NoOffense Level 1 of the Dungeon (1, 47, D:1) a +0 dagger (5, -5, D:1) a +0 short sword (8, 25, D:1) 4 large rocks (9, 31, D:1) a +0 club (12, 31, D:1) 16 bolts (12, 40, D:1) a +0 club (16, 13, D:1) a +0 dagger (17, 8, D:1) a +0 short sword (37, 19, D:1) a +0 mace Level 2 of the Dungeon [Shop] Woymaabe's Distillery 2 potions of haste (260 gold) 2 potions of curing (78 gold) 2 potions of curing (78 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) a potion of flight (39 gold) a potion of ambrosia (104 gold) a potion of haste (130 gold) (0, 0, D:2) a +0 leather armour (11, -5, D:2) 27 bolts (12, -15, D:2) a +0 club (13, 3, D:2) a +2 dagger of draining (17, -2, D:2) a +0 club a +0 club a +0 dagger (17, 10, D:2) a +0 leather armour (18, -2, D:2) a +0 club (18, 0, D:2) a +0 dagger (35, 6, D:2) a +0 ring mail (37, 4, D:2) a +0 dagger (39, -4, D:2) 18 arrows (46, 12, D:2) a +0 leather armour (47, 22, D:2) a +0 whip (59, 7, D:2) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour (1, 0, D:4) a +1 short sword of draining a +0 trident a +0 plate armour (2, 0, D:4) a +0 mace (3, 7, D:4) a +0 rapier (6, 21, D:4) a +0 robe (8, -4, D:4) a +0 ring mail of cold resistance (10, 36, D:4) a +0 mace (15, 29, D:4) a +0 leather armour a +0 short sword (20, 41, D:4) a +0 club (23, -7, D:4) a +3 vorpal battleaxe a +0 robe (32, 4, D:4) a +0 arbalest (34, 33, D:4) a +2 dagger (38, 19, D:4) a +0 cloak (47, 22, D:4) a +0 dagger (49, 28, D:4) a +0 robe (52, 16, D:4) a +0 club (53, 16, D:4) a +0 short sword a +0 chain mail (60, 6, D:4) a +0 dagger (62, 19, D:4) a +0 dagger (65, 33, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (9, -10, D:5) a +0 giant club (15, -2, D:5) a +0 giant club (26, 10, D:5) a +0 giant club (29, 25, D:5) a +0 falchion (47, 21, D:5) a +0 falchion (53, 11, D:5) a +0 robe (57, 0, D:5) a +0 giant club a +0 giant club Level 6 of the Dungeon [Shop] Qeneluarr's General Store a phial of floods (560 gold) 21 stones (29 gold) a +1 vorpal war axe (170 gold) a +4 vorpal spear (371 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) 19 arrows (53 gold) (0, 0, D:6) a +0 trident (0, 4, D:6) a +0 trident (1, 9, D:6) a +0 giant club (4, 6, D:6) a +0 club (13, 9, D:6) a +0 flail (15, 17, D:6) a +0 chain mail a +2 glaive of venom (16, 11, D:6) a +0 scale mail a +0 flail (21, 9, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (3, -1, D:7) a +0 dagger a +0 robe (5, -4, D:7) a +0 short sword (5, -2, D:7) an amulet of guardian spirit (15, 3, D:7) a +0 chain mail (17, 8, D:7) a +0 flail (18, 23, D:7) a +0 pair of gloves (19, 8, D:7) a +0 dagger (19, 9, D:7) a +0 scale mail a +0 dagger (20, -6, D:7) a staff of earth (23, 2, D:7) a +0 leather armour (29, 15, D:7) 25 arrows (34, -8, D:7) a +0 whip (38, -18, D:7) a +0 leather armour a +0 dagger (38, -15, D:7) a +0 leather armour a +0 hand axe (39, -19, D:7) a +0 club (44, -19, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (12, -13, D:8) a +0 club (15, -24, D:8) a +0 spear (16, -16, D:8) a +0 flail (18, -9, D:8) a +0 spear (19, -23, D:8) a +0 ring mail a +0 vorpal spear (48, -6, D:8) a +0 short sword 16 bolts a +0 whip a +0 hand crossbow a +0 short sword a +0 whip a +1 flail of holy wrath a +0 plate armour a +0 mace (48, 15, D:8) a staff of poison (50, -6, D:8) a +0 short sword (56, -7, D:8) 3 scrolls of enchant weapon (56, -6, D:8) 8 potions of mutation (57, -7, D:8) a +0 whip (68, -19, D:8) a +0 buckler (69, -2, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Washrihae's Weapon Shop a +0 long sword (59 gold) a +2 mace of protection (265 gold) a +0 dagger (34 gold) the +5 trident "Forrush" {antimagic, Fragile rPois Int-4 Stlth+} (603 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (-4). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. the +9 sword of Zonguldrok {reap} (1360 gold) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. 26 bolts (88 gold) a +0 dagger (34 gold) a +0 war axe (59 gold) (9, -9, D:9) a +0 giant club a +0 giant club (11, -5, D:9) a +0 glaive a +0 chain mail (24, 1, D:9) a +0 club (25, 8, D:9) a +0 dire flail a +0 dire flail (26, -6, D:9) a +0 falchion (30, -14, D:9) +0 acid dragon scales (31, -10, D:9) a staff of cold a +0 shortbow 19 arrows (44, 8, D:9) a +0 hand axe (45, -9, D:9) a +4 ring of protection a +6 ring of intelligence a curare-tipped dart (46, -10, D:9) a +4 ring of slaying (46, -8, D:9) a ring of ice (46, 18, D:9) a +0 short sword (46, 20, D:9) a +0 scale mail a +0 long sword a curare-tipped dart (47, -10, D:9) a staff of fire (47, -9, D:9) a staff of death (47, -8, D:9) a staff of poison (48, -10, D:9) the +5 morningstar "Xen Viz" {spect, *Corrode rPois rF+ rC+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (53, -13, D:9) 4 scrolls of noise Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour a +0 war axe (2, -1, D:10) a +0 short sword (3, 1, D:10) a +0 whip (4, 9, D:10) a +0 halberd (12, 16, D:10) a +0 flail a +0 halberd (12, 18, D:10) a +0 war axe (14, -15, D:10) a +0 war axe (14, 17, D:10) a +0 club (15, 19, D:10) a +0 hand axe a +0 club (18, 22, D:10) a ring of see invisible (20, 15, D:10) a +0 trident a +1 scale mail of cold resistance (22, 15, D:10) a +0 spear a +0 whip a +0 leather armour (23, 15, D:10) a +0 long sword a +0 plate armour (25, -4, D:10) a +0 robe a +0 dagger (25, 27, D:10) 20 arrows (33, 2, D:10) a curare-tipped dart (40, -19, D:10) a +0 kite shield Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (5, 5, D:11) a +0 whip (9, 4, D:11) 4 large rocks (12, 1, D:11) a +0 hand axe (13, 25, D:11) a +0 flail (14, 6, D:11) 43 arrows a +0 shortbow a +0 shortbow (15, 6, D:11) a staff of conjuration (15, 21, D:11) a +0 chain mail a +0 hand axe (16, 6, D:11) 21 arrows a +0 shortbow (17, 5, D:11) a +0 plate armour a +0 mace (17, 20, D:11) a +0 robe a scroll of amnesia (22, 4, D:11) 13 arrows a +0 shortbow (22, 6, D:11) 14 arrows a +0 shortbow (28, -5, D:11) 26 arrows (32, 18, D:11) a +0 robe a +0 dagger (34, 20, D:11) a +0 war axe (35, 5, D:11) a +0 chain mail a +0 hand axe of venom (37, 7, D:11) a +0 short sword (49, 3, D:11) a +0 leather armour a +0 trident Level 12 of the Dungeon [Shop] Nifuh's Weapon Shoppe a +0 mace (42 gold) 19 sling bullets (133 gold) a +0 halberd (56 gold) a +0 fustibalus (210 gold) a +0 dagger (28 gold) 17 stones (23 gold) a +0 shortbow (42 gold) [Shop] Ycsokoagg's Firing Range a +1 hand crossbow of flaming (172 gold) 5 large rocks (45 gold) a +2 longbow of flaming (261 gold) a +0 hand crossbow (45 gold) a +0 fustibalus (195 gold) a +0 arbalest (58 gold) (0, 0, D:12) a +0 leather armour a +0 leather armour (0, 35, D:12) a +0 pair of boots (0, 43, D:12) a +0 giant club a +0 giant club (3, 15, D:12) an arrow an arrow (3, 16, D:12) a bolt a bolt a bolt (3, 29, D:12) a +0 club (4, -10, D:12) 5 large rocks (4, 16, D:12) a bolt (5, 15, D:12) an arrow (5, 16, D:12) a bolt (8, 16, D:12) a bolt (22, 29, D:12) a +0 rapier (27, 38, D:12) a potion of flight (30, 2, D:12) a +0 dire flail a +0 giant club (47, 17, D:12) 4 large rocks (57, 13, D:12) a +0 shortbow Level 13 of the Dungeon (7, 27, D:13) a staff of conjuration (12, -8, D:13) a +0 flail (15, 25, D:13) a +2 tower shield of reflection (18, -11, D:13) a +0 shortbow (still there?) 