NoKap Level 1 of the Dungeon (0, 24, D:1) a +0 robe (1, 21, D:1) a +0 dagger 4 stones (11, -3, D:1) a +0 club (20, 17, D:1) 19 arrows (24, 25, D:1) a +0 dagger 3 stones (38, 8, D:1) 22 arrows (40, 4, D:1) a +0 dagger (51, 23, D:1) 17 sling bullets (54, 44, D:1) 11 stones (59, 44, D:1) a +0 robe (62, 26, D:1) 19 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (5, 20, D:2) a +0 club (6, 23, D:2) a +0 dagger (7, -1, D:2) 29 stones (9, 1, D:2) 11 stones (20, 1, D:2) a +0 club (22, 8, D:2) a +0 dagger (22, 15, D:2) a +0 hunting sling (27, 3, D:2) a +1 dagger of venom (27, 10, D:2) 10 stones (33, -3, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (5, -12, D:3) a +0 dagger a +0 robe of positive energy (5, -11, D:3) a +0 dagger a +0 robe (5, -10, D:3) a +0 short sword a +0 leather armour (40, -5, D:3) a +0 hand axe a +0 animal skin (46, -4, D:3) a +0 dagger a +0 leather armour (49, -13, D:3) a +0 flail a +0 scale mail (50, -13, D:3) a +0 mace (51, -4, D:3) a +0 flail 6 silver boomerangs (51, 7, D:3) a +0 club 5 stones (51, 16, D:3) a +0 helmet (52, -13, D:3) 3 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 short sword a +0 leather armour a +0 club a +0 chain mail (9, -19, D:4) a +0 short sword a +0 leather armour (10, -37, D:4) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (still there?) It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. +Rage: It lets you go berserk. *Rage: It may make you go berserk in combat. 10 gold pieces (still there?) a hobgoblin corpse (still there?) an adder corpse (still there?) (13, -33, D:4) a +0 club a kobold corpse an adder corpse (21, -38, D:4) a +0 club a +0 whip a +0 whip a +0 dagger a kobold corpse a hobgoblin corpse (33, -49, D:4) a +0 dagger a goblin corpse (skeletalised by now) (35, -39, D:4) a +0 spear (35, -38, D:4) a +0 club a +0 whip a ball python skeleton a hound skeleton a gnoll skeleton (36, -49, D:4) a +0 animal skin