Seeded DCSS version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 1248076946616818090 (custom seed) 3 NoKap the Ducker (level 1, -1/14 HPs) Began as an Octopode Gladiator on Dec 26, 2022. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (43 turns). NoKap the Ducker (Octopode Gladiator) Turns: 43, Time: 00:00:18 Health: -1/14 AC: 1 Str: 13 XL: 1 Next: 50% Magic: 1/1 EV: 13 Int: 10 God: Gold: 8 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) {!f} d - a javelin Armour b - a +0 hat (worn) Skills: + Level 2.1 Fighting + Level 3.0 Long Blades + Level 2.0 Throwing + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin barely misses you. The hobgoblin attacks as you move away! The hobgoblin completely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You slash the endoplasm! You kill the endoplasm! You slash the frilled lizard! You kill the frilled lizard! The hobgoblin closely misses you. You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin hits you. You die... .....#.### ....... #.#.####... #........# #.#.#.##.# #####.#.#.#####.## #.)...#.#......... #.###.#.##..###.# #.# ###.@g......# ...# #.# ########$.# # ...## #.###### .# # ...# #......# ## ...# #.###### .###..###.# .##...+.#.# ..#..##.#.# #.........# You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NoKap the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 43 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic Action || total -------------------------++------- Melee: Long sword || 5 Stab: Sleeping || 1 Dodge: Dodged || 3