15 arrows (still there?) (19, 15, D:13) a +0 club (19, 20, D:13) a +0 shortbow (20, -11, D:13) a +0 shortbow (still there?) 17 arrows (still there?) (20, -10, D:13) a +0 shortbow (still there?) 16 arrows (still there?) (26, -1, D:13) a +0 leather armour a +0 long sword (29, -10, D:13) a +6 ring of intelligence (29, 31, D:13) 3 large rocks (39, 3, D:13) a +0 robe (42, 22, D:13) a +1 battleaxe a +0 chain mail (43, -13, D:13) a +0 ring mail (43, -6, D:13) a +0 mace (46, 22, D:13) an amulet of reflection (46, 24, D:13) an amulet of magic regeneration (53, 25, D:13) 20 bolts (55, 23, D:13) 18 arrows Level 14 of the Dungeon (0, 0, D:14) +0 fire dragon scales (14, 12, D:14) a +0 flail (23, -4, D:14) a +3 scale mail (32, -2, D:14) 5 large rocks (36, 4, D:14) 15 arrows (47, -8, D:14) a +0 long sword (still there?) a scroll of identify (still there?) (55, 4, D:14) a scroll of noise (57, 7, D:14) a sling bullet the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 23 gold pieces (8, -16, Orc:1) 27 gold pieces (13, -9, Orc:1) 21 gold pieces (23, -11, Orc:1) a +0 mace (still there?) a +0 leather armour (still there?) (23, -5, Orc:1) a +0 whip (still there?) a +0 ring mail (still there?) Level 2 of the Orcish Mines [Shop] Waegaxur's Antique Weapon Shop a +0 falchion (96 gold) the +10 whip of Remehiuq {pain, rF+ rCorr SInv} (2560 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 long sword (112 gold) a +4 great sword of protection (953 gold) a +0 hand crossbow (112 gold) a +0 spear (96 gold) a +0 shortbow (96 gold) a +2 rapier of venom (537 gold) a +0 scimitar (128 gold) a +2 long sword of holy wrath (585 gold) [Shop] Yfimos's Distillery a potion of magic (80 gold) a potion of heal wounds (50 gold) a potion of ambrosia (80 gold) a potion of ambrosia (80 gold) a potion of curing (30 gold) a potion of lignification (30 gold) a potion of mutation (80 gold) a potion of might (40 gold) [Shop] Myon's Antique Weapon Emporium a +0 short sword of holy wrath (236 gold) a +0 rapier (128 gold) a +0 long sword (112 gold) the +12 great sword "Koggyck" {vorpal, rCorr Dex+3 SInv Stlth-} (2924 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +0 club (32 gold) a +0 flail of venom (198 gold) a +0 triple crossbow of freezing (640 gold) a +0 rapier of draining (294 gold) a +0 hand axe (96 gold) a +2 broad axe of venom (537 gold) a +0 broad axe (128 gold) [Shop] Fesyaj's Antique Weapon Shoppe a +4 vorpal scimitar (896 gold) a +0 morningstar (128 gold) a +1 mace of holy wrath (396 gold) the +4 short sword of the Nexus {antimagic, rElec rPois rC++ Str-3} (1868 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-3). rC: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 scimitar (128 gold) a +0 glaive (208 gold) a +3 vorpal hand axe (688 gold) a +0 glaive (208 gold) [Shop] Ocvurhe's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (0, 0, Orc:2) a +0 hand axe (still there?) a +0 leather armour (still there?) (1, -3, Orc:2) a +0 giant spiked club (2, -32, Orc:2) a +0 dagger (2, -30, Orc:2) a +0 club (3, -33, Orc:2) a +0 hand axe (3, -30, Orc:2) a +0 hand axe (3, -29, Orc:2) a +0 hand axe (3, -27, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) 28 gold pieces (still there?) (3, -13, Orc:2) a +0 mace (3, -5, Orc:2) a +0 whip (still there?) 33 gold pieces (still there?) (4, -32, Orc:2) a +0 club (4, -26, Orc:2) a +0 hand axe (5, -36, Orc:2) a +0 leather armour a +0 club (5, -27, Orc:2) a +0 chain mail a +0 short sword (5, -24, Orc:2) a +0 club (6, -16, Orc:2) a +0 robe a +0 dagger (7, -36, Orc:2) a +0 mace (7, -23, Orc:2) a +0 mace (8, -37, Orc:2) a +0 whip a +0 hand axe (15, -12, Orc:2) 19 gold pieces (15, 11, Orc:2) 26 gold pieces (16, -12, Orc:2) 16 gold pieces (19, -2, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) (24, -38, Orc:2) a +0 whip (25, -37, Orc:2) a +0 robe a +0 dagger of venom Level 1 of the Elven Halls (0, 0, Elf:1) 24 gold pieces (4, 0, Elf:1) a scroll of identify Level 2 of the Elven Halls (22, -13, Elf:2) 30 arrows Level 3 of the Elven Halls (0, 0, Elf:3) a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) +0 ice dragon scales (1, 1, Lair:1) a +6 ring of strength (5, -21, Lair:1) a +0 rapier (13, -18, Lair:1) a ring of ice (31, 6, Lair:1) a +0 quarterstaff (35, -11, Lair:1) a +1 antimagic war axe (42, -33, Lair:1) a +0 war axe (43, 8, Lair:1) a +0 club (60, 18, Lair:1) a +0 chain mail (61, -36, Lair:1) 21 bolts (66, -7, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) +0 steam dragon scales (5, 39, Lair:2) a +0 robe a +0 battleaxe (19, 19, Lair:2) 18 stones (21, 19, Lair:2) 31 sling bullets (21, 21, Lair:2) a +0 rapier (23, 19, Lair:2) a +0 troll leather armour (28, 2, Lair:2) a staff of death (31, 17, Lair:2) a +2 long sword of holy wrath (33, 1, Lair:2) a +0 mace (45, -2, Lair:2) 16 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hat (43, -33, Lair:3) a +0 whip (48, -15, Lair:3) a +0 hat (48, -14, Lair:3) the +5 whip of Youthful Indiscretion {freeze, +Blink rN+ Int+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). rN: It protects you from negative energy. +Blink: It lets you blink. (51, 10, Lair:3) a staff of cold (54, -27, Lair:3) 19 bolts (58, -27, Lair:3) a +0 plate armour (59, -30, Lair:3) a +0 chain mail (62, -4, Lair:3) 28 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet (4, -22, Lair:4) 2 potions of degeneration (21, -32, Lair:4) 15 bolts (32, -32, Lair:4) a +0 leather armour (38, -5, Lair:4) a +0 broad axe (48, -28, Lair:4) a phantom mirror (52, -29, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (15, 21, Lair:5) a Trismegistus Codex (34, -6, Lair:5) a +1 robe of cold resistance (47, 17, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier (1, -35, Lair:6) a potion of degeneration (1, -33, Lair:6) a +0 spear (2, -36, Lair:6) a +0 robe (2, -32, Lair:6) 3 potions of flight (9, -33, Lair:6) +0 fire dragon scales (10, -33, Lair:6) a ring of positive energy (22, 2, Lair:6) 3 datura-tipped darts (25, -31, Lair:6) a +0 robe (25, -25, Lair:6) a +0 dagger a +0 robe (26, -9, Lair:6) 13 arrows (42, 17, Lair:6) a +0 halberd (43, -21, Lair:6) a scroll of brand weapon (51, -17, Lair:6) 16 bolts (51, -14, Lair:6) a +0 plate armour Level 1 of the Snake Pit (0, 0, Snake:1) a +0 dire flail a +0 scimitar (1, -5, Snake:1) a +0 glaive a +0 robe a naga skeleton (13, -27, Snake:1) a +0 scimitar a naga corpse (skeletalised by now) (17, -29, Snake:1) an anaconda corpse (skeletalised by now) (18, -28, Snake:1) a black mamba corpse (skeletalised by now) (22, -12, Snake:1) a +0 glaive a +0 shortbow 17 arrows (23, -25, Snake:1) a +0 war axe a naga corpse (skeletalised by now) (26, -12, Snake:1) a black mamba corpse (skeletalised by now) (29, -22, Snake:1) a +0 robe