold) a +6 ring of dexterity (702 gold) a ring of protection from fire (300 gold) a ring of ice (300 gold) a +4 ring of protection (432 gold) an amulet of guardian spirit (360 gold) (0, 0, Orc:2) a +0 hand axe (1, -2, Orc:2) a +0 giant club a +0 giant club a +0 club a +0 plate armour a +0 scimitar (12, 24, Orc:2) a +0 dagger a +0 robe (13, 25, Orc:2) a +0 giant spiked club (14, 25, Orc:2) a +0 giant spiked club a +0 giant club (15, 25, Orc:2) a +0 dagger a +0 leather armour (28, -4, Orc:2) a +0 hand axe a +0 ring mail (28, -2, Orc:2) a +0 long sword a +0 chain mail (28, -1, Orc:2) a +0 mace a +0 leather armour (29, -5, Orc:2) a +0 flail a +0 ring mail (29, -3, Orc:2) a +0 dagger a +0 robe (29, -2, Orc:2) a +0 flail (29, 23, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 robe a +0 flail a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 robe a +0 club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (29, 24, Orc:2) a +0 short sword a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (30, 21, Orc:2) a +0 giant spiked club (30, 23, Orc:2) a +0 giant spiked club (31, -10, Orc:2) a +0 club 4 boomerangs a +0 leather armour (31, -9, Orc:2) a +0 dagger a +2 robe of willpower (31, -8, Orc:2) a +0 mace a +0 plate armour (31, -5, Orc:2) a +0 dagger a +0 robe (31, -4, Orc:2) a +0 trident a +0 leather armour a +0 club (31, 22, Orc:2) a +0 giant club (31, 24, Orc:2) a +0 plate armour a +0 hand axe (32, -11, Orc:2) a +0 mace a +0 scale mail (32, -9, Orc:2) a +0 dagger a +0 robe (32, -7, Orc:2) a +2 morningstar of holy wrath (32, 19, Orc:2) a +0 giant club a +0 giant club (33, 16, Orc:2) a +0 giant spiked club (33, 18, Orc:2) a +0 giant spiked club (33, 19, Orc:2) a +0 giant club (33, 24, Orc:2) a +0 robe a +0 dagger (34, -12, Orc:2) a +0 giant spiked club a +0 giant spiked club (34, 15, Orc:2) a +0 halberd of venom a +0 robe (34, 16, Orc:2) a +0 giant club a +1 dire flail of protection a +0 giant club (34, 19, Orc:2) a +0 mace (34, 24, Orc:2) a +0 scale mail a +0 club (35, 12, Orc:2) a +0 giant club (35, 18, Orc:2) a +0 hand axe (35, 19, Orc:2) a +0 giant spiked club (35, 23, Orc:2) a +0 short sword (36, -6, Orc:2) a +0 mace a +0 leather armour (39, 19, Orc:2) a +0 giant spiked club (42, 22, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (4, 7, Lair:1) a +0 club (9, -20, Lair:1) 5 stones (11, -15, Lair:1) a +0 lajatang (35, 13, Lair:1) a +0 plate armour (40, 15, Lair:1) a +0 scimitar (45, 14, Lair:1) a +3 leather armour of poison resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 stones (13, -18, Lair:2) 7 poisoned darts (32, -3, Lair:2) a +0 war axe (32, 9, Lair:2) a +0 hand axe (34, 13, Lair:2) 28 stones (35, -17, Lair:2) 20 arrows (41, -28, Lair:2) a +0 robe (47, -22, Lair:2) a +0 falchion (51, -12, Lair:2) 23 poisoned darts (56, -23, Lair:2) 15 bolts (57, -8, Lair:2) the +1 ring mail of the Beekeeper {rC+ Regen+ Str+4} Str: It affects your strength (+4). rC: It protects you from cold. Regen: It increases your rate of health regeneration. (58, -5, Lair:2) 10 stones Level 3 of the Lair of Beasts (27, 7, Lair:3) a +0 pair of gloves (29, -13, Lair:3) an amulet of magic regeneration an amulet of the acrobat (30, -13, Lair:3) a ring of fire (33, 16, Lair:3) 25 stones (38, -27, Lair:3) 14 poisoned darts (39, -16, Lair:3) 13 stones (45, 2, Lair:3) 4 javelins (47, -28, Lair:3) 8 stones (50, 6, Lair:3) 31 arrows Level 4 of the Lair of Beasts [Shop] Inied's Jewellery Shop an amulet of regeneration (330 gold) the ring "Apin" {rF+ rC- Str+6 Int+3 Stlth+} (820 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. an amulet of the acrobat (330 gold) a ring of see invisible (165 gold) a ring of fire (275 gold) (0, 0, Lair:4) a +1 barding of fire resistance (5, -29, Lair:4) a +0 whip (8, 8, Lair:4) a +0 dagger (17, -38, Lair:4) 29 stones (21, -41, Lair:4) 25 bolts (32, 9, Lair:4) a ring of fire a +6 ring of strength an amulet of regeneration (34, -11, Lair:4) a +1 scimitar of protection 4 javelins a +0 scale mail of fire resistance Level 5 of the Lair of Beasts (1, -30, Lair:5) 12 poisoned darts (19, 0, Lair:5) a ring of resist corrosion (21, -21, Lair:5) a ring of wizardry (44, -20, Lair:5) 3 scrolls of noise Level 6 of the Lair of Beasts (0, 0, Lair:6) 10 arrows (10, 13, Lair:6) a +0 leather armour (11, 22, Lair:6) a +0 trident (14, 5, Lair:6) 20 stones (21, 44, Lair:6) a +2 cloak (24, 15, Lair:6) a +2 hand axe of electrocution (24, 16, Lair:6) 14 stones (24, 44, Lair:6) a +0 club (26, 16, Lair:6) 22 stones (26, 17, Lair:6) a +0 battleaxe (37, 30, Lair:6) a scroll of noise (38, 37, Lair:6) a +2 ring mail of positive energy (48, 36, Lair:6) 22 bolts (54, 46, Lair:6) 21 bolts (55, 1, Lair:6) 18 stones (58, 37, Lair:6) a book of Changes Level 1 of the Spider Nest (0, 0, Spider:1) 4 gold pieces (2, -1, Spider:1) 9 gold pieces (4, -3, Spider:1) 5 gold pieces