NoKap Level 1 of the Dungeon [Shop] Ymiphipywn's Antique Armour Shoppe the +0 scale mail "Petuqus" {Fly Str+7} (611 gold) Str: It affects your strength (+7). Fly: It grants you flight. a +0 chain mail (99 gold) a +0 helmet (99 gold) a +0 buckler (99 gold) a +0 ring mail (88 gold) a +3 chain mail of positive energy (517 gold) a +0 chain mail (99 gold) a +0 ring mail (88 gold) a +1 helmet of see invisible (363 gold) a +1 chain mail of fire resistance (363 gold) the +3 ring mail of Esosih {Regen+ Slay+5} (1034 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Regen: It increases your rate of health regeneration. the +1 robe of Valour {rF- Regen+ rCorr} (248 gold) rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 pair of gloves of archery (253 gold) [Shop] Edghybrae's Jewellery Shoppe a +6 ring of strength (585 gold) a +6 ring of dexterity (585 gold) a ring of poison resistance (200 gold) a ring of magical power (200 gold) a ring of fire (250 gold) [Shop] Jipnam's Antique Weapon Shoppe a +1 spear of venom (222 gold) a +0 long sword (73 gold) a +0 spear (63 gold) a +0 dagger (42 gold) a +0 whip (52 gold) a +0 spear (63 gold) a +0 dagger (42 gold) a +1 falchion of holy wrath (260 gold) [Shop] Lisolata's Antique Armour Shoppe a +0 ring mail (132 gold) a +0 chain mail (148 gold) the +3 robe of Clouds {+Thunder rCloud rElec} (980 gold) It can be evoked to surround the wearer with storm clouds, with success rate depending on Evocations skill. rElec: It insulates you from electricity. a +0 robe (23 gold) a +0 robe (23 gold) +1 storm dragon scales (2871 gold) a +0 helmet (148 gold) a +0 robe (23 gold) a +1 robe (254 gold) a +4 plate armour of willpower (1650 gold) a +0 leather armour (66 gold) (0, 0, D:1) a +0 club (1, 0, D:1) a +0 whip (11, -19, D:1) a +0 short sword (13, -21, D:1) 21 sling bullets (17, -26, D:1) a +0 spear (19, -15, D:1) a +0 hunting sling (24, -5, D:1) a +0 club (29, -32, D:1) a +0 short sword a stone (32, -24, D:1) a +0 ring mail (41, -10, D:1) a +0 scale mail (42, -10, D:1) a +0 scale mail (43, -12, D:1) a +0 dagger 5 stones (43, 7, D:1) a +0 club (46, -22, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) 2 stones a +0 short sword (2, 16, D:2) 18 bolts (9, -3, D:2) a +0 helmet (14, 17, D:2) a +0 whip 5 stones (18, -2, D:2) a +0 hunting sling (19, -3, D:2) a +0 short sword 2 stones (42, 31, D:2) a +0 short sword (48, 35, D:2) 2 stones Level 3 of the Dungeon [Shop] Laukhlesu's Armour Emporium a +1 helmet (138 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +2 chain mail of fire resistance (258 gold) the +5 chain mail "Obrow" {Harm Drain rElec Str+4} (555 gold) Str: It affects your strength (+4). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 leather armour (24 gold) the +0 leather armour "Getzesan" {-Cast +Inv rPois Str+10} (410 gold) Str: It affects your strength (+10). rPois: It protects you from poison. +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. a +0 ring mail (48 gold) the +1 robe "Ammabih" {rElec} (236 gold) rElec: It insulates you from electricity. (0, 0, D:3) 11 stones (1, 0, D:3) a +0 spear (2, -7, D:3) a +0 leather armour (3, -38, D:3) 17 arrows (4, -38, D:3) a +0 club a +0 club a +0 club (7, -38, D:3) a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a +0 spear a +0 animal skin a +0 helmet (8, -36, D:3) 21 arrows (10, -18, D:3) a +0 