Seeded DCSS version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 1248076946616818090 (custom seed) 7 NoKap the Grave Robber (level 2, -3/19 HPs) Began as a Gnoll Necromancer on Dec 26, 2022. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (235 turns). NoKap the Grave Robber (Gnoll Necromancer) Turns: 235, Time: 00:02:09 Health: -3/19 AC: 2 Str: 15 XL: 2 Next: 0% Magic: 7/7 EV: 13 Int: 11 God: Gold: 621 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith + (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec + Harm + (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ d - amulet "Qaffog" {Faith Harm rElec rF+ rC- Str+8 Int-3} HPRegen 0.06/turn f - ring "Ysilahit" {Ice rPois Will+} MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 621 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery d - the amulet "Qaffog" (around neck) {Faith Harm rElec rF+ rC- Str+8 Int-3} (You acquired it on level 2 of the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+8). Int: It affects your intelligence (-3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. f - the ring "Ysilahit" (left hand) {Ice rPois Will+} (You acquired it on level 2 of the Dungeon) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. Potions b - a potion of magic e - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 7.0 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 72% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 3% 3 Animate Dead Necr 18% N/A 12% 4 Agony Necr 18% N/A 32% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit the hobgoblin but do no damage. You bite the hobgoblin, but do no damage. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. Your bite misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A hobgoblin is nearby! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... .#### ......############ #..g@.........# #.............# #.............# #............)+ ....?...........# ......#######.### ....... #.### ....... #...# ...$.. ###.# You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins A quokka (D:1) 2 frilled lizards 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NoKap the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 74 | D:2 | Identified 3 scrolls of acquirement 74 | D:2 | Acquired the ring "Ysilahit" {Ice rPois Will+} 79 | D:2 | Acquired 604 gold pieces 83 | D:2 | Acquired the amulet "Qaffog" {Faith Harm rElec rF+ rC- | Str+8 Int-3} 178 | D:2 | Reached XP level 2. HP: 13/19 MP: 7/7 235 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_basic Action || total -------------------------++------- Melee: Short sword || 22 Unarmed || 5 Bite || 3 Cast: Necrotise || 2 Use: Scroll || 3 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 18