Seeded DCSS version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 1248076946616818090 (custom seed) 19 NoKap the Grave Robber (level 2, -3/20 HPs) Began as a Mummy Necromancer on Dec 26, 2022. Slain by a hobgoblin ... wielding a +4 dagger of pain (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (460 turns). NoKap the Grave Robber (Mummy Necromancer) Turns: 460, Time: 00:03:05 Health: -3/20 AC: 26 Str: 11 XL: 2 Next: 55% Magic: 6/6 EV: -3 Int: 23 God: Gold: 454 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . SeeInvis . b - +0 short sword rCold + . . Faith . (no shield) rNeg + + + Spirit . d - +8 crystal plate armour of Divine Compulsion {Rampage Int+9} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage ∞ (no gloves) Will ..... e - +3 pair of seven-league boots {Rampage+∞} Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 454 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe d - the +8 crystal plate armour of Divine Compulsion (worn) {Rampage Int+9} (You acquired it on level 2 of the Dungeon) Int: It affects your intelligence (+9). Rampage: It bestows one free step when moving towards enemies. e - the +3 pair of seven-league boots (worn) {Rampage+∞} (You acquired it on level 2 of the Dungeon) Its wearer moves as far as possible in that direction when moving towards enemies. Scrolls c - 2 scrolls of identify {unknown} Skills: + Level 0.8 Fighting - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting * Level 4.3 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 92% 1d8 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 100% 3 Animate Dead Necr 23% N/A 100% 4 Agony Necr 23% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. x2 You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. The hobgoblin attacks as you move away! The hobgoblin hits you with a +4 dagger of pain. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +4 dagger of pain. You die... ....... ......# # ..... #. .... #..#######.#### #..............# #.........†###.# #........Kg@#.# .# .........#.†#.#.# .# # ###(##[###..#.#.# .#.# # #.. ....#.#.# .#.# ##.#.##.#.#.# ... #.#........##.### #......#........# ############..#.# ..........# You could see a hobgoblin and a kobold. Vanquished Creatures 2 bats (D:2) An endoplasm (D:1) A giant cockroach (D:2) 3 hobgoblins 4 jackals (D:2) 2 quokkas 2 frilled lizards 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NoKap the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 99 | D:2 | Identified 3 scrolls of acquirement 99 | D:2 | Acquired the +8 crystal plate armour of Divine Compulsion | {Rampage Int+9} 113 | D:2 | Acquired the +3 pair of seven-league boots {Rampage+∞} 113 | D:2 | Found the +3 pair of seven-league boots {Rampage+∞} 123 | D:2 | Acquired 410 gold pieces 317 | D:2 | Reached XP level 2. HP: 20/20 MP: 6/6 451 | D:2 | HP: 1/20 [hobgoblin/+4 dagger of pain (4)] 460 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.3 Fighting | | 0.8 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.3 Action || total -------------------------++------- Melee: Short sword || 83 Punch || 1 Cast: Necrotise || 6 Use: Scroll || 3 Armor: Crystal plate arm || 125 Robe || 1 Dodge: Dodged || 5