short sword (12, -23, D:3) a +0 robe a +0 dagger (12, -12, D:3) a +0 scale mail a +0 flail (13, -33, D:3) 9 stones (14, -35, D:3) a +0 falchion (16, -34, D:3) 19 arrows (19, -7, D:3) a +0 whip (21, 0, D:3) a +0 club (22, -6, D:3) a +2 short sword of flaming a +0 chain mail (22, 3, D:3) a +0 club (23, -6, D:3) a +0 flail a +0 dagger a +0 robe (28, -25, D:3) 20 stones (28, -16, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) 8 sling bullets (0, 8, D:4) a +0 ring mail (7, -4, D:4) a +0 robe (17, -20, D:4) 22 sling bullets (21, -15, D:4) a +0 leather armour (33, 3, D:4) 13 bolts (39, -37, D:4) a +0 robe (40, -18, D:4) 19 stones (40, 4, D:4) 19 sling bullets (41, -41, D:4) 18 stones (42, -24, D:4) a +0 shortbow (42, -18, D:4) 16 arrows (42, 4, D:4) 8 arrows (45, -16, D:4) a +0 whip (46, -34, D:4) 16 poisoned darts (47, -44, D:4) 4 large rocks (49, -34, D:4) a +0 short sword (54, -31, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) 19 stones (20, 20, D:5) 6 gold pieces (still there?) a +0 whip (still there?) (20, 24, D:5) 27 arrows a +0 shortbow (26, 37, D:5) 13 gold pieces (34, 38, D:5) 15 gold pieces (35, 10, D:5) a +0 giant spiked club (36, 44, D:5) a book of Spatial Translocations (40, 25, D:5) a +0 club (40, 27, D:5) a +0 spear (41, 25, D:5) a +0 whip (41, 26, D:5) a +0 spear Level 6 of the Dungeon [Shop] Onkub's General Store the +2 short sword "Kaphuow" {spect, rC+ rCorr} (445 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a phial of floods (480 gold) a +5 flail of protection (374 gold) a lightning rod (4/4) (360 gold) a +3 scale mail of fire resistance (312 gold) a lightning rod (4/4) (360 gold) 17 stones (20 gold) [Shop] Syup's Antique Armour Shoppe a +4 plate armour of willpower (1300 gold) a +1 cloak of poison resistance (351 gold) a +3 ring mail of poison resistance (598 gold) a +2 plate armour of positive energy (962 gold) the +1 ring mail "Taunut" {rCorr} (561 gold) rCorr: It protects you from acid and corrosion. a +2 ring mail of poison resistance (468 gold) a +0 pair of gloves of stealth (299 gold) the +2 chain mail of Mumn {rElec rN+++ Str-3 Dex+4} (1341 gold) Str: It affects your strength (-3). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. a +1 robe of positive energy (252 gold) [Shop] Apifuaxi's Jewellery Emporium a ring of flight (262 gold) the ring "Ybijonuewn" {rC+ Str+2 Dex+6} (1150 gold) [ring of dexterity] Str: It affects your strength (+2). Dex: It affects your dexterity (+6). rC: It protects you from cold. the ring of Xom's Sleight of Hands {Wiz rF+ Will- Int+7 Dex-2} (754 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-2). rF: It protects you from fire. Will: It decreases your willpower. a ring of protection from cold (375 gold) a ring of magical power (300 gold) a ring of flight (262 gold) a +6 ring of strength (877 gold) the ring "Meff" {Ice rN+} (543 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. an amulet of the acrobat (450 gold) an amulet of faith (600 gold) a ring of positive energy (300 gold) the ring "Wyol" {Fly rF+ rN+ Int-4 Dex+6} (1056 gold) [ring of dexterity] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+6). rF: It protects you from fire. rN: It protects you from negative energy. Fly: It grants you flight. (3, 39, D:6) a +0 shortbow 28 arrows (8, 15, D:6) a +0 spear (10, 32, D:6) a +0 giant club a +0 giant club (19, -20, D:6) a +0 club (19, -11, D:6) a +1 flail of draining (20, -20, D:6) a +0 club a +0 ring mail (21, -20, D:6) a +0 club a +0 ring mail (28, 33, D:6) a +2 whip of flaming a +0 robe (37, 34, D:6) 16 stones (42, 18, D:6) an amulet of the acrobat (48, 24, D:6) a +0 spear (49, 22, D:6) a +0 club (49, 23, D:6) a +0 club a +0 kite shield a +0 ring mail a +0 spear (50, 20, D:6) a +0 giant club (50, 21, D:6) a +0 club (54, -20, D:6) 24 arrows Level 7 of the Dungeon (0, 0, D:7) 19 arrows (2, -20, D:7) a +0 hand axe (3, -21, D:7) a +0 leather armour 4 boomerangs a +0 club a +0 flail a +0 morningstar (6, -7, D:7) a +0 war axe +0 acid dragon scales (23, 20, D:7) 21 bolts (27, -21, D:7) a +0 robe a +3 dagger of venom a +0 leather armour a +0 short sword (27, -19, D:7) a +0 rapier (28, 5, D:7) a +0 falchion a +0 hand axe a +0 falchion a +0 dagger a +0 robe (31, -15, D:7) a +0 flail a +0 leather armour a +0 falchion (32, -15, D:7) a +0 hand axe (43, 7, D:7) 9 stones (43, 10, D:7) a +0 giant spiked club (43, 12, D:7) 27 stones (47, -13, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, -43, D:8) a +2 robe of positive energy (3, -16, D:8) a +5 halberd a +0 robe (5, -14, D:8) a +3 battleaxe a +0 robe (6, -12, D:8) 25 stones a +0 robe a +0 scimitar a +0 robe a +0 dire flail (8, -4, D:8) 24 arrows (12, -18, D:8) a +1 vorpal spear (13, -17, D:8) a +0 scale mail a +0 spear (14, -17, D:8) a +0 halberd (15, -17, D:8) a +0 club (16, -17, D:8) a +0 halberd (33, -7, D:8) a +3 flail a +0 robe (34, -12, D:8) a +0 ring mail (36, -5, D:8) a +3 great sword a +0 robe (36, -4, D:8) a +6 morningstar of freezing a +0 robe a +2 short sword a +0 robe (37, -13, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 25, D:9) a +0 leather armour (3, 11, D:9) 16 arrows a +0 shortbow (16, 19, D:9) 19 sling bullets (17, -29, D:9) 11 stones (27, -29, D:9) a +0 ring mail (28, -27, D:9) a +0 hand axe (28, -17, D:9) a +0 falchion (29, -27, D:9) a +0 giant spiked club a +0 giant club (30, 5, D:9) 13 stones (32, 18, D:9) a +0 morningstar a +3 hand axe a +0 dagger a +0 battleaxe a +0 plate armour a +0 hand axe a +0 scale mail (33, -29, D:9) 22 stones (33, -27, D:9) a +0 dagger a +0 robe (34, -28, D:9) a +0 halberd a +0 plate armour a +0 shortbow 11 arrows (35, -27, D:9) a +0 trident a +0 scale mail (36, -27, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Meogakk's Book Shop a book of the Earth (600 gold) a book of Weapons (480 gold) the Reference Book on Supportive Stolen Souls (660 gold) Spells Type Level Known a - Call Imp Summoning 2 no b - Animate Dead Necromancy 4 no c - Simulacrum Ice/Necromancy 6 no d - Death Channel Necromancy 6 no a book of Callings (300 gold) a book of the Warp (480 gold) Goet's Guide on Creation (270 gold) Spells Type Level Known a - Call Imp Summoning 2 no b - Summon Mana Viper Hexes/Summoning 5 no a book of the Senses (480 gold) the Collected Works on Aerial Fire (570 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Fireball Conjuration/Fire 5 no d - Silence Hexes/Air 5 no a book of the Dryads (570 gold) (0, 0, D:10) a +0 scale mail (1, -19, D:10) a +0 scale mail of positive energy (7, -2, D:10) a +0 giant club a +0 giant club (13, -16, D:10) a +2 short sword of speed a +0 cloak (21, 12, D:10) 13 stones (23, 20, D:10) a +0 plate armour (26, -14, D:10) a +0 scale mail a +2 dagger of protection (27, -17, D:10) a +0 chain mail a +0 glaive (27, -11, D:10) 18 stones (28, -15, D:10) a +0 leather armour a +0 whip (32, -17, D:10) 15 bolts (32, 2, D:10) a +3 war axe a +0 robe (33, 2, D:10) a +1 morningstar of freezing a +0 robe (34, -2, D:10) a +1 battleaxe of freezing a +0 robe (34, 1, D:10) a +0 spear a +0 robe (35, 3, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 giant club (1, 4, D:11) a +0 dagger a +0 robe (1, 19, D:11) a +0 halberd a +0 chain mail (2, -14, D:11) 23 stones (2, 6, D:11) a +0 dagger a +0 robe (2, 7, D:11) 5 large rocks a +0 shortbow 21 arrows (4, 5, D:11) a +3 battleaxe a +0 plate armour a +0 giant club a +0 giant spiked club (4, 18, D:11) a +1 spear of freezing (5, 16, D:11) a +0 spear (6, 17, D:11) a +0 trident a +0 ring mail (6, 18, D:11) a +0 flail (13, 9, D:11) a +0 flail (15, -4, D:11) a staff of cold a +2 robe of cold resistance (23, -16, D:11) 5 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (1, 0, Orc:1) a +0 plate armour 4 boomerangs of dispersal a +0 war axe (2, 0, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 chain mail a +0 dagger a +0 dagger (3, 0, Orc:1) a +0 chain mail a +2 flail of protection a +0 chain mail a +0 mace (3, 1, Orc:1) a +0 chain mail a +0 short sword (3, 4, Orc:1) a +0 dire flail a +0 giant club (4, -3, Orc:1) a +0 robe a +0 dagger (4, -2, Orc:1) a +0 ring mail a +0 club (4, -1, Orc:1) a +0 plate armour a +0 glaive (4, 0, Orc:1) a +0 plate armour 7 boomerangs a +2 short sword of holy wrath a +0 chain mail a +0 short sword (5, -2, Orc:1) a +0 flail (5, -1, Orc:1) 4 boomerangs a +0 falchion (5, 1, Orc:1) a +3 leather armour a +0 war axe of flaming a +0 leather armour a +0 whip of electrocution (6, -8, Orc:1) a +0 plate armour a +0 hand axe a +0 whip a +0 dagger (6, -7, Orc:1) a +0 plate armour a +0 flail (6, -6, Orc:1) a +0 giant club (6, -4, Orc:1) a +0 ring mail a +0 short sword (6, -3, Orc:1) a +0 hand axe a +0 chain mail a +0 dire flail (6, 0, Orc:1) a +0 ring mail a +0 dagger (7, -8, Orc:1) a +0 robe a +0 dagger (7, -7, Orc:1) a +0 mace (7, -6, Orc:1) a +0 chain mail a +0 war axe (7, -5, Orc:1) a +0 whip (7, -4, Orc:1) a +0 robe a +0 dagger a +0 dagger (7, 0, Orc:1) a +0 club (8, -11, Orc:1) a +0 flail (8, -9, Orc:1) a +0 robe a +0 dagger (8, -5, Orc:1) a +0 hand axe (9, -10, Orc:1) a +0 dagger (9, -7, Orc:1) a +0 plate armour a +0 battleaxe (9, -6, Orc:1) a +0 hand axe (9, -2, Orc:1) a +0 club (13, -13, Orc:1) a +0 whip (17, -30, Orc:1) a +0 chain mail a +0 hand axe (18, -29, Orc:1) a +0 ring mail a +0 war axe a +0 chain mail a +0 trident Level 2 of the Orcish Mines [Shop] Ittugg's Armour Shop a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) +0 ice dragon scales (600 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 scale mail of fire resistance (110 gold) a +0 leather armour (20 gold) [Shop] Hisokha's Antique Weapon Shoppe a +0 battleaxe (214 gold) a +0 great sword (214 gold) the +5 rapier of Offence {antimagic, rPois Int+6 SInv Stlth+} (2237 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+6). