Seeded DCSS version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 1248076946616818090 (custom seed) 11 NoKap the Insei (level 2, -2/18 HPs) Began as an Octopode Transmuter on Dec 25, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (513 turns). NoKap the Insei (Octopode Transmuter) Turns: 513, Time: 00:01:41 Health: -2/18 AC: 1 Str: 9 XL: 2 Next: 25% Magic: 11/14 EV: 13 Int: 19 God: Gold: 1834 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . b - ring "Tolivoituy" {MP+9 Int+4} rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1834 gold pieces. Inventory: Jewellery b - the ring "Tolivoituy" (left tentacle) {MP+9 Int+4} (You acquired it on level 2 of the Dungeon) [ring of magical power] Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). Scrolls d - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} f - a scroll of enchant weapon {unknown} Potions a - a potion of lignification c - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 2.2 Spellcasting * Level 2.6 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 b - Wereblood Tmut 12% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 7% N/A 28% 3 Ice Form Ice/Tmut 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the endoplasm but do no damage. Your squeeze misses the endoplasm. The bat closely misses you. The bat barely misses you. The endoplasm closely misses you. You tentacle-slap the endoplasm. You squeeze the endoplasm. The endoplasm is heavily wounded. The bat misses you. The bat hits you. The endoplasm closely misses you. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The bat barely misses you. The endoplasm hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Wereblood (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The bat barely misses you. The bat closely misses you. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You die... #.# #[# #.# ###+###.####### ........#.....# ........#.###.# .#....J†#.# #.# ......J@b.# #.# .....########.########## ... #................. . #......#.########## #......#.# +......#.# #......#.# #......#.# ##### .......... ..># You could see 2 endoplasms and a bat. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NoKap the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 150 | D:2 | Identified 3 scrolls of acquirement 150 | D:2 | Acquired 985 gold pieces 151 | D:2 | Acquired 818 gold pieces 155 | D:2 | Acquired the ring "Tolivoituy" {MP+9 Int+4} 247 | D:1 | Reached XP level 2. HP: 13/18 MP: 5/5 405 | D:1 | Learned a level 2 spell: Wereblood 513 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_basic Action || total -------------------------++------- Melee: Unarmed || 21 Kick || 6 Constrict || 5 Tentacles || 4 Cast: Beastly Appendage || 6 Wereblood || 1 Use: Scroll || 3 Armor: Skin || 1 Dodge: Dodged || 21