Seeded DCSS version 0.30-a0-1016-gfb0d676c02 (webtiles) character file. Game seed: 3425090202442293766 (custom seed) 1 NoKap the Insei (level 1, 0/13 HPs) Began as an Octopode Transmuter on Apr 7, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (56 turns). NoKap the Insei (Octopode Transmuter) Turns: 56, Time: 00:01:00 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 21 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis + b - staff of air "Maoto Pul" {rElec rN+ Int+6} rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec + Rampage . c - ring of see invisible rCorr . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Magical Staves b - the staff of air "Maoto Pul" (weapon) {rElec rN+ Int+6} (You acquired it on level 1 of the Dungeon) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-tentacled weapon. Jewellery c - a ring of see invisible (left tentacle) Potions a - a potion of lignification Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 0.0 Translocations * Level 2.0 Transmutations + Level 0.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 10% 2 Spider Form Tmut/Pois 6% N/A 28% 3 Ice Form Ice/Tmut 6% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History a +0 short sword; 2 stones; a kobold corpse Your transformation is almost over. The helpless endoplasm fails to defend itself. You hit the endoplasm. You squeeze the endoplasm. The endoplasm is almost dead. The ball python hisses angrily. The endoplasm hits you. The ball python bites you. The ball python misses you. You barely miss the endoplasm. Your tentacle spike misses the endoplasm. The endoplasm is almost dead. The ball python misses you. The ball python closely misses you. The endoplasm misses you. You barely miss the endoplasm. Your tentacle spike misses the endoplasm. Your squeeze misses the endoplasm. The endoplasm is almost dead. The ball python misses you. The ball python completely misses you. The endoplasm freezes you. You are frozen. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ball python. Your grab misses the ball python. You pierce the ball python. You kill the ball python! The endoplasm freezes you. You are frozen. You die... # . #.#.......##.. #.#.##.#.......##.. #.#............##.. #..###?....[....##. #.....#........... ######.>###.#######... #?..........# ##.. #..?....)...# #.. #...[@......# ##. #.$.J.......# ## #..^.......## # #..........# #..........# #..........# #..........# #..........# You could see an endoplasm. Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NoKap the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D:1 | Identified a scroll of acquirement 14 | D:1 | Acquired the staff of air "Maoto Pul" {rElec rN+ Int+6} 56 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, ebering_ecumenical_altar_webs, moated_statue, minmay_tetromino_s2 Action || total ---------------------------++------- Melee: Staff || 5 Kick || 2 Constrict || 1 Tentacles || 1 Cast: Beastly Appendage || 1 Use: Scroll || 1 Stab: Sleeping || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 0 | 21 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 0 | 21 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 55 daAuts