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. the +3 mace of Silly Indomitability {venom, rElec rPois rN+ Dex-4} (1075 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. the +8 Wrath of Trog {antimagic, *Rage Rampage} (2640 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It may make you go berserk in combat. Rampage: It bestows one free step when moving towards enemies. a +0 rapier (132 gold) a +0 morningstar (132 gold) a +2 vampiric falchion (693 gold) a +0 longbow (148 gold) [Shop] Anezaub's Jewellery Emporium a ring of protection from cold (300 gold) an amulet of guardian spirit (360 gold) a ring of protection from fire (300 gold) a +6 ring of strength (702 gold) a ring of ice (300 gold) a +6 ring of strength (702 gold) an amulet of reflection (360 gold) a +6 ring of dexterity (702 gold) a ring of protection from fire (300 gold) a ring of ice (300 gold) a +4 ring of protection (432 gold) an amulet of guardian spirit (360 gold) [Shop] Peagrov's General Store 23 stones (32 gold) a potion of lignification (42 gold) a wand of paralysis (5) (98 gold) a +3 plate armour of positive energy (588 gold) 24 stones (33 gold) 16 stones (22 gold) a book of Hexes (504 gold) the +5 mace "Nil Tidgh" {spect, rElec rPois rC- Dex+2} (670 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. 27 stones (37 gold) an amulet of magic regeneration (420 gold) (0, 0, Orc:2) a +0 flail a +0 robe (2, -1, Orc:2) a +0 giant club a +0 giant club (4, -1, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (5, -1, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (6, -23, Orc:2) a +0 club (6, -21, Orc:2) a +0 scimitar a +0 plate armour (6, 1, Orc:2) a +0 giant spiked club (7, -22, Orc:2) a +0 giant club a +0 giant club (7, -21, Orc:2) a +0 hand axe (11, -1, Orc:2) a +0 giant club (16, 5, Orc:2) a +0 giant spiked club (19, 2, Orc:2) a +0 giant club (21, 2, Orc:2) a +0 halberd of venom a +0 robe (23, 4, Orc:2) a +0 giant club (25, 6, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (26, 4, Orc:2) a +0 giant spiked club a +0 giant spiked club (26, 5, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 club (27, 5, Orc:2) a +0 club a +0 robe (28, -32, Orc:2) a +0 dagger a +0 robe (28, -30, Orc:2) a +2 morningstar of holy wrath a +0 dagger a +0 robe a +0 dagger a +0 robe (28, 5, Orc:2) a +0 giant club a +0 giant club a +0 chain mail a +0 long sword (29, -33, Orc:2) a +0 flail a +0 ring mail (29, 4, Orc:2) a +0 giant club a +0 giant club a +0 club a +0 giant spiked club a +0 giant club (30, 4, Orc:2) a +0 short sword (30, 5, Orc:2) a +0 robe a +0 dagger (31, 2, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (31, 5, Orc:2) a +0 leather armour a +0 mace (33, -2, Orc:2) a +0 giant club a +0 giant club (33, -1, Orc:2) a +0 giant club (33, 4, Orc:2) a +0 plate armour a +0 hand axe (33, 5, Orc:2) a +0 leather armour a +0 trident (34, 0, Orc:2) a +0 giant club (35, 4, Orc:2) a +0 hand axe (36, 5, Orc:2) a +0 ring mail a +0 hand axe (36, 8, Orc:2) a +0 giant spiked club a +0 giant club (37, 9, Orc:2) a +0 giant club (39, 2, Orc:2) a +0 short sword (39, 4, Orc:2) a +0 scale mail a +0 club (40, -20, Orc:2) a +0 club 4 boomerangs a +0 leather armour (41, -20, Orc:2) a +0 mace a +0 scale mail (41, -18, Orc:2) a +0 mace a +0 plate armour (41, -17, Orc:2) a +0 mace a +0 leather armour (41, -16, Orc:2) a +0 flail (42, -18, Orc:2) a +1 dire flail of protection a +0 giant club (42, -16, Orc:2) a +0 giant spiked club (43, -16, Orc:2) a +0 dagger a +2 robe of willpower (45, -22, Orc:2) a +0 dagger a +0 leather armour (46, -21, Orc:2) a +0 dagger a +0 robe (47, -24, Orc:2) a +0 mace (54, -21, Orc:2) a +0 giant club a +0 giant spiked club