NoOffense the Realm of Zot (0, 0, Zot) the cursed +3 chain mail of Hituaf {Int+1} It affects your intelligence (+1). It has a curse placed upon it. (1, 0, Zot) a wand of paralysis (12) (23, 0, Zot) the cursed +2 helmet of Hangman {Dex+1 Stlth++} It affects your dexterity (+1). It makes you much more stealthy. It has a curse placed upon it. (24, 0, Zot) the ring of the Morning {+Inv +Fly Str+4 Int+1} [ring of strength] It affects your strength (+4). It affects your intelligence (+1). It lets you turn invisible. It lets you fly. (41, 0, Zot) a +2 ring of strength (42, 0, Zot) an uncursed amulet of warding (0, 1, Zot) 8 poisoned bolts (24, 1, Zot) a +0,+0 dwarven broad axe (41, 1, Zot) a +6,+1 dwarven mace of protection (12, 23, Zot) the Orb of Zot (22, 32, Zot) a +2,+2 mace of pain (23, 32, Zot) a +1,+2 mace of holy wrath (38, 32, Zot) a lantern of shadows (39, 32, Zot) a +6,+2 scimitar of electrocution (40, 32, Zot) an uncursed staff of air (22, 33, Zot) a sack of spiders (23, 33, Zot) the +8,+2 sabre "Joduj" {antimagic, rF+ Dex+2 Int-2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-2). It affects your dexterity (+2). It protects you from fire. (38, 33, Zot) a +0,+3 demon whip of electrocution (39, 33, Zot) a +3,+0 whip of pain (40, 33, Zot) the +6 blowgun "Niothrut" {evade, Stlth+} It affects your evasion (+5 to EV). It makes you much more stealthy.