NoKap Level 1 of the Dungeon [Shop] Ufuasch's Book Shoppe Great Wizards, Vol. VII (360 gold) Great Wizards, Vol. VII (360 gold) a book of Scorching (360 gold) a manual of Short Blades (960 gold) a book of Blood (336 gold) a book of the Hunter (312 gold) the Compendium of the Compass (576 gold) Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 c - Passage of Golubria Translocation 4 d - Manifold Assault Translocation 5 e - Dispersal Translocation 6 a book of Armaments (432 gold) [Shop] Piqeim's General Store a +0 cloak (45 gold) a scroll of enchant armour (75 gold) a +6 ring of dexterity (360 gold) an amulet of reflection (300 gold) a +0 ring mail (40 gold) a Trismegistus Codex (280 gold) a +2 war axe of freezing (183 gold) [Shop] Gywyxzo's Magic Scroll Emporium a scroll of brand weapon (123 gold) a scroll of teleportation (39 gold) a scroll of butterflies (52 gold) a scroll of vulnerability (52 gold) a scroll of teleportation (39 gold) a scroll of enchant weapon (97 gold) [Shop] Demo's Jewellery Emporium the amulet of Paranoia {Spirit rPois Will++} (552 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Will: It greatly increases your willpower. a ring of willpower (250 gold) a +4 ring of protection (360 gold) an amulet of the acrobat (300 gold) the ring of Tonteripn {rElec EV+4 Slay+3} (626 gold) [ring of evasion] EV: It affects your evasion (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. an amulet of the acrobat (300 gold) a ring of see invisible (150 gold) the amulet of the Air {Inacc Air Fly rElec RMsl} (376 gold) [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. the amulet of the Four Winds {rN+ Will+++ Clar} (607 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. (0, 0, D:1) a +0 leather armour (2, -8, D:1) a +0 helmet (5, -7, D:1) 6 stones (11, -6, D:1) a +0 cloak (26, 20, D:1) a scroll of noise (39, 11, D:1) 9 stones (49, -24, D:1) a +3 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (1, 21, D:2) a scroll of noise (14, 11, D:2) a +0 leather armour (17, 12, D:2) the +1 leather armour of Julunu {rF+ Will+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. Will: It increases your willpower. (35, 33, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (38, 12, D:2) a +0 falchion (42, 33, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 sling (9, 4, D:3) a scroll of noise (13, -3, D:3) a +0 short sword 6 poisoned darts a kobold corpse (16, -25, D:3) a rat corpse (17, -2, D:3) a +0 whip (19, -8, D:3) a frilled lizard corpse (19, -1, D:3) a rat corpse (21, -3, D:3) a +0 club a +0 leather armour an orc